Game Entertainment Empire

Chapter 452: Pre-sale evaluation

After getting the Nebula game, or Yang Chen's affirmation of the plot results guessed by the players, more and more players repeatedly watched the promotional trailer with only 4 minutes, trying to watch Can dig out whether there are some potential content.

And some ordinary players who have not been in contact with "Wolf: Shadows Die Twice" before, looked at the promotional trailer of "Soul of Darkness" a little bit confused.

For the dark style and plot in the front, ordinary new players do not have much feeling, after all, there are not a few dark style games.

What surprised them the most was that they looked very cool in the real game test.

Why are all these strange monsters, using very handsome and powerful skills, to look like a player's armor knight to a variety of slaughter?

For these cute new players who have not been in contact with "Wolf: The Second Death", the new players who have doubts about the content of the propaganda trailer in the community and forums, old players have commented below.

Some straightforward and honest players have left messages for popular science, saying that "Dark Soul" is a very difficult **** game.

However, there are still some players who are not too busy to see the lively, but they have sent out the online big brothers dozens of seconds to quickly pass the "Wolf: Shadows Die Twice" BOSS video, and incidentally Yang Chen in the original The video of the demo of "Dark Soul" at the demo conference was sent out.

It means that "Dark Soul" and "Wolf: Shadows Die Twice" are actually a mowing game where players can easily and cheerfully kill all kinds of bosses.

I have to say that many new players have been fooled by it.

This time, the new game Yang Chen was not prepared for a press conference or anything, but he invited some game media to give an early evaluation trial.

Before the game is officially released, the major media will tell Nebulas about their ratings of "Dark Soul", and then let Nebula decide not to announce it in advance.

This is also a way of publicizing most games, but only game manufacturers who are confident in themselves will do so.

In fact, a lot of game media have already applied for Nebulas games before, but this kind of thing that has been evaluated in advance by the media has never been done by Nebulas games.

It can be said that this time is the first time for Nebula games.

While most players are still looking forward to and studying various plot content in "Dark Soul", well-known media at home and abroad have already arrived at the Nebula Game Headquarters in Jiangshi.

At home and abroad, only three media were invited, all of which are first-class media in the game circle.

After all, scoring this kind of thing, most players recognize the top credibility of the top few.

In the reception room, Yang Chen received several reporters from the game media as a game designer.

Domestic is still the game starry sky, while abroad is a game reporter, the other is NIG, are two well-known overseas game rating media.

It’s just that the evaluation is not an interview. There are only two people in each family.

Related confidential content of the game has been signed in advance.

The content of the game content, such as the video that can be published and the screenshot of the game, are also provided to several media by Nebula games.

This is also a hidden secret rule.

"Mr. Yang, is there anything special about "Dark Soul" this time compared to "Wolf: Shadows Die Twice"?" Li Tao, the evaluation reporter over the game starry sky, asked Yang Chen with some curiosity.

The other two foreign game media who came to the Nebula game evaluation were sent to apparently understand Chinese. Hearing the evaluation reporter Li Tao from the Nebula game side, they also looked at Yang Chen and waited for his answer.

"Of course it will be very special. Two games that are completely different from "Wolf: Shadows Die Twice" are not only reflected in the plot." Yang Chen said with a smile.

"Mr. Yang, how long is the game flow of "Dark Soul"?" NIG's evaluation reporter, a young blonde sister of Jesse, asked Yang Chen in less proficient Chinese.

"It will be longer than "Wolf: Shadows Die Twice". Normal ordinary game players do not collect or get through all the endings. It takes about 80 hours to clear the customs. After all, this is a game that tests the player's skills. "Yang Chen thought and said with a smile.

The main flow of the game level is still based on the middle players.

After all, if you have to say something, there are big men who can get through quickly after playing for half an hour, and there are also those who have struggled for hundreds of hours before they have struggled.

For most middle-level players, according to the difficulty test, about 80 hours.

Taking into account the premise of exploring a little content, this game time is relatively accurate.

"Then if you have mastered the skills in "Wolf: Shadows Die Twice"? Will there be an advantage in "Dark Soul"?" asked Li Tao, the game's evaluation editor.

"Of course, there will be a little advantage in thinking, but in concrete terms, it is still based on actual combat." In the curious eyes of everyone, Yang Chen showed a meaningful smile.

Then the staff took them to the specially prepared evaluation playroom.

Everyone has a machine with some snack juice next to it. After Li Tao, who is a reviewer, sat down and put on his headphones, he opened the only game icon on the desktop and was ready to start his own review work.

The CG at the beginning is the promotional trailer released by the previous Nebula game, but he did not skip it. He also wants to see if there is anything hidden behind it.

But there is no content that surprised him. The CG at the beginning is not different from the previous promotional trailer ~www.NovelMTL.com~ But then after the end of the CG, the screen appeared to make him feel a little unexpected.

Interface for creating roles.

This is not a very rare game function, but in the recent games of Nebula Games, I have never seen the thing of pinching people to create characters.

Mainly this kind of pinch setting, more to enhance the player's sense of substitution, usually appear in RPG or open world ARPG type games.

Most of the games developed by Nebula Games in the past few years are linear plots, or tell a story of a certain character.

"Soul of Darkness" can squeeze the face, is it an open world game?

On the notebook next to it, he silently wrote a few numbers that only he could understand, and he continued to start the game.

However, instead of focusing on the appearance of people, the focus of his attention is on the occupation and attributes.

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