Game Development Mad God

Vol 10 Chapter 726: "Dead Island"

If you want to say what kind of game Lin Yan is best at, then many people will definitely say it is a zombie game, the kind of story of struggling to survive in the apocalyptic world where there are zombies, you can say Lin Yan In this regard, many related games have been produced, and all of them have achieved great success in the market.

It can be said that the zombie game is a signature series of Burning Games, and even in this category, there is no competitive pressure for Lin Yan for the works of many other companies in the market. Of course, in Lin Yan’s opinion, Even in the field that I am best at, I have to do more work updates in it, otherwise someone will always come out and end all records.

And now it’s time for Burning Sky to launch new works. Lin Yan’s plan is to launch another zombie apocalyptic game to consolidate the status of works in this field to a certain extent, at least in the zombie apocalypse. Among such games, the status of the overlord of the Burning Sky game continues.

As for what kind of game to make, Lin Yan still has his own ideas. This is still a zombie game with ultra-high degree of freedom. All-terrain exploration is the core experience of the entire game, but the same There are also many innovations in this game.

As for the blueprint of this game. Lin Yan also found a game in the past life he liked, a very classic game work, "Dead Island" is such a game.

Dead Island is a zombie game somewhat similar to Rotten Nation, but some of the details are quite different from Rotten Nation, and Dead Island is a linear story structure narrative, which is relatively Due to the fragmented main story structure of the Rotten Nation, the player's experience in all aspects of the main story is more than that of the Rotten Nation.

The Island of the Dead was first launched around 2011 and began to meet with players. The overall shaping of the game is in Lin Yan’s opinion and has many striking similarities with the Kingdom of Decay. For example, players can have a lot of freedom in the game. Exploring, it can be said that Death Island is also a rare boutique among the biochemical games in Lin Yan's previous life.

In Lin Yan’s previous life, "Dead Island" was a zombie game with a hairstyle on September 9, 2014. The release location in the story was a zombie wave erupting on a tropical island in Papua New Guinea, and among these zombies There are a large number of mutants. As the only survivor on the island, players must constantly search for various equipment and materials left by thousands of people on this island, and then avoid the hunt and attack of zombies, and finally escape. The story of the day of birth.

It can be said that the plot structure of the entire game is still very simple. Hesitating the global outbreak of a large-scale plague and the abuse of genetics have caused the personnel on the island to become zombies. The protagonist played by the player in the game must be in the game. Please as much as possible to those zombies, and then do everything possible to survive.

In this game, there is only one kind of enemy that the player has to face, that is, the zombies infected by those plagues. Most of the zombies that the player comes into contact with in the game are the ordinary zombies that the most ordinary people are resurrected. But in the game There are still many different kinds of variants.

Bitu was vomiting huge, his body has become a sarcoma batter, and a collisionr with a weird mask, etc. These mutants are different from ordinary zombies, they have a certain sense of autonomy, and they have a certain sense of autonomy for the player. It is more aggressive than ordinary zombies.

In fact, making zombie games now is not a difficult task for Lin Yan. After all, the current Burning Company has produced many different zombie games, and Lin Yan has already shaped this type of game. With a very rich experience, Lin Yan can be said to be very confident about the shaping of this game, retaining the advantages of the previous works, and then awakening and avoiding some of the previous lessons. In this case, the finished product The game is naturally not much worse.

It can be said that zombie games are already very popular on the Internet. In addition, this game itself is a high-quality work produced by Fentian, and then it has the bonus of Fentian’s brand power. The game is definitely a popular and popular work, but if it is really shaped like this, of course there is no problem for Lin Yan, but on the whole, there is no new content in it.

More is just a focus on the advantages of the previous works, without any new ideas at all, which is a bit inconsistent with Lin Yan's own production standards.

He also hopes that his own games, each appearance of the game can be regarded as a breakthrough for the entire company. This breakthrough can be big or small, but it can’t be done without it. At least it must allow players to experience something different in the game. This is Lin Yan’s core concept of making games.

If you just repackage the content of the previous work, it will be a new bottle of old wine. Although the appearance is different, the core experience of the entire game is still the same, which is good for players once or twice. , But this is the long-term experience, which will definitely make players scold their mothers.

Therefore, for the future development of the company and the reputation of players, even if it is a category that Lin Yan has deemed innovable, Lin Yan still wants to make this game his heart.

The next focus of Lin Yan's work was to remake the entire game, and the first job was to collect all kinds of information needed for this game.

In this game, Lin Yan does not intend to use the simpler content as the main storyline of the entire game, and in this game does not regard the refreshing zombies as the main buying point of the entire game.

Lin Yan wanted to make this game a survival game, a story of struggling to survive in a desperate environment.

In this special game, although the player also has action and shooting elements in it, it is more about how to hide their traces and strive to survive in a world full of zombies.

If you like the game development mad god, please collect it: (www.ltnovel.com) The literary update speed of the game development mad **** is the fastest.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like