Game Development Mad God

Vol 10 Chapter 532: Plunder, slave

And the last supplement to food production is looting, relying on a powerful army for external looting, but Paul’s food is not limited to food.

Food, commodities, population, and livestock are all things that can be plundered, and this first requires an army that is much stronger than the enemy.

Agricultural production is the foundation of everything. With strong agricultural production capacity and handicraft production capacity, the player’s tribe has a strong foundation, but on the premise of being strong, an important factor is also very important for the player. important.

That is population. For the development and expansion of any power, a huge population base is very important. After all, huge agricultural output requires a sufficient number of agricultural populations, and the manufacturing of handicrafts also requires enough artisans. Sufficient manpower is needed, and a large population base is also extremely important for stable population growth.

The root formula needs a huge population base as a support, but a huge army. Any power that wants to develop and expand abroad needs a large number of troops. To form an army, you need a large number of young adults. If you want to feed the army, you need far. There are several times more labor force than the military.

This is the iron law of social development, and in the game Lin Yan doesn't think he should change this iron law. Lin Yan wants this game to behave like a real world, running according to a normal world view.

To increase the population, food is the first priority. There is enough food to feed more people. Regardless of the food supply, blindly increasing the number of people, the final consequence is likely to be serious to the tribe. The famine in China caused a massive decrease in population.

This is not worth the loss.

In Lin Yan’s own design, there are several ways for players to increase population. One is to develop hard. Within a certain period of time, the indigenous people within the tribe will begin to thrive, and the population will gradually increase. Of course, this method of increase It may be slow in the early stage. After all, the population base is still relatively small, and it cannot be very fast.

The other is to attract a large number of refugees walking on the big map when there is a sufficient food base, so that the population can grow rapidly in a short time and increase the population base, which is an important way for early development.

However, because the early food production is relatively limited, players need to do what they can. When the population has a certain base, the player can see that the population is growing at a relatively fast rate.

The increase in the working population can also promote the continuous increase of food production, and hunting and gathering in the wild can also have a better harvest. Of course, Lin Yan's settings in this game are completely based on the composition of the real world.

The demographic structure is also drawn up. In this game, the population is divided into five age groups, young, young, young, mature, and old.

Of these five age groups, young people are naturally not able to work, young people can barely participate in agricultural labor, young people and mature people are the main force of agricultural labor, and the working ability of old people is relatively limited.

And in Lin Yan's setting, it is divided into men and women. This ratio is basically at 50% compared to 50%. There will be a deviation of smile, but this deviation will never exceed 100%. The third.

Lin Yan designed the population of all age groups according to a certain proportion, and the proportion of young and middle-aged people accounted for about 50% of the entire population structure.

After removing about 50% of the women, only about 25% of young men can be armed into the army.

In other words, when the player has a population of 1,000, the population that can serve as an armed force is only about 250.

Among them, male young adults are the main force in agricultural production and handicraft production. Most of them are used to engage in related production. Then the number of male young adults who can be used in the army is only very large. For a small part, out of two hundred and fifty people, one-fifth, or fifty people, is good.

The maximum number of people who can be used in the army must not exceed 50% of men, otherwise the production of related food and handicrafts, such as the production of weapons and armor, will become very unstable.

Therefore, players have to weigh the agricultural and military populations. In this game, there is no way out for the military and military. The balanced development of all places is the most important thing in the king and hegemony.

Therefore, the development of the population is the most important task besides the production of food. It can even be said to be as important as the production of food. After all, food can feed more people, and more people can produce more food.

This and this absolutely complement each other.

Of course, population growth can also be increased in another way, which is plunder, which requires players to have a strong army.

When the army is attacking the territory of other players, once it wins, it can enter the enemy's territory to plunder. The plunder is not only armaments, food, gold, silver and treasure, but also population.

The plundering of the population includes a variety of people, among which the plundering is carried out in proportion, and the maximum can be directly plundered to make 30% of the population, and when the armies are fighting with each other, the players can also be able to The young and middle-aged in the opposing army are captured proportionally. This ratio is no more than 30% at most, and generally between 5% and 15%. The captured enemy army cannot be directly converted into population.

But it can be transformed into another form of population, that is slaves. The young and middle-aged who captured the opponent can become their own slaves, and the elderly, children, and women who have been looted can also become slaves. These slaves can supplement their own labor force in peacetime, and act as laborers in the production of agriculture and handicrafts. In wartime These people can also form an army and serve as consumables, consuming the vital forces of the enemy on the other side.

Although it looks very cruel, it is definitely a practical method that can greatly relieve the pressure on your own population.

It's just that the slaves themselves are forced to come over, so it is always a factor of instability. When the amount of effort reaches a certain level, there is a chance of riots. Players need to send a large number of troops to guard them. Of course, if the player treats these slaves better, Slowly there will be slaves surrendering, becoming ordinary laborers, loyal to players.

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