Game Entertainment Empire

Chapter 422: Real men should play veteran mode!

As an FPS type game, it is actually difficult to design on the difficulty level, even "Call of Duty: Modern Warfare" can not escape this category.

This is a limitation of the FPS game type.

Such as RPG type games, the difficulty of the game directly increases the attributes of the BOSS from the simplest, or weakens the attributes of the player, so as to achieve the change of the difficulty. This is the simplest and roughest numerical adjustment.

A little more advanced is to add new content gameplay to monsters or BOSS, so as to achieve an increase in difficulty, so that players have the desire to open two weeks and three weeks.

The most basic is to add new monsters, or the second stage of BOSS, and new skills.

But FPS is different. Unless it is a game that combines RPG and FPS, it is difficult to improve from the value.

The damage of enemy firearms becomes higher and the accuracy is better. This is the difficulty of FPS games.

In "Call of Duty: Modern Warfare", this kind of change cannot be escaped.

However, compared with simply increasing the enemy's attack and accuracy, Yang Chen also added a set of offensive desire when adjusting the difficulty.

Of course, this is just what they call it, which is essentially the range of hatred of ordinary enemy units.

The effect of feedback to the game is that under rookie difficulty, players use guns and weapons to kill the opposite enemy. As long as the distance is not particularly close, even if you do not use a silencer, the enemy will not be aware of it.

At the same time, in rookie difficulty mode, most level enemies will not take the initiative to attack, and will not move around randomly.

This gives the player a lot of choices, such as being a lie to win the BOY, slyly hiding behind Captain Price, or breaking one by one.

Moreover, under rookie difficulty, players can get several shots before serious injury occurs.

However, under the difficulty of veterans, the enemy's offensive desire is stronger, and the AI ​​is smarter. Even the enemy will formulate a counterattack according to your strategy, making the anti-terrorist battle more realistic and making the game atmosphere more intense and exciting.

At the same time, it is closer to realism in the game. For example, everyone is a trained elite. Is it normal for me to burst your head with a shot five hundred miles away? People will die if they are shot, one shot is red and two shots. This is also very realistic.

Therefore, under the difficulty of rookie, players should pay attention at least a little, and they can completely shoot through the grass.

However, under the difficulty of veterans, players need to use bunkers and the help of team members to complete combat missions.

If you really want to say the difficulty, in fact, understand the game mechanics, this difficulty is not too great, even when Yang Chen is in the internal test, he can pass the veteran difficulty.

For ordinary players, the multiplayer mode of "Call of Duty: Modern Warfare" is not mentioned. The level battles and design in the game and the introduction of modern anti-terrorism gameplay are absolutely amazing.

However, for the veteran players who have not yet figured out the level mechanism of "Call of Duty: Modern Warfare", their game experience is basically the stage of one shot red and two shots.

In just half an hour, players killed in veteran difficulty have reached one million units.

As Yang Chen's official blog showed some statistics in the game, it caused a lot of discussion among players.

"Is it so difficult for veterans? How long has it been since he died more than one million times?"

"The game can automatically return blood. After being hit, find a safe place to rest for a while and it will be full of blood. Can the veteran mode slowly wear out?"

With the data disclosed on Yang Chen's official blog, some players who have already played the rookie mode campaign noticed that the official blog issued by Yang Chen has left messages below.

But soon following the messages of these players, some players who have experienced the veteran mode and then switched back to the rookie mode have come forward to refute.

Make trouble!

Say that the difficulty of veterans is simple?

Veteran difficulty is simple, how can they be beaten back to play rookie difficulty?

Is it their dish? Is it their technology?

Not great!

The fundamental reason is that the difficulty of the game is too high!

This has absolutely nothing to do with their technology.

Looking at the comments below, a group of people commented on the simple response of the veteran's difficulty. This group of players immediately began to cite the classics to explain in detail the difference between the difficulty of veterans and the difficulty of rookies.

"I don't even think about it one by one. If you have this time to play the veterans, will you know the difficulty?"

"Say that the veteran model is quite simple, don't just talk about it."

"Rookie mode and veteran mode are two different games, real men should play veteran mode!"

"The rookie mode is for the plot party to play. If you really want to experience the charm of war and the tense atmosphere of the special forces, you still have to play the veteran difficulty. One shot is red and two shots are dead. This is true!"

"+1, the rookie mode of the enemy's AI is just a little funny. They don't take the initiative to attack one by one, and the shooting is also sparse. What about making movies? The protagonist rushes forward, and the enemy can't get a shot with 10,000 shots!"

"Yes, yes, after playing the veteran mode, the rookie mode can't be played at all. The veteran mode is the real shock!"

"I feel that my teammates are very powerful, cooperate with each other, and complete the task of combat goals. This is the real way to open Call of Duty: Modern Warfare!"

Some players who have played the difficulty of veterans have left messages under Yang Chen's official blog.

Although they have switched back to rookie mode, what does it matter?

I can't play, but I can blow it!

I just want to blow up the difficulty of veterans!

And reasonably, they are all telling the truth!

Looking at Yang Chen's comments below, some new players who have just downloaded the trial version of "Call of Duty: Modern Warfare" ~ www.NovelMTL.com ~ and some players who have chosen the rookie mode no matter what , Are a little bit emotional.

Is the difficulty game experience of this veteran mode and rookie mode really that big?

A more realistic battlefield, a more realistic experience, it sounds a bit doorway.

Many players who looked at the comments were curious, quit the game and reopened a new archive, choosing the veteran difficulty.

In the studio of Nebula Games, in the background data statistics, the number of player deaths in the plot mode suddenly began to rise rapidly.

Listening to the guy who just joined, he once again reported a new player's death statistics. Yang Chen, who was observing the multiplayer mode performance in the game, could not help but start his mouth.

This is cruel war!

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