Analog company starts with technology

Chapter 89 Overseas game companies are in disbelief

"This game is so fun to play. Once you reach the foundation level, you can fly with weapons. It's so cool!"

"The scumbag who just built the foundation, I already have a golden elixir."

"One thing to say, the buildings in this sect are so spectacular. I don't know how many domestic fairy tale dramas have been killed instantly. I can only say that the Magic Star Engine is awesome."

"It's simply a visual enjoyment. It's good to come here every day to see the scenery."

"Brothers, this doesn't require the support of one hand."

"Compared to the game screen, I like the plot more. It seems that I can defeat the junior sister."

"You mean you like the plot? You're obviously coveting my junior sister's body. You're despicable!"

In the game channel of Kamiya Hahaori World, players are exchanging game experiences with each other. The speed of their speech can only be described as intense. So far, there haven’t been many complaints about the open beta.

The only thing I'm slightly dissatisfied with is.

The clothes worn by female characters in the game are not sexy enough.

After all, each character is modeled so beautifully and gracefully. It would be a shame for the players if they don't wear less clothes.

But no matter what, Kamiya Bahuang is very successful, and as an online game it has durability in terms of revenue. For Spark Studio, the profitability will definitely far exceed that of Dark Wukong, which is a stand-alone game.

As for Miyou's soul, although it is outshone by Shenyu Bahuang, it can be regarded as popular thanks to the powerful picture rendering effect of the Magic Star engine.

It also attracts a large number of players.

It can be said that it has successfully made a splash in the industry, causing a considerable impact and influence on NetOne and Feng Teng.

However, overseas games, which have always been popular in the domestic game market, have been robbed of the limelight this time, causing their popularity to plummet.

Even if there is some publicity in the country, and even joint promotion with live broadcast platforms, the topic discussion is still very ordinary, and there are very few players willing to go to game malls to buy it.

In the past, because the domestic game market was mixed, most companies were making games with their feet and doing business with their heart, which made it difficult to produce high-quality products. Domestic players naturally threw themselves into the embrace of overseas games, and generally chose to support them.

However, today is no longer the past.

The rise of Spark Studio has given domestic players hope again.

Later, Xingyuan Technology developed a game engine with performance far exceeding the industry's top level, which greatly promoted the transformation of the domestic game market, allowing some sincere and high-quality games to be gradually produced, so that players no longer lacked domestic games to play.

Under such circumstances, how can I still have the mood to go to a game mall and spend two to three hundred yuan to buy overseas games.

How many livers are there?

You can also play several games at the same time.

at the same time.

A regular meeting was being held in the headquarters of a well-known game company in Warsa City.

"Why did our sales in the Chinese market suddenly plummet so much? Can anyone explain to me what's going on?"

Mikal, the founder of the company, stretched out his fingers to press the paper documents on the table, his eyes full of confusion and confusion.

Their company has always maintained the service concept of making games with care, and has an excellent reputation among users around the world. It is also deeply loved by Asian players and basically accounts for a large portion of sales.

The new game released this time is a sincere masterpiece that has been polished for many years.

I thought it would definitely be a hit in the Chinese market.

A lot of publicity was done for this in the early stage.

However, things went counterproductive.

New games are experiencing a collapse in the Asian market, and sales have almost fallen to an all-time low.

If the players in Europe and North America were not quite powerful, it would undoubtedly cause huge losses to the company and affect its normal operations.

But no matter what, this is a huge blow to them, just like a novel written after working hard all night and no one reads or votes. The reason must be found.

So Mikal held this meeting as soon as he got the data.

As the conference room fell into a brief silence, someone spoke after a while.

"Boss, a Chinese company called Xingyuan Technology developed a brand new game engine some time ago. Its performance is far better than ours. As a result, they have produced many high-quality games in a short period of time and have almost taken back the market we occupied. share.”

A brand new game engine?

And the performance is far better than ours...

"This is impossible!"

Mikal repeated several key words in his subordinate's words, and finally gave a negative answer. He really didn't believe that the Chinese company could develop a more powerful game engine than them.

It’s not that they despise or look down on them, it’s mainly that they have been there for many years and know very well what the Chinese game industry is like.

Basically no company is willing to invest a lot of money and time in developing game engines.

You could be forgiven for not believing this.

Unfortunately, facts are facts, and no one can believe them or not.

Then I heard the subordinate continue to speak: "According to our investigation, the other party is adopting a global public beta this time. It should not only be satisfied with the Asian market, but it is very likely that it will also affect our markets in other regions." .”

When Mikal heard these words, he successfully aroused the competitive spirit in his heart, and immediately ordered:

"Our new game this time can be said to be among the best in the world. It is absolutely impossible to lose."

"Since we have encountered setbacks in the Chinese market, we will simply give up there for the time being and devote all our energy to operating Europe and North America. We cannot allow outsiders to divide our market share."

"If everyone has no objections, let's adjourn the meeting."

"boss……"

Although the subordinate of Xingyuan Technology who just mentioned wanted to say that there were certain bugs in his game, he had no choice but to swallow his words after noticing that his boss had stood up.

Mikal's move is not blindly arrogant. After all, he has been in this industry for so many years, so he naturally has full confidence in his own games.

It’s okay to lose in the Asian market. If it even captures overseas markets, that’s too bad.

The company does not have to make money, but the game must be recognized by users.

After the brief meeting, as Mikal explained, the company quickly stopped promoting new games in the Chinese market and put more energy and resources into overseas markets.

really.

This solution has had a significant effect, causing the sales volume of the new game to increase rapidly, and it has successfully appeared on the weekly best-selling list of the game mall.

As for Spark Studio’s Kamiya Haakira, although it is a huge hit domestically, it has suffered frequent setbacks in overseas markets, with the number of registered users being less than one percent of domestic players.

Although insufficient publicity accounts for a large part of the reason, it does indicate that Li Chao's ambition to enter overseas markets seems to have been severely beaten?

But there is nothing that can be done, after all, Spark Studio has never had this kind of experience before.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like