Game Entertainment Empire

Chapter 417: Players hot discussion

There was a burst of glare in the distant sky, even when I saw it in the game video, I could see a mushroom cloud rising in the distant sky, and then the sky of dust was sitting on the helicopter with the shock wave. Soldiers rushed in and countless buildings collapsed instantly under the shock wave.

Nuclear explosion!

A nuclear bomb was dropped in this town.

The camera flickered instantly, and the screen fell into darkness.

Like the dark green radio wave stripes at the beginning, the name of the game appears in the center of the screen.

"Call of Duty: Modern Warfare" (CallofDuty: ModernWarfare)

"Lying trough, this FPS of Nebula game is something!" Chen Xu sat upright in his chair and opened the webpage with his computer to enter Yang Chen's official blog.

He wants to watch this promotional video again. The screen of the mobile phone is really too small. There are some places where he has not seen it clearly.

Although he doesn't like playing FPS games very much, after all, he is a game anchor, and he has played many games.

He has also played a lot of FPS games, but most of them are competitive FPS games. As for FPS games related to war themes, he has not played them, but the key is that there has never been a game before. The same big scene as "Call of Duty: Modern Warfare".

Look at the video of the game, my god, it's almost!

Burning ruins, exploding artillery shells, and battlefields full of bullets and smoke. At least from the visual effects, the Nebula game's "Call of Duty: Modern Warfare" catches people's attention.

And Chen Xuxin also understands why some countries have failed the audit, which is too fierce!

The Eiffel Tower and the White House were bombed.

These things can only be seen in some Hollywood movies.

As for domestic FPS games, there is almost no such big scene.

Especially the detonation of the nuclear bomb at the end of the video really shocked him.

This scene is really too big, and some domestic games with sci-fi FPS, even if there are any super powerful weapons in the settings, but there is no such a big scene.

On the contrary, Chen Xu even felt that this was the real ‘sci-fi’ background FPS, and the scene of the war was simple.

It's not just Chen Xu who has watched "Call of Duty: Modern Warfare" all the players have already discussed it.

Although in this movie-like promotional video, the game's UI and gameplay content are not revealed.

But this war scene alone is enough to let them have something to say.

‘It’s cool to explode! It's really a war-type FPS game! ’

‘I understand why some of the audits were rejected. This thing was to blow up the Eiffel Tower and the White House. Finally, I cast a big mushroom! ’

‘The last big mushroom is so shocking! ’

‘Although the specific game has not been played yet, I feel that the rest of the FPS is a little bit younger than the game background! ’

‘There’s still a picture of that fighter jet being bombed by RPG. Although there was no shock from the nuclear bomb detonation and the collapse of the tower, the PRG and the suddenly exploding fighter plane really revealed my goose bumps. ’

‘In other words, will this be a scam? After all, there is a conviction for "Wolf: Shadows Die Twice"! ’

‘What to say! Brother, we have to believe President Yang, will Yang always lie to us? Didn’t the previous “The Cruel Form of the Abuse” mean that President Yang has re-made himself? ’

‘Well, if President Yang doesn’t act anymore! ’

‘But it doesn’t feel like a battlefield game, because there are no big war scenes in it, and no scenes like siege. ’

‘Atomic bombs are coming, and the White House is falling. Isn’t that a war? ’

‘I just want to know one thing, when will the game be released! You play games for me, I give you tickets! ’

Numerous players are discussing and leaving messages below Yang Chen's official blog video.

Judging from the game screen, the screen of "Call of Duty: Modern Warfare" belongs to the first-class 3A level standard, but obviously it is a little further from the game screen to shock the players.

The main thing is the unusually hot scene in Call of Duty: Modern Warfare.

The black eagle fell, the iron tower collapsed, the White House fell, and the town was leveled.

These scenes can be said to excite the players as a whole.

FPS can also be made like this! FPS can still do this!

Not only the players, but also some game producers, was surprised when they saw Call of Duty: Modern Warfare.

Before this, in fact, many FPS games on the market mainly focused on the kind of contest between terrorists and international police. Terrorists attacked and defended the police.

Some FPS games based on plots are more based on the theme of science fiction.

For example, aliens have attacked the earth, or this is a future scene, everyone is fighting in an alien spaceship.

Games like Call of Duty: Modern Warfare, which directly portray the roar of modern warfare, can be said to be absent.

And most of the wars are real-time strategy games like "Red Alert".

So "Call of Duty: Modern Warfare" turned out to be so shocking, and at the same time as the name of the game "Modern Warfare", even if the background of the game refers to the "Red Alert" expansion pack "World War" The background world view, but does not prevent players from entering.

Regarding the players' reactions, Yang Chen could not help shaking his head while looking at the comments below, which shocked the large-scale battlefield?

"Call of Duty: Modern Warfare" looks very shocking, and can be said to lay the foundation for the follow-up of FPS modernization in dream memory.

To be honest, "Call of Duty: Modern Warfare" is not famous for large-scale battlefields. The plot in the single-player plot mode, the original SAS special team, and the later 141 special team~www.NovelMTL.com~ This is the most important core compared to the big scene battlefield experience.

In the multiplayer mode, Yang Chen is not ready to make a big scene in "Call of Duty: Modern Warfare". It is not purely thinking of allowing players to pay a penny.

The main reason is still one thing. The large-scale war is not too suitable for the core content of the game "Call of Duty: Modern Warfare".

Fast-paced battles, such as 2V2, 4V4, 6V6, as well as team deathmatch, and fast-paced play such as capturing points and flags, are the core stores of Call of Duty: Modern Warfare.

As for the battlefield where dozens of people play against dozens of people, players can experience a real war game. After the release of "Call of Duty: Modern Warfare", it is not impossible to launch a "Battlefield".

After all, the experience of the battlefield can be said that "Battlefield" recognizes the second, and no game dares to recognize the first.

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