Game Development Mad God

Vol 10 Chapter 800: Watchdog (3)

The game "Watch Dogs" can be said to be Lin Yan's most valued game in his past lives. Even a long time ago, Lin Yan planned to make "Watch Dogs" and present it to the majority of players. , But because of the immature conditions, Lin Yan postponed the production of this game for a long, long time.

In fact, to put it bluntly, Lin Yan himself was not very confident about his abilities at the time, and this game was superior to the top game works in the past, so in order not to bury this work, Lin Yan also made this game It was delayed.

And now Lin Yan thinks that his abilities are very mature, so the high quality of the game itself is completely controllable.

At least Lin Yan's current ability is confident, allowing this game to reach the height of the previous life in this world.

Someone once did a very detailed game evaluation of the watchdog through various aspects such as screen sound effects, game system, game experience and configuration requirements. Now Lin Yan is still fresh in his memory and can easily recall the entire game evaluation. content.

It can be said that the watchdogs game is to a certain extent derived from "Assassin's Creed 4", at least in some production techniques and some system settings have more or less inheritance.

Of course, in the previous life, the "Assassin's Creed" series is definitely a big production among the big productions. The classics among the classics are based on the fourth sequel of the most classic in Assassin's Creed. Watchdogs can look very exciting too A very normal thing, after all, in Lin Yan's opinion, there is a good foundation, so the final things will naturally not go there, unless the game producer and planner are all idiots.

In the watchdog world, the poems on the details of the picture, task expressions and other details can be described as culmination. There are very powerful real-time calculations in the game data calculation, as well as rich body language and tasks. The shaping of the model is also very distinctive. The engine used is not the AC series game engine that many people have guessed before it goes on the market, at least in terms of feel and the game made by the AC series game engine is very different.

Of course, there are some minor flaws in the game, such as the seemingly tasteless reaction system, which makes people more or less dissatisfied.

It is a pity that the accumulation is intense, and the food is tasteless. Such an immature system is placed in this game. Although it has a big impact on the overall game, there is always an eye-catching feeling.

For example, when the player shoots the enemy, is it the reason that he has the anti-harmony system in the game. The feeling of hitting the Europeans is the same as hitting the puppets, and suddenly the enemy is shaking After a while, it fell to the ground, not even a trace of blood can be seen.

Therefore, these anti-authentic areas must be changed. In fact, even if it is harmonious, there is not much need for harmony in this area. After all, the gunfight itself is not too bloody, compared to those action games and horror games on the Internet. The game is far behind, and this **** level can be said to be seen everywhere in the movies and TV series on the Internet.

So when Lin Yan made this place by himself, he still had to change it accordingly. During the shootout, the enemy’s reaction shouldn’t be just that dull. After all, dull enemies also greatly weaken the player’s own experience. .

It can be said that even many old works of AC engines are much better than watchdogs in shaping the sense of shock. In fact, this is also more difficult for Lin Yan to understand. I don’t know how the game planner thought about this. .

As an ultra-high degree of freedom crime game, this game naturally also introduces a vehicle system. Like other GTA games such as Grand Theft Auto, as long as you can see the transportation on the street, you can become the player. Toys in the game.

However, there are some problems that Wen Linyan seems to be unnecessary. That is, in this game, there is not enough AI added to the vehicle system. For example, if the player crashes in the game, the car body will undergo the corresponding There’s nothing to say about the authenticity of the damage in this respect. It’s just over. Players can drive away. However, the game NPCs that were hit did not show any emotions. In the words of that game review, just It's over, it's okay to give some unhappy expressions or curse Niang Xipi.

At least when Lin Yan played "Grand Theft Auto: San Andreas" back then, players sometimes crashed, and some NPCs would have road rage, chasing the protagonist.

But in this game, there is not even a slight indication. This still has a certain impact on the shaping of the sense of reality. Of course, there is no such design in many games. After all, in many game planning, such a design is obviously The advantages are not necessary.

The deeper level is actually the cost relationship. After all, game production is a very money-burning errand. Only a freak company with a fixed production cost like Lin Yan can add a variety of things to the game unscrupulously, which is useful for improving the quality of the game. System and mechanism.

As for the model materials and corresponding effects in this game, it can be said that it has reached the extreme of the console industry in the previous life. Of course, the picture quality that can be displayed by different types of consoles itself still has some differences.

In this game, the protagonist is a very powerful cyber hacker with superb technology, so there will be a lot of Erhuanian with very careful data in the game, but strictly speaking, "Watch Dogs" This game is not an action game. In the game, players do not have a combo. Unless it is an assassination in the game, the mortality rate in the case of besieged and beaten is almost 100%. In addition, the shooting design of the game is also very good, the recoil and hit feeling are very real, of course, the bleeding effect is a bit fake before.

As for the various reaction problems in the game, I have to say that the reaction speed and degree of the AI ​​in this game is a bit too intense. The protagonist has just escaped the gun from his crotch, even a kilometer. The blind men outside all saw the protagonist and started to run desperately, not knowing that they thought they had clairvoyance.

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