Almighty Video Game Designer

612 Another "mowing game"?

Chen Mo was in a good mood after the original form passed the trial.

Chen Mo chose this game as the last VR game before the Spring Festival mainly because of a few other considerations.

On the one hand, it was the capacity problem. The game content of Slayers was just right, not too much, not too little, and it was relatively easy to make.

On the other hand, he could use this game to make the players feel good and collect more happiness points.

He could also use the intelligence-reducing Halo, modern weapons knowledge skill books, and parkour knowledge skill books.

Killing prototype was a hot topic in Chen Mo's previous life.

Of course, this game had many flaws. It could not be compared to some of the classics in the history of games. The sudden death of the prototype 2 even dragged down the development company and made it GG. There was no more prototype series after that, and the original prototype 3 was also stillborn.

However, this was also a game with distinctive features and outstanding advantages, and the protagonist Alex had become a memorable representative figure in the eyes of many players.

If there was only one word to describe killing prototype, it would be "awesome"!

Although the game had many flaws, it was extremely 'cool'. It was like an ordinary popcorn movie. Although it couldn't stand the scrutiny of many players and didn't have much motivation to clear the game for many rounds, it was enough to let every player enjoy the thrill of standing at the top of the food chain when they first saw it.

In Chen Mo's previous life, the game was released in 2009, and it did attract the envy of many players.

Before playing "slaughter prototype," the so-called "freedom" in the minds of many players was nothing more than moving freely in the city like the GTA series, snatching cars and shooting without restraint.

However, after the release of the game, the concept of 'freedom' in the minds of many players was completely subverted.

In the steel jungle, in the world of the infected that was filled with monsters, the protagonist was omnipotent. He could run on the ground, climb any building, glide in the air, and fall from a high altitude without being injured.

The protagonist had all kinds of bug-like superpowers. All kinds of modern weapons were vulnerable in front of the protagonist. Even a tank could not withstand the protagonist's heavy hammer. In addition to his handsome appearance and fashion design, he was so cool that he had no friends.

What if the game's graphics were refined, models were remade, and physics were completely renewed, and transplanted to the VR platform?

What if every player could experience the protagonist's incredible powers in VR?

Chen Mo was very pleased to have Slayers as the last game of the year. After making the players suffer for so long, it was time to give them some benefits.

This was ... Salent's pity!

……

During this time, Switch also began to be sold overseas, and the response was good.

After Denise brought the Switch back to tgnn, this brand new handheld console caused quite a stir in tgnn.

At first, Denise thought that this was just a little toy that Chen Mo had given her and wasn't worth paying attention to. However, after trying super Mali Odyssey on it, she was immediately amazed by the phone!

Moreover, with the release of the Switch version of "Dark Souls," Denise had also gone through a lot of trouble to get her hands on the "Dark Souls" cassette. She had suffered once in the Switch version.

What shocked her was that this handheld device was very easy to use!

It could recreate most of the fun in Dark Souls.

It had a unique sense of touch and vibration technology.

It was cheap, cost-effective, and adaptable.

Not only was it portable, but it was also connected to the TV in the living room. The experience was very good!

Tgnn released an article to introduce the new phone and even released a review video, which caused a strong response abroad.

Since then, Switch's multi-language version was officially released overseas. With tgnn's reviews and the popularity of Dark Souls, Switch's overseas sales kept rising!

In contrast, foreign players had better spending habits and more hardcore players, so Switch's development momentum in foreign countries was even better than in China.

Moreover, many foreign players also liked Switch's two-person mode and sensory games, including "cowboy duel" and so on. Many people brought the Switch to parties, and the mutual promotion between friends provided more buyers for the Switch.

……

In China, the popularity of Dark Souls had not completely subsided, and there was still a lot of content to look forward to for the players.

For example, downloadable content.

For example, the world's first kill for the various bosses in hardcore mode.

For example, the random mode that could be played for a lifetime.

However, an article in the Tianji.net game channel attracted the attention of the players at this time.

"Exclusive reveal of Chen Mo's new game!"

It had to be said that the title was quite eye-catching, with just the words "Chen Mo's new game" being enough for many players to click into it.

The draft was empty since Han Lu didn't get much information from Chen Mo, but she still faithfully wrote down Chen Mo's words.

"Chen Mo said that the new game will be a hack-and-slash game that will provide the players with the most enjoyable gaming experience."

"In addition, this game has a deep meaning and is full of questions about human nature. Every player will be sublimated spiritually ..."

These were basically Chen Mo's original words, and Han Lu had faithfully recorded them.

But in the players 'eyes, it had a different meaning ...

"Bridge bean sack, a grass cutting game? We're dedicated to providing the players with the most enjoyable gaming experience?"

"Extremely pleasurable? It's F * cking extreme!"

"What kind of hack-and-slash game is this? Chen Mo's understanding of hack-and-slash games is like dark Souls!"

"Hehe, it's the same last time. It's said to be a hack-and-slash game, but it turns out that the players are the ones who are the weeds!"

"The game has deep meaning? Full of questions about human nature? The players 'spirit would be elevated? Isn't ... Isn't this just Dark Souls?"

"Dark Souls is indeed a test of human nature. After playing it, one's spirit will rise. There's nothing wrong with it!"

"Indeed, after playing Dark Souls, I feel that my temper has improved and I'm more patient. Fortunately, my VR gaming pod is bigger and stronger, so it won't be broken ..."

"Looks like Chen Mo's addicted to torturing players, but that's good too, it means the new game will still follow the style of Dark Souls!"

Most of the players naturally interpreted it in the opposite way after seeing this.

It was no wonder. The last time Chen Mo had duped the players, it had left a serious trauma in their hearts. Even now, when they saw keywords like "mowing game" and "level design", the players would shiver ...

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like