Age of Adepts

Chapter 0002

After a long wait, the Biological Assistance Chip finally completed its first self-test.

Soon, Grim’s own basic attribute was mapped to his mind in the form of projection.

Name: Grim

Race: human

Attribute :strength 4, Agility 4, Constitution 3, Spiritual Force 8

Faction :Lawful Neutral

Occupation: Apprentice Adept (Novice )

HP: 11/11

Profession Experience : 614/1000

Status :Healthy

Profession Skill :Scroll Copy, Spell Reading

Personal Skill :Burning Hand

In their world, every normal human being born has some basic body attributes. Through the exploration of Adept in the past, these body attributes were gradually attributed to four factors: strength, Constitution, Agility, and Spiritual Force. All Adept progressions are basically divided around the four basic attributes.

The strength attribute quantifies the person’s muscle and body strength. This attribute is especially important for the melee system Adept. The strength attribute can affect the base damage caused by using the melee weapon and can also affect melee attack hits.

For the ordinary person, having the 3-5 point strength is normal, and the strength of the 5 point is considered a strong adult.

The Agility attribute quantifies hand-eye Coordination, flexibility, response, and balance. This attribute is important for warriors who usually wear light armor or armor, or thieves who wear leather armor, and anyone who wants to be a good archer.

Constitution represents the character’s health and endurance. The Constitution bonus adds to the character’s vitality, so it’s important for all professions.

Fortitude save test for resistance to toxins and similar threats.

Focus check. Focus is a very important skill for Caster, with Constitution as the key attribute.

The human Constitution is at least 1, and any human being smaller than 1… will die!

Spiritual Force determines the ability of characters to learn and reason. This attribute is very important to Adept because it determines the number of Witchcraft that Adept can cast, the difficulty of their cast Witchcraft, and Witchcraft’s formidable power.

The animal’s Spiritual Force value is 1 or 2, and the humanoid is at least 3. The ordinary person wants to be Adept, and the basic Spiritual Force attribute is at least 21 point.

From the analysis of the role of these attributes on the Adept occupation, the most important thing for Grim is the Spiritual Force attribute. Because as long as Grim’s Spiritual Force attribute reaches the 21 point, he can ascending to the skies with a single leap into the Official Adept.

The only way to get his Spiritual Force up is to keep meditation, read Witchcraft books, or the old Adept Witchcraft notes and experience.

But these are always beyond reach!

Because in this cold and cruel Adept World, knowledge represents strength, and to get strength, you have to pay a high price.

Why are so many Apprentice Adept clearly aware of the dangers in Adept Tower, and still stay here despite the sinister danger? Because all knowledge and resources are only available here. Stepping out of this Adept Tower, in human society you are wealthy with rich enemies, and it is difficult to find this system of Witchcraft knowledge and experience inheritance.

In the terrifying Adept World, all the extraordinary casting magic skills and precious spell knowledge are monopolized by the Adept group, and ordinary mortals are not exposed to them at all!

Therefore, knowledge and resources have become the two wings necessary for the Adept group to pursue their dreams. Only when these two distinct things are actually in the hands, the future of an Adept is a bright one!

After reading the basic attribute, Grim focused his attention on the skill bar.

There are two copies of Scroll Copy and Spell Reading in Grim’s Profession Skill. This is also the most basic Profession Skill for Apprentice Adept.

One can make Apprentices very versatile to copy the Witchcraft knowledge you need, and the other is the basis for reading Witchcraft books.

Without Spell Reading, the Profession Skill, the ordinary person, when he was in contact with Witchcraft books, was enchanted by the words that were attached to the extraordinary strength, thus making some incredible moves. Only Apprentice Adept, which has undergone a rigorous Spirit exercise, can overcome this psychedelic effect and truly read the Witchcraft knowledge stored in Witchcraft books.

The only “Burning Hand” in the Personal Skill column also identifies Grim as Apprentice Adept, the only Witchcraft attack method in 6 years. Burning Hand, you can attach a group of elemental flames on your own palm, so that all the guys who dare to touch their palms become roast pigs.

No way, whoever called Grim is still just an Apprentice Adept, it is impossible to completely drive any Witchcraft. You can only choose the appropriate base particle according to your elemental affinity. It is very cool to play some appearances. In fact, the effect is very common.

The base particle with the highest Grim affinity is of course the Fire Element!

