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Chen Mo returned to his second floor studio, opened the App Store, searched for recent new games, and went online to check the projects being tested by several major game companies.

Most of the new games of game companies will be placed in the Experience Store, so as long as the game has been developed, even if the App Store has not been officially launched, there will be some wind.

Chen Mo finally found a small section Imperial Works Entertainment trial video of a new game on a video site. The name of the game is “Guardians of the Holy Spring”.

“Is En? Imperial Works Entertainment also blended in, sure enough.”

“Imperial Works Entertainment’s games still have to be taken seriously.”

Chen Mo clicked on the demo video and started to study the game “Guardians of the Holy Spring”.

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A new game with innovative mode will catch on, and it will inevitably lead a wave of trends and will certainly follow suit.

“Plant Vs. Zombies” has been on fire for 2 months. If other designers want to plagiarize, 2 months is enough for them to make the game.

Chen Mo was already psychologically prepared for this, but didn’t expect to be so fast.

“Plant Vs. Zombies” can be regarded as a variant of tower defense games, but its popularity has far exceeded most tower defense games, because its strategy can be said to crush all tower defense games.

For the designers of this World, it is not difficult to figure out the success of “Plant Vs. Zombies”. Any C-Rank Designer can make a model and “Plant” as long as they are willing to plagiarize regardless of face. Vs. Zombies” similar games come.

“Lunar Defense Wars” is such a game, a notorious company, a little-known designer, and it took 2 months to flip a game.

The idea of 鈥嬧€?#8221;Lunar Defense Wars” is very clear, which is to use the advantage of free to pry up the corners of “Plant Vs. Zombies” as much as possible, and then use the advertising to recover the cost.

They are targeting many players who are reluctant to spend money on “Plant Vs. Zombies” and those who are already tired of “Plant Vs. Zombies”.

However, Chen Mo knew that their ideas would inevitably fail, so they didn鈥檛 need to take seriously.

There are 3 reasons.

First, “Lunar Defense Wars” is afraid of making too many changes to the rules of “Plant Vs. Zombies”. Because of insufficient level of the Designer, he is afraid to change the crucial point of the original work, so he chooses to copy the whole copy.

This has caused most players of “Plant Vs. Zombies” to simply not play this highly repetitive game. If it is exactly the same as the original, why not play the original?

Moreover, the first few levels of “Lunar Defense Wars” are repeating the guidance, which is already tired of content for players of “Plant Vs. Zombies”, which greatly affects the game experience, and most people do not have this patience.

Second, this game is actually not suitable for free mode.

Whether it is adding advertising space or selling value-added services, players will feel that this game is unsightly. Compared with “Plant Vs. Zombies”, the only thing left for “Lunar Defense Wars” is hiding the sky and covering the Earth’s bad reviews.

Third, the gameplay, skill settings and level settings of “Plant Vs. Zombies” are all perfectly in line with the world view. Forcibly changing art resources will only cause an incoherent feeling.

The consequence of this is that many players find it not fun, but can’t tell why it’s not fun. It is because the plants and Zombie are replaced by machine guns and insect race, which makes the player’s feelings change slightly, which seriously affects the player’s mentality when playing the game.

Therefore, Chen Mo doesn’t care about “Lunar Defense Wars” at all, this game has gone awry from the very beginning, and it will only drown in the player’s scolding, even the cost recovery is difficult to achieve.

This is a typical example of the so-called “copy will not copy”.

In addition to the LimitFly Interactive that produced “Lunar Defense Wars”, there are several small companies that are producing imitations of “Plant Vs. Zombies”, but Chen Mo glanced at it and knew that the quality of these games was not as good as “Lunar Defense Wars” “, do not worry, they will eventually become a laughing stock.

The only thing Chen Mo cares about is the Guardians of the Holy Spring that Imperial Works Entertainment is developing.

Responsible for designing “Guardians of the Holy Spring” was Imperial Works Entertainment’s B鈥揜ank Designer Qiu Bin, and before that there have been several successful games.

Judging from the video, “Guardians of the Holy Spring” is indeed similar to “Plant Vs. Zombies” in many ways, but not to mention plagiarism, but it is a bit far-fetched, because many similarities are seems right but actually isn’t.

The game map of “Guardians of the Holy Spring” is not like the five roads of neat and tidy like “Plant Vs. Zombies”. There are hillsides, valleys, and some elements such as fences on its map.

Players need to arrange various defensive facilities around the “Holy Spring”, such as magic enchantment, Nexus tower, giant dragon’s lair, brave barracks, etc., in order to resist the attack of Demon Race.

In terms of arm skills, level difficulty, expanded gameplay, and many other aspects, “Guardians of the Holy Spring” has also made a special difference from “Plant Vs. Zombies”, only a small number of units and the characteristics of the units in “Plant Vs. Zombies” coincide.

If someone jumps out and says that “Guardians of the Holy Spring” is copying “Plant Vs. Zombies”, I believe there will be a large number of players spontaneously refuting.

It’s copied like a god, but it’s not like this. This is the highest realm.

Moreover, to achieve this level, it is difficult to say that this is “copying”, the core battle content of the game has been changed, how can it be counted?

But obviously, the creativity and inspiration of this game comes from “Plant Vs. Zombies”, and even the core fun is similar to “Plant Vs. Zombies”.

Chen Mo anticipates that once this game goes online, the results will not be bad. If you add the impetus behind Imperial Works Entertainment, the sales will completely suppress Plant Vs. Zombies.

This is the power of channels.

However, this game is still in the testing stage. According to the planning of Imperial Works Entertainment, it is still about 3 months away from its official launch.

The reason why it takes so long to develop is because “Guardians of the Holy Spring” needs to develop a lot of additional content. It may be that the main gameplay will make players feel that it is copying “Plant Vs. Zombies”, so it takes a lot of The additional gameplay and content dilute this feeling for players.

Chen Mo knew that he was going to speed up.

Although this “plagiarism” incident did not pose a threat to Chen Mo yet, it proved one thing, that is, the gamers of parallel world are as sharp and shameless as the previous life.

Even in some ways.

“Plant Vs. Zombies” has been on the market just 2 months ago, and many game companies have already made knock-off goods, which is much faster than previous game companies.

Like LimitFly Interactive’s “Lunar Defense Wars”, they have thought of using free games to go the other way, and Imperial Works Entertainment also knows that with a large user base, “Imitate” the way to “Plant Vs. Zombies” The game mode is stolen for yourself.

Obviously, these game companies are not fat sheep, but they are all hungry wolves that eat people and don’t spit bones.

Once these game companies are awakened, Chen Mo’s advantage will disappear.

Chen Mo knew that it was time to develop the next game.

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