Game Entertainment Empire

Chapter 461: Take a clever push

A day later, Yang Chen's official blog updated a new game promotion video.

In this game publicity video, the'Guda Teacher' who was kindly novice dissuaded by the players was perfectly slaughtered.

Rebound executions, backstabs, two knives roll over, and the early strong enemies behind the players, such as Crystal Lizard, Sword Brother, Treasure Chest Monster, and Losk Rider, these monsters were all killed by all kinds of killers.

All monsters and BOSS are the early monsters of the game, and they are also the monsters encountered by most players in the progress of the game.

For this video that Yang Chen sent out, some players who entered the pit "Wolf: Shadows Die Twice" and just entered the pit "Soul of Darkness" watched the blood boiling.

It can still be so good! ?

Means that as long as they are skilled, they can be so strong in the future?

For a while, many players who were still suffering suddenly felt the dawn.

Some old players, who pre-ordered "Wolf: Shadows Die Twice", and then embarked on the road of suffering, looked at this gorgeous video and suddenly felt a sense of deja vu.

‘Looking at this video, I suddenly felt a bit familiar. When I said, “Wolves: Shadows Die Twice”, did Yang always do the same? ’

‘Come down! If it weren’t for me to suffer from the Los Wall High Wall, I would believe it! ’

‘President Yang’s conspiracy, are you here? ’

Looking at this familiar video, many players of "Wolf: Shadows Die Twice" instantly recalled the fear of being dominated.

I was full of joy and thought it was a mowing game, and then all kinds of people were taught to be humans.

BOSS teaches to be a man, the elite blame to teach to be a man, and even the mobs can teach them to be a man.

Of course, this is just the ridicule of the players. In fact, Yang Chen issued this promotional video, and had never thought of how many new players he would attract with this video.

After all, the reputation of "Dark Soul" is too great, and the black and white game screens in the major game live rooms are simply iron proof.

However, for some players who have just started "Dark Soul", this video opens a new world for them.

After they tried to start the game, Kudat's three knives were taken away, the knife knives' three consecutive cuts, and after entering the high wall of Losrik, the knights cut melons and vegetables. It can be said that they kept bullying in the game.

But after this video came out, they suddenly realized that "Dark Soul" can still kill monsters like this!

The most important thing is that it was Mr. Yang who played this video. Thinking of the original video of dozens of times when Xuan Yilang died, countless players have taken it seriously.

Even a rookie like President Yang can become unreliable. They don't make sense!

After watching the video, all the players feel like they have dried a bowl of thick chicken soup!

………………

While the players are fighting in the game "Dark Soul", Yang Chen is playing the material of the second video.

A real him.

"We can't lie to players, how can I be so powerful, so I want to show them the real me."

Wang Yaliang, who was looking at himself with strange eyes towards the side, explained that Yang Chen controlled the characters in the game to play with Gu Da and turned around. The sword in his hand was stabbed in the back court of Gu Da.

On the narrow road, facing the rushing brother who rushed over, he controlled the character to kick the fighter to the cliff.

On the high wall of Losrik, facing the two consecutive riders of the Losrik Knight, the pus of the rooftop was directly thrown to the fire, and Bordeaux in the cold valley directly drilled under its crotch to attack its **** and undead settlement to face the terrible The ice knight led to the elevator, and then held down the shield and hit it directly.

"Can the monsters behind pass this tricky way?"

Watching Yang Chen use a variety of sao routines, he easily hit the map of the undead settlement, and Wang Yaliang, who had been watching beside him, was startled.

She did not participate in the game map and monster design. At first, she also experienced "Dark Soul" and then directly closed her.

Then these monsters can be so easy?

Looking at Wang Yaliang's surprised look next to him, a smile appeared on Yang Chen's face.

Have you ever used this tricky way?

It's strange!

Didn't he see that the treasure chest monster didn't fight the Losrik Knight?

Because I'm not sure!

"Half to half, there are still a lot of strange things that can be killed by special means." Yang Chen said half-truly.

In fact, there are still many ways to deal with the elite monsters and the little monsters in "Dark Souls", but it is just a coincidence, and the wait is definitely more miserable.

Because there is no foundation in the front, when facing the more abnormal monsters in the back, the suffering can be said to be more.

As for the rebound?

Important is very important, but if you pursue customs clearance, it doesn’t matter if you can’t learn to rebound, as long as you can understand the enemy’s attack and make good use of tumbling.

Will it not be possible to clear "Soul of Darkness"?

absolutely okay!

It can be said that the game is very reasonable for the combat difficulty of "Dark Soul".

It's just that if it will bounce back, the time to kill the BOSS and the time to push the map will be faster, but tumbling is definitely a skill that must be learned, because this skill is expected to avoid the attacks of monsters and BOSS.

Just like "Wolf: Shadows Die Twice", "Soul of Darkness" is also the same, allowing players to pass each death, and then familiarize themselves with the enemy's routines and gradually become stronger.

To put it bluntly, it's almost the same as the backboard diagram of platform jumping games.

When players look at BOSS's hand, they know what skill he will use next, and then naturally he can easily deal with it, and then clear the level.

With the excellent blow in the game, and the last time you kill the enemy on the computer screen, you simultaneously yell ‘death to Laozi! ’S discourse, the great sense of accomplishment that it brings is the main factor of this type of game.

However, the key is that players want more than customs clearance, but also handsome!

The handsome anti-execution ~www.NovelMTL.com~ pressed the BOSS to end the fight; rolled around, touched the two swords while the BOSS was not attacked, and then slowly killed the BOSS;

Which one do you choose?

Especially in "Dark Souls", compared to the reflexes in "Wolf: Shadows Die Twice", according to different weapons and enemies in "Dark Souls".

The animation of the player's execution of the enemies is also different.

For example, when a player uses a bayonet sword to fight back successfully, he will raise the bayonet sword high and pierce it into the enemy's chest; if the player uses a giant sword, he will use two swords to cut directly towards the monster's lazy waist.

With the refreshing feeling of inserting the blade into the enemy's body, and the bleeding effect, it definitely makes players who like action games want to stop.

It is not mandatory for players to understand rebound skills to clear customs, but to use a special refreshment to attract players to learn rebound.

This is the place where "Dark Soul" is brilliant.

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