Such innate talent is not good in swamp Tower. Because it is well known that Master Anderson’s elemental affinity is dark particle and wind particle, also known as dark element and Wind Element. The number of Grim’s roads and the mentor are not right. It will be much more difficult to get the guidance of the other party. In many cases, I am afraid I can only rely on myself to slowly explore.

This problem has always plagued Grim. But now with the launch of Biochip, Grim believes that in the future it will be possible to find a suitable Adept road.

As for the Profession Experience column, Grim has a preliminary understanding after consulting the chip related materials. Through the past memories and knowledge of Grim, Biochip has introduced two preconditions for Adept advanced.

First, of course, Adept’s original attribute Spiritual Force must meet the standard.

For example, Grim now has Spiritual Force 8 points, which means that he is already a “smart person” who is far more than ordinary people, but there is still a gap of 21 points for the 13 point required by the advanced Official Adept. However, these can be improved by reading a lot of Witchcraft books, and it is urgent to come!

Second, its own knowledge system must also meet the standards.

This also means that after Grim has raised his Spiritual Force to the 21 point, he still needs to fill up the current Profession Experience to be officially advanced. Both are indispensable.

The way to gain experience is very diversification. For example, Scroll Copy, Spell Reading, practice casting magic, making magic staff, and discriminating magic items… In short, any knowledge accumulation involving arcanology can bring a certain amount of Profession Experience to Grim.

It sounds easy, but not easy way.

Because only successful processes can gain experience. A Witchcraft book, only Grim can actually understand and understand it, in order to truly get World feedback. Otherwise, it is just a simple breath to read it, still no fart.

So ease said than done, even with the help of Biochip, Grim still has to work hard and hard.

Just as Grim was infinitely imaginary, footsteps came from the corridor outside the house.

“Grim, come out, let’s go to the task!” With the screaming sound, a heavy hammering sounded on the wooden door.

It comes to Tony, an Apprentice Adept that is comparable to Grim.

For the underlying apprentice like them, every 7 day needs to patrol the perimeter of the swamp Tower and properly harvest some magical material. This is one of the daily tasks that the Tower owner has developed and handed over to Apprentices.

Grim complied, simply cleaned up the house, took off the black cloak from the wall and put it on the body, then opened the door and walked out of the house.

Tony broad shoulders and strong body, his face is fierce, his head is long and hairy, and looks more like Barbarian. He is said to be from a country in Grimm Highlands, where people do have a rumored Barbarian bloodline.

After the two met, not at all the extra words, and each nodded, they turned to the stairway along the dark corridor.

Although the time is white, but the place where the two passed, seldom see the silhouette of Apprentices. Although there are more 50 official apprentices in swamp Tower, most of the day, Apprentices is not busy with their own Witchcraft workouts or is preparing for a variety of quirky magic experiments, few people in public. Stroll around.

This is also a major reason why swamp Tower is always coldly clear.

Passing through the dim corridor, along the spiral-down Stone Staircase to the lobby on the first floor, the popularity is a bit more active, as here are some of the learning area of ​​Trainee Apprentice.

Most of them are between 8 and 14, and the number is around 20.

These Little Brats from all the distant places came here with the dream of becoming a Great Adept, but they didn’t know how hard and terrifying the road to Adept was, and what was waiting for them in the future.

In the group of Tower apprentice, there is also a strict equal division. Roughly speaking, most of these summoned child Spiritual Forces are between 3-5 points, so they are not really a real Apprentice Adept at present, they can only be called Trainee Apprentice.

Trainee Apprentice completes language and text learning here. After the Meditation Technique passes, I feel my elemental affinity and smoothly gather elementium, so I can climb the second floor to become the official Apprentice Adept. Those who never meet the requirements will be eliminated.

And assist these Little Brats to complete meditation, teach them to learn the language and words, and instill in them the basic natural law of Adept World… These low-level activities certainly cannot be done by the great Lord Adept, so they are also Official Adept. Apprentice’s Tower everyday.

But such a simple daily task is obviously never possible to fall on Grim’s head.

Greetings with Valence, who is teaching the Trainee Apprentice language class, the two ignored the eager and hot eyes of these Little Brats and walked straight through the hall to a closed stone gate.

Tony puts the right hand on top of the stone gate, whispering: “Kurim Ada.”

With the completion of the magic code, the old stone gate slowly spreads to the sides, and a dark and gloomy tower outside the world appears in front of the two.

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