Game Entertainment Empire

Chapter 527: This is a bit different from 4

Yang Chen and the players naturally don't know that this game, which Yang Chen rated as four different, is actually just a market exploration stone.

With the public beta of "Goddess Twilight", most players are still in the game for the first time, want to experience whether it is fun to see the bottom.

As the first players entered the game, the initial evaluation of "The Twilight of the Gods" soon came out.

In the public opinion of the players in the starry sky, "God of the Gods" only got an ordinary score that passed the pass.

7.5 points, and this score seems to continue to fall.

However, on the score, there was a bit of polarization.

Some players gave very good reviews, while some players gave a lot of bad reviews.

For the evaluation on the Internet, NetDragon and Phoenix Games are not too surprised.

Especially in the Phoenix game, it was determined at the beginning that the game "Darkness of the Gods" was only used to collect big data information.

Faced with such a possible early collapse of word-of-mouth, Phoenix Games did not panic.

In NetDragon, Zida looked at the online evaluation of "Evening of the Gods" and revealed a thoughtful expression.

‘It feels great. The competition of mythological heroes from various countries is just awkward to play in this FPS mode. ’

‘It’s awesome to say that the death of a soldier in the evening of the gods can get half the economy! Finally no need to be crushed by other people's equipment! ’

‘It just feels that this game is too much trouble. After 3D, this perspective is so difficult. I can’t find a way in the wild area every time. ’

‘+1, it feels like God’s perspective from League of Legends. It’s a bit interesting at first, but it really doesn’t feel like playing. ’

‘And it feels great balance! Some heroes of "League of Legends" got two or three heads in the early stage and directly killed three roads to roll up the snowballs. It is unreasonable. In "Evening of the Gods", it feels that teamwork is more necessary. ’

‘But it’s boring to play around with a map. It would be nice if there were more maps. ’

‘Equipment synthesis looks my eyes spent, each hero has its own exclusive, too lazy to learn. ’

Looking at the evaluation on the Internet, the big data over Phoenix Game has not yet been counted, but with the current feedback from players Zida still sees something.

Pushing his eyes and opening his small book, Zida's face showed a confident smile.

These elements of the FPS mode are temporarily discarded, because they have no intention of making games like "Dusk of the Gods".

Therefore, the positive or negative comments in this regard are not very important. The key point is the feedback on the game content.

From the perspective of the current player evaluation, the economic system is still quite well received. This is also a concession made by "God of the Gods" to lower the threshold for getting started.

Teamwork makes players more involved, and players with poor skills can also play important functions.

There is also a tedious gameplay of maps, and the learning cost of complex equipment.

Players' feedback on the game is divided into good and bad reviews, as well as reasonable and unreasonable, which have been recorded by Zida in their own small books.

Then I thought about what Zida was showing a little depressed expression.

He originally was responsible for this game type project.

Although the resources he owns are not high, it is his own project.

But now it is jointly developed with Phoenix Games, which is completely different.

Various resources are more inclined, but his status in the project is no longer the boss, directly from the original leader to deputy.

To put it simply, the game is done, he has credit, but the credit is not necessarily great, but the game is poor, and a **** pot will definitely give him a bite. This is undoubtedly.

…………

After understanding the situation of "The Twilight of the Gods", Yang Chen did not pay too much attention, and explained to Chen Chuan about the next small version update of "League of Legends", he was busy with his own affairs.

Regarding the version update plan, in fact, Chen Chuan Studio has already completed the production, so wait for the time to go online.

The main content is to add a new mode: polar chaos, and the main focus is on entertainment.

Secondly, there are new heroes and skins, and for heroes, there are two new heroes in the lower lane, five different heroes in the middle lane, upper lane and wild area.

The main aspect of the skin is the IP linkage, such as the linkage of the Aegio skin of the shadow of the blade and the Assassin's Creed.

The content update in this aspect of the skin is not the point, the main content is still the new mode and the hero update in five different positions.

After confirming the update launch date, Nebulas Games and Yang Chen announced this news directly on the official website.

Of course, the new version of League of Legends still has some welfare plans because of the updated version and the reasons for "Darkness of the Gods".

For example, if the player logs in to play a normal game within a limited time, including the man-machine mode, he can choose a skin fragment arbitrarily, and at the same time through subsequent free upgrades, and the box unlocked by the hero level, break down the skin fragments that are not needed to obtain game points, Then upgrade the skin fragments to permanent skin.

Yang Chen didn't want to lower the explosion rate, because each hero can only get one free treasure chest, plus the treasure chest can only be obtained through upgrades and official activities, there is no other way.

No Kryptonian wants to collect the skin, unless you are really destined to emperor, the background code can not match your kind, otherwise it is almost impossible.

So on the drop rate, Yang Chen did not deliberately turn down anything, all depends on the player's own luck.

With the update of the "League of Legends" version, the focus of most players has also returned to the "League of Legends" from "The Twilight of the Gods".

Especially for players who have played both games, except for some players who prefer the style of "Goddess Twilight", most of them still think that "League of Legends" is relatively more interesting.

The most important thing is also the key to the cost of learning, such as an element in a game. After the rapid popularity, subsequent games will rarely make changes.

Because this involves the learning cost of the player, just like many games in the dream memory that imitate "League of Legends" and "DOTA"~www.NovelMTL.com~ Hero skills will be improved. Because of this type of game, heroes are different and interesting. Skills are always the main gameplay, and most of the equipment will not improve too much, at most change the skin but the effect is still the same.

For example, if you call Endless Blade and Cannon, the effect is to add attack plus crit and crit damage, then I call it iron broken teeth or something, the effect is the same as yours, even if you sell 3800, you need 3 accessories and handling fees. I also sell 3800 in this game and also need 3 accessories and handling fees.

It can be said that the learning cost of the player is reduced to the greatest extent. For example, everyone who has played "League of Legends" knows that the assassin has dreams and curtain blades. These high-attack armor-piercing outfits.

The effect is the same if you change the skin. Players will know at a glance that the learning cost is greatly reduced.

But if you have to play a special game, you don’t have to change your skin, and you change it inside. Unless you have a special attraction for players, there is no doubt that in the face of this rising learning cost, most players will choose to leave.

After all, the hero skills are basically the same as playing a game. If the equipment is different, the learning cost will increase greatly.

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