Game Entertainment Empire

Chapter 438: Sandplay

After watching the scene watching "Super Mario: Odyssey", Yang Chen smiled and said: ""Super Mario: Odyssey" This will be a switch exclusive game, and will also make full use of the switch Special features."

Following Yang Chen's brief introduction to Super Mario: Odyssey, relevant media reporters asked questions on the spot.

As an old partner of Nebula Games, the reporter of Game Stars was the first to be selected. He came to join the reporter and stood up to ask a reasonable question: "Will Mr. Yang, what kind of "Super Mario: Odyssey" is? Game? Its game style seems to be unique."

Hearing this question, Yang Chen smiled and said: "The style is unique, there are some, but we hope that everyone can experience the fun of the game "Super Mario: Odyssey" was born with this goal, in fact, this idea is ours After developing Minecraft, a game that allows kids and adults to experience fun."

"As for the type of game, everyone can be regarded as an open level game, but more accurately it is a box game. All levels and content are a wonderful world that we have carefully designed and polished. "

With Yang Chen's introduction, everyone at the scene could not help but discuss.

‘Box game? Will players like this linear game? ’

‘The mainstream game should be open world and sandbox mode right now? The sense of restraint that the Sand Chamber brings to the player is too strong. ’

‘But it’s not necessarily that. The fairy-tale style and linear box court are absolutely fine for kids. ’

‘Are you stupid or nebula game? It is hoped that people of all ages can experience the fun of the game, but what group of the main force of game consumption do you not know? Games for children only? What are you doing? Would you like to buy game consoles and games for your son, or buy a set of five-year college entrance examination and three-year simulation? ’

For other people's doubts, Yang Chen just smiled and did not speak.

The Sandplay game is naturally not that simple. The so-called Sandplay originated from a psychotherapy developed in Europe. It expresses itself through the created ideas and scenes, and intuitively displays the inner world.

But in the game, in many cases, "Box Court" and "Linear" can be equated-if the line * design and gameplay remain unchanged from beginning to end, it will be boring to death.

But if you change this so-called linearity, so that players have more content and desire to explore, it is another time, and this test is the level design skills.

In this regard, a game designer named Miyamoto Shigeru in dream memory has a very mature theory of box games: each person and each group has its own independent and closed world, and the sudden encounter of two people It's like the collision and fusion of two completely different worlds in the sand court. That wonderful feeling is by no means easy to tell.

It can be said that the key point of the real box game is not the linear level itself, but the experience brought to the player, emphasizing the individual exquisiteness, group changes, freshness and playability, each map is carefully configured, But the difference is obvious.

In a typical box game, players will first understand the design and gameplay of a certain scene, and then gradually challenge and enjoy the content.

After a period of time, players will be exposed to new scenery and gameplay, and enjoy a new and exciting experience.

Aside from other games in dream memory, there is also a familiar and difficult game, the level design of which is also very rich in the style of the box court, that is, the first generation of "Dark Soul".

"Wolf: Shadows Die Twice" actually has a shadow in the style of a box court, but it is not thick, but it is a game in the dream memory of "Dark Soul".

The entire map is connected in series with each other as a whole, which is a stunning design. It can be said that the box court design is applied to a very high height.

Next, some media raised some questions, but the main focus is on the "Super Mario: Odyssey" game, which is not too sharp.

According to Yang Chen's answer, including the audience watching the live broadcast, there is probably a preliminary concept for this game.

A game that passes the level of the sand court.

As for the main gameplay, Yang Chen did not directly say at the press conference.

Not only the trailer video of Super Mario: Odyssey, but also the trailer of "Nunny Kitchen" and "Full Dance", Yang Chen also played it on the live conference.

However, the difference between these two games and "Super Mario: Odyssey" is more about showing multiplayer mode and family interaction.

Players who watched the live broadcast also showed some interest in "Naughty Kitchen" and "Full Dance", but more are still a bit strange.

‘It’s kind of like a dancing machine.

‘Not the same, the dancing machine just lets you step on it with your feet. This thing is to let you jump while holding the handle, and also recognize your movements. ’

‘It’s interesting to think that “Naughty Kitchen”. President Yang in the promotional trailer and President Wang are having a good time. So the question is, I bought this game, can you send me a girlfriend? ’

‘But it seems that there are a lot of songs in “Dancing Full”, is this a game to buy songs? ’

‘Is Super Mario: Odyssey no one paying attention? At first it felt a bit naive, but after watching it for a while, I feel that the fairy-tale style is super beautiful! ’

‘But according to President Yang at the press conference, this Super Mario: Odyssey can only be regarded as an open level, the entire game mode is still in the box court category, not the so-called open world! ’

With the announcement of several exclusive games on the switch platform, the next point is the most important point for players.

That is the price of the game, and the price of the game console.

"I believe everyone is more curious about the price, but don’t worry, the price of the switch will not be much higher than that of the ordinary handheld. The price of 1999 yuan includes the TV mode converter and the switch’s own handle~www.NovelMTL.com ~ And the game will have two options for the digital version and the physical version for players to choose."

Regarding the price of the game, Yang Chen does not use the same method as the dream memory. The digital version is more expensive than the physical version. As for why the digital version in the dream memory seems to be more expensive than the physical version, the main reason is that it is necessary. Give the dealer a profit.

Just like you buy a mobile phone, why is the price of the official website so expensive, and there are no gifts, and the price of third-party dealers will even be cheaper?

The reason is the same.

However, for Yang Chen and Nebula games, the pricing also gives some benefits to the dealers, and the physical version will have some limited items, such as treasured posters and original paintings, and the cost is not particularly high.

But for some core players, it is a strong attraction.

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