You can search for “Almighty Game Designer” in 100 degrees to find the latest chapter!

After sending out the recruitment information, Chen Mo intends to read the application email again in the evening.

Now Chen Mo needs to plan for the version update of Plant Vs. Zombies.

In the previous life, “Plant Vs. Zombies” is a sequel, but the word of mouth is extremely poor. Although it is good in terms of profitability, it is far from the player’s word of mouth.

Therefore, Chen Mo does not intend to develop “Plant Vs. Zombies 2”. If it is just to make money, then it is also scolded. Why not make a domestic pit money game? Can at least keep the reputation and brand of “Plant Vs. Zombies”.

This version update is likely to be the first and last version update of “Plant Vs. Zombies”, so Chen Mo’s goal is to mobilize the enthusiasm of players as much as possible to keep them under the framework Develop new gameplay by yourself so that people who love this game can continue to play it.

After all, Chen Mo will soon start the development of new games, and now there is simply not much energy to maintain “Plant Vs. Zombies”.

Chen Mo considered the following contents for the new version.

First, in terms of game content, add a [developer tool], anyone can use this [developer tool], under the large framework of Plant Vs. Zombies, make some attempts.

Various numerical settings such as plants, Zombie, environment, map, etc. can be adjusted.

New art resources can be uploaded to create new plants and Zombie species.

You can use existing art resources to create new maps, or new levels and gameplay.

These newly-made mods (meaning modules, a modification or enhancement program of the game) will have a special entry in the “Plant Vs. Zombies” game to browse, players only need to download the corresponding mods Can play games.

Players can also rate and evaluate each mod. In the mod function, the system will have a default algorithm, sort the various mods by downloading, rating, game duration and other factors, and recommend it to players regularly.

2. Build networking and community functions to make players more closely connected in the game.

“Plant Vs. Zombies” developed by Chen Mo has simple networking and ranking functions, but this is just to meet the needs of players to show off and compare, not to meet the deeper social needs.

Through the new networking and community functions, players can add friends to each other, or join the same community (can be understood as Guild). Friends or players in the same community can watch other players, upload and share videos of their own levels, and can recommend some fun mods.

3. Develop simple multiplayer game functions.

In fact, for the players, with [Developer Tools], they will make multiplayer games sooner or later, Chen Mo is nothing more than an attempt to speed up the process.

The multiplayer game planned by Chen Mo currently has 2 modes, both of which are relatively simple.

The first mode is multiplayer cooperation mode, each person controls 3~5 ways, supports 2~5 players to play at the same time, that is to say, there are at most 25 ways, the screen can be dragged up and down, and freely check the situation of other players .

The sunlight produced by each person is calculated separately, which can help other players plant plants and jointly resist the invasion of Zombie.

In the multiplayer cooperation mode, a player can be resurrected by a special plant after death, and players can also work together to plant some special plants.

第2 个模式是多人对抗模式,可以是1V1、2V2或者是3V3。每个玩家都可以随时间获得阳光和月光,阳光用来生产植物,月光用来生产Zombie 。

Zombie’s production speed is slightly faster than that of plants.

Players must use plants to defend their lawns and Zombie to attack enemy lawns. Once a player is defeated, they cannot be resurrected.

As for why two resources, sunshine and moonlight, are needed, this is to prevent everyone from planting plants without growing Zombie, dragging the game into a bladder game.

If one party controls the plant and the other controls Zombie, the balance will become difficult to control, so Chen Mo has not done so.

Chen Mo is not sure whether these two multiplayer game modes will succeed, but he is relatively optimistic relatively, because these two modes basically conform to the classic gameplay of the original game, and the changes made are some gains. The changes will not destroy the core fun of the game.

Of course, it doesn’t matter if it’s unsuccessful, there will be various mods that players will research independently.

Chen Mo’s estimated development cycle is 2 weeks, which is already a very relaxed time. After all, the main functions of “Plant Vs. Zombies” have been developed in just over a month.

Chen Mo has roughly finished the outline of the design document, it is already evening.

The Experience Store closes, and Chen Mo returns to the second floor, opens his Designer mailbox, and starts screening resumes sent by applicants.

In these resumes, the overwhelming majority are all assistants, and only 4 people are applying for the front desk.

Chen Mo turned over their resumes, but they were not very satisfied. Either they had too shallow an understanding of the game, or they hadn’t played Plant Vs. Zombies, or the two appreciations were very perfunctory.

Of course, it is mainly because of the appearance of these four girls that Chen Mo has no eyesight.

Chen Mo is not an appearance association, nor is there any ulterior purpose in recruiting the front desk, but after all, this is a relatively well-paid job. Chen Mo has many choices and there is no need to make up.

This is also for the sake of their players. A sweet-looking front desk will make the players who come to Experience Store to experience the game more happy, so they still have to find a good look.

At least it must be cute.

Chen Mo continued to read the resume of the candidate’s assistant.

There are many of these resumes, and Chen Mo checks them one by one. If they do not meet the requirements, they will be erased. He currently only needs an assistant, so it is relatively casual to brush up his resume.

Those who are too old will not consider them for now.

People who are too old are mainly relatively conservative in their thinking, not active enough, lack of innovative spirit, and insufficient training potential, and it would be awkward for people older than themselves to be assistants.

Those who have long-term work experience in other game companies will not consider it for now.

Chen Mo’s Game Design Concept is completely different from other companies. For those who have worked in other game companies for a long time, the Game Design Concept must have been finalized, and it is very difficult to reverse it.

Except for playing games that have nothing to do with it, for the time being.

Playing games and making games are two completely different things. Playing games requires responsiveness, operation and game IQ, while playing games requires good logical thinking, delicate thinking, a solid working attitude and a little inspiration.

A pure player can hardly be qualified for Game Design.

Then just watch the game appreciation sent by these people.

Game appreciation can reflect a person’s basic understanding of the game. Chen Mo impossible chooses a person who is contrary to his game concept as an assistant.

For the appreciation of “Plant Vs. Zombies”, Chen Mo mainly looks at the applicant’s understanding of this game, as long as you can talk about this game in any 2~3 aspects of creativity, gameplay, system, level, value crucial point, even if qualified.

For the appreciation of other games, Chen Mo mainly wants to look at the types of games that the applicant prefers and his vision. As long as you choose a relatively successful game, then briefly talk about the highlights of this game, it is considered qualified.

For the prospect of the future of the game, this is an additional question.

If the judgment of the future of the game is too wrong, don’t consider it for the time being. This kind of person is too stupid to teach.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like