Game Designers: You Don’t Understand Charity

Chapter 104: The era in your hands

  Facts have proved that the first person to eat crabs can always make latecomers follow suit, regardless of the era or industry.

   In Yunfeng's memory, when online games were rarely used by people, there were basically few game development markets in China, and online game agents were introduced from overseas.

  The online game market was not officially taken seriously until the Internet conditions gradually matured, and a large number of online games were introduced through overseas agents. Such agents accounted for 60% of the market share in the prosperous period.

  Until once-famous games exploded, the computer game market could no longer be underestimated, such as Rainbow Island, which a certain company was famous for.

  After that, Penguin, who was in the limelight, followed suit and introduced high-quality games such as Crossfire from overseas one after another. Taking advantage of the server crisis and the loss of popularity caused by a major version upgrade, Penguin divided up a large market.

  Afterwards, a group of game companies were not satisfied with the profit margin of the agency, and embarked on the road of self-development, and game development has gradually become the mainstream in China since then.

   Regardless of the previous era, in this era, even if Penguin Yi.com's status as a giant is still there, Yunfeng still has full confidence to create a new world in this quagmire-like stagnant game industry. Naturally, there are reasons for it.

  Because no matter how the technology is updated and iterated, the trend of people’s preferences is the same, and the pursuit of gameplay is instinctive.

  Yunfeng has never been afraid that the game he launched will fall under the tide of the times, because he holds the track of the times in his hands!

  Thus, after Rainbow Island, with a lot of accumulation, one game after another is destined to return to the eyes of everyone again.

   "Fengyun Studio's latest game is online, full public beta!"

   ""Running Kart", takes you around the world of racing, drifting and racing for all!"

   ""BNB", leisure and entertainment, enjoy the joy of battle!"

   ""Dazzling Dance", energetic and youthful, dancing with color!"

   A series of posters and slogans that fit the current aesthetics and interests are sent out from various channels, and the recent complicated computer game market situation has once again become a mess.

   "Hey~Fengyun Studio actually launched three games. It's against the sky. Let me take a look. Hey, they all seem to be quite interesting."

   "Cool, have you seen the promotional animation of this racing game? It's so exciting! Before, I only thought it was interesting to shoot guns, but now that I think about it, drag racing is king!"

   "The introduction of this BNB game is for all ages. Is it so green and healthy? But it seems to be not bad."

   "Wori, is this Xuanwu a music game? Why is the gameplay so exciting and rhythmic!"

On the Internet, with the recent launch of more than 40 computer games by a group of game companies, many game fans have long been dazzled by the dazzling games. No one can touch the highlights of all the games so quickly, exchange and strategy collection becomes even more important.

  BBS and other places have become a place for players to exchange information and experience. During this period of time, the popularity has increased several times, and there are many summary posts and strategy posts.

It has to be said that after studying the two games released by Fengyun Studio for so long, most game developers finally realized the importance of gameplay and competitiveness in a computer game, and began to adjust their respective Design ideas.

  Although there are still many untimely and specious games, but after a lot of trial and error, there are indeed many excellent games that have been loved by many people, which has aroused their popularity.

  The popularity of each game can be seen from the discussion of each game by players on the Internet. Before this, the situation of full-screen Rainbow Island and Cross Fire finally gradually faded away.

  As Yan Jing said, it’s hard to agree with everyone, just relying on one or two games is far from enough to gain a foothold in the game industry.

   This is also the weakness of Fengyun Studio that Yan Kang and other game companies are targeting.

  In this week, the situation is developing in the direction expected by everyone, but when the three games of Fengyun Studio are officially put into the market, how it will go is another matter.

   All forces have to pay attention to it to see how much waves it can cause.

   Is it Fengyun Studio's counterattack after being unwilling, or is it just the last mournful cry of a bereaved dog? Soon, you will see the results.

   "What did you say? The three games they launched are not only different from the previous two game types, but all three are different types of games." In the Penguin game department, after listening to Wu Ke's report, Yan Kang was slightly taken aback.

  Wu Ke nodded: "The audiences of the three games are clearly differentiated, and the UI and game elements are all completely new designs, and there is no trace of applying the art materials from the previous games."

  Yan Kang couldn't believe it. You must know that it is a real computer game. Starting from scratch and continuing the sequel are two completely different concepts.

  Writing code and underlying logic is a time-consuming process, but art design also takes a lot of time!

   Not to mention the need to ensure that the game's internal painting style is consistent. Generally, no matter how large the development team is, the number of artists must be carefully considered.

  Therefore, the time required to develop games with similar game styles and similar themes and to develop other game types is also very different.

  Yan Kang originally thought that Fengyun Studio would use its previous accumulation to launch several games with slightly different market targets in fantasy and shooting games. Unexpectedly, the other party's ambitions were even greater!

  He began to feel uneasy, and Yan Kang found that he had overlooked one thing—the other party never seemed to want to deal with the suppression of their game companies this time, and they fought back directly through their heavy blockade!

   "How is the quality of those three games? Is there any room for manipulation?!" Yan Kang asked in a hasty tone.

  Although Yan Kang still can't believe that Fengyun Studio developed the game in just a week, but now he can only act with the worst plan.

  If those games are just shoddy products, it’s okay to say, if they are really at the same level as the games they developed, then if they continue to maintain this production capacity. Yan Kang didn’t dare to think about it, and looked at Wu Ke intently.

  Wu Ke shook his head slowly and heavily, "The three games have been strongly approved by the Game Association, and there is absolutely no room for pickiness in terms of quality, and"

   "And what?"

   "Moreover, as soon as these three games were released, the popularity skyrocketed again to an unbelievable degree. The situation is so consistent with the two games released by Fengyun Studio before."

   "!!"

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