Game Entertainment Empire

Chapter 557: This art style feels good!

As Yang Chen released a promotional video about "The Legend of Zelda: Breath of the Wild" on his official blog.

The players' reactions were not mentioned, but before they felt that they might be limited by the function, the legend of "The Legend of Zelda: Breath of the Wild" may not be as satisfactory as the picture performance.

Although according to some of the content disclosed by Yang Chen, I already know that "The Legend of Zelda: Breath of the Wild" is going to take the cartoon style.

But before this, there was no strictly cartoon-like 3A masterpiece in the game industry. More independent games like this style of work.

It's not cheap or simple. In fact, the cartoon style is really more difficult and expensive than realism.

It is mainly because of technology. For ordinary independent game studios and small factories, the style of the realistic department is the most difficult point for the allocation and optimization of game resources.

There are often independent games and works of small factories, and the picture quality is actually the same, but players play it whether it is a top-mounted machine or a classic machine. It is the kind of 30-frame smooth and 15-frame card-free.

Therefore, the graphics performance of the game has to be suppressed, but it is a cartoon style. For the game development, the proportion of resources is low, but it is more troublesome and laborious.

So basically, in large-scale 3A games at home and abroad, basically no one would do pure cartoon-style games, even if there is a cartoon-like style like "League of Legends" or "Overwatch".

If you want to pursue details, then "Legend of Zelda: Breath of the Wild" is definitely incomparable with the mainstream 3A masterpiece.

For example, the stones in the game, you have to compare the texture with the stones in "The Wilderness: Redemption", it is completely incomparable.

But the key is that "The Legend of Zelda: Breath of the Wild" has created a world style like a fairy tale. In this case, players can fully accept this style of art.

Especially in the game, large color blocks are used to show the exterior style of the game. Whether it is the blue sky and water surface, and the hand-painted clouds, the exaggerated atmospheric perspective gives the player a sense of sight of the gouache.

Use artistic colors and styles to show the entire game world, rather than pursuing realism, which is different from the low saturation of the real world. In "The Legend of Zelda: Breath of the Wild", the tone style of the entire game is inclined to romance The color of doctrine is more concerned with the overall color perception and the beauty of color matching.

It can be said that the production time of "The Legend of Zelda: Breath of the Wild" is so long. On the one hand, the design of the temple in the game is indeed very difficult. The game platform is also an element, but on the other hand, Yang Chen's art Requested.

Because it can only be said to be an entry in this regard, the previous games tended to be realistic, and there were not many problems.

However, in the game "Legend of Zelda: Breath of the Wild", Yang Chen can say that the early development was a headache for the art side, if it was not because the welfare of Nebula games is really good, and it is also in the game industry. A company that is very happy to train new people, I am afraid that many people have really submitted a letter of resignation.

Although the toss is enough, the final effect of the game definitely reaches the level that Yang Chen wants.

Faced with the promotional film "Legend of Zelda: Breath of the Wild", this made many players who were worried about the effect of the picture relax their hearts.

It is completely different from the realistic style of "The Wilderness: Redemption", but this fairy-tale cartoon style does not have a sense of beauty.

"Although it is not the style of "The Wild Darts: Redemption", it feels really good to achieve this effect on the switch!"

"One word, this style looks really comfortable! And the scenery feels particularly beautiful."

"+1, although I say I still prefer the realistic style, but the style of "The Legend of Zelda: Breath of the Wild" really feels great, especially the snow mountains and grasslands are really pretty."

"Haha, I feel that the game on the switch is completely different from the game on the Nebula game PC platform; "Full Dance" and "Breakup Kitchen" and "Super Mario: Odyssey" are all very loving. , Children and adults can play."

"I just don't know how the game is played. It looks like it is to defeat the [Ganon] disaster, save the princess?"

"After all, is it all ages, it should be a very traditional kind of royal plot."

"Speaking of you all discussing these things, is it just me who wants to know what happened 100 years ago? What did the pangolin say!!"

"The picture is completely acceptable, I just don't know how to play it, and looking at the performance of the game, I feel that there are not many NPCs. Can this really show the open world gameplay?"

"The game on the switch platform is also a little expensive, but the physical version is quite valuable. Until now, the online second-hand price of "Super Mario: Odyssey" is still so high."

"It doesn't matter whether it's expensive or not. The key issue is whether the game is fun or not. Although the switch is the main portability of the handheld, I still want to play a little new game. The monthly game is diligent, but it is all cold! "

"+1, there are a lot of independent games, fun is fun, but always feel a little uncomfortable."

"The first party of Nebula games should be something, and it has been developed for so long."

"The time is long, the Nebula game is pretty good~www.NovelMTL.com~ But the performance of the switch is here. The big brother of the letter station has also done the evaluation, and the function of the switch is quite ten years ago. The configuration of the mainstream gaming PC is even worse than its flagship mobile phone in recent years.

After Yang Chen announced the promotional film "Legend of Zelda: Breath of the Wild" on the official blog, players also began to discuss it.

Including Tenghua's upcoming "City of the Sky", the popularity was also exceeded on the same day.

However, most of the players who have a switch are still a bit hesitant. Although such a game can be accepted in the style of the game, whether it is fun or not is another matter, especially this is an open world game.

And from the perspective of the current promotional video, it does not seem to show players how interesting the gameplay is.

As for players who have not purchased a switch, "Legend of Zelda: Breath of the Wild" is more about giving them a cloud.

After all, if you want to play, you need to buy not only a game, but also a switch.

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