Years later, core employees from various departments have joined the company one after another, and the development of "The Last of Us" is already underway.

However, compared to the popularity of Chen Xu’s new game, it has completely cooled down.

Mainly during this period, some news about new games announced by major game manufacturers have also appeared one after another.

And compared to the three keywords Chen Xu revealed a few years ago, these game manufacturers obviously have more things to offer.

Among them, the most eye-catching one is "Wasteland 1981" from fow.

On some domestic and foreign game websites, there are also corresponding media channels.

Related game content is also frequently revealed, but of course there are no exciting scenes of actual machine demonstrations.

What’s more is the original concept painting, a short CG, and related gameplay pie.

But it’s enough to make players excited.

‘I feel like the flavor of the sequel is also very good! ’

‘Yes, and it seems that there is a companion and a new dog? I just don’t know what the actual gaming experience is like! ’

‘In terms of plot, I think it shouldn’t be bad, after all, it has the foundation of the previous work. ’

‘But what about the protagonist’s motorcycle? Is this broken? Is there a way to repair motorcycles in the new game? ’

With the disclosure of game content, many players still expressed expectations after seeing it.

Although compared to the days of "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild," open worlds today are not as popular.

But games of this type are still very popular among players.

………………

As time goes by, the information released by fow is becoming more and more important and attractive.

Compared with the characters of the first generation, the protagonist in "Wasteland 1" has become more mature and has an additional scar on his face, which was also left in the plot of the previous game.

In addition, more and richer gameplays are also revealed little by little.

For example, players can perform repairs on motorcycles and make subsequent modifications.

This will be the player's main means of transportation, just like the horse in "Red Dead Redemption" and the carrot in "The Witcher: Wild Hunt".

I have a new companion: a dog instead of just a motorcycle.

Each game-related content and information was released by fow.

Players' enthusiasm and emotions are even higher.

Alex and Grayson were also very happy.

Everything is progressing in a good direction.

Until one day in mid-March, Nebula Games and Chen Xu took action.

Under the official blogs of Nebula Games and Chen Xu.

Just a simple sentence.

‘The last of us’

There is also a video attachment.

………………

Players exploded as soon as this official blog was posted. Grayson and Alex also exploded.

What about the promised biochemical sequel or horror game?

What is the situation in "The Last of Us"?

Looking at Chen Xu's official blog, many people were confused for a while.

Because this is completely different from what they thought!

For such a long time, there have been speculations from various media and discussions from players.

People subconsciously think that Nebula Games’ new game is a biochemical sequel.

Although Chen Xu and Nebula Games have never admitted it.

That's why they were so surprised when they saw the title "The Last of Us".

It’s different from what I thought!

But after a brief period of surprise, more people's curiosity shifted to the game.

What kind of game is this.

Horror game? Or a survival game?

Does The Last of Us mean that there is only one player left in the world, and they are trying to survive in a post-disaster world?

But that's not right, after all, Chen Xu mentioned bonds before.

Countless players combined it with the news released by Chen Xu and the name of the game.

Of course, thinking about it, they clicked on the video immediately.

………………

The Nebula game logo is the same as always, but after the bar, the video falls into a brief black screen.

Then the post-disaster world appeared in front of all players.

But what surprised all the players was that the so-called post-disaster world was not what they imagined.

An apocalypse like a purgatory on earth, with blood and corpses everywhere, burning and exploding cars and ruins everywhere?

No, quite the opposite.

Green vegetation covers the high-rise buildings, and the sunset slowly sets in the distance.

Even in post-disaster cities surrounded by steel, you can still see some small animals appearing, a kind of natural beauty.

But before the players could finish admiring the beautiful scenery, the screen suddenly switched to the quarantine area.

Ordinary people in ragged clothes lined up to receive relief supplies, while soldiers armed with tightly guarded weapons stood guard.

A little girl's voiceover appears.

'Decisions are never easy, right? ’

'When should I get up, where should I stay...what clothes should I wear...where should I go...'

'But it's different now. ’

The picture of the quarantine area in front of me slowly distorted and turned into a modern city before the disaster.

It was bustling, with people laughing and walking on the streets.

Before the player could react, time seemed to have stopped.

Like a shattered mirror, the image in the video cracked and shattered, and what appeared again were shouting crowds, explosions, and screams.

The entire city streets were in chaos.

Disaster occurs.

‘Can you tell whether the person in front of you is a friend or an enemy? ’

‘Can you kill someone? ’

‘Are you cruel enough? ’

The camera came to a narrow room. An uncle was protecting a little girl behind him. He looked at the zombies that smashed the glass and rushed in, shouted a warning, and then shot him to death.

'Do you need me to remind you what's out there? ’

In the dark room, the combination of the uncle and the little girl hid behind the wall without saying a word. Through the shadow reflected by the sun, they could see the strange creature with a stooped body in the room, constantly staggering forward, and at the same time making a heart-stopping roar. Voice.

‘I once had someone I cared about a lot. ’

At dusk, in the lush forest, the uncle and the little girl slowly walked forward.

Looking at the road ahead, the little girl standing behind skillfully loaded the pistol.

The two people walked slowly forward like this, and slowly disappeared along with the slightly sad BGM in the game.

What follows is a series of fragmented cuts.

'We need to get her out! ’

'Do you need me to tell you what's out there?'

‘This is our chance! ’

'That's enough Tess, you're playing with fire! ’

Bodies hanged in the room, looters after the disaster, and infected people.

Everywhere is full of deadly dangers.

‘What do we do now? ’

‘Don’t waste a bullet. ’

He put away the pistol, stabbed the infected man in the head with a knife, and then ran forward in the abandoned mansion.

'It is not easy at all for us to survive in this world...'

'It's the same for him. ’

The two men opened the door and saw the outside world.

It is not the post-disaster scene you imagined. There are no streets filled with infected people, and there are no dead people everywhere.

Some are just cities full of green plants, as well as abandoned cars.

'Joel told me that this journey is about survival at all costs or clinging to your morals. ’

‘Because today, that thing also has a purpose, and that is... to kill you! ’

Snow, cities, forests, infected people, predators...scenes of post-disaster scenes appeared in the video.

‘But we have experienced and paid so much, it should be meaningful, right? ’

The video ended abruptly with the little girl's narration at the end.

"The Last of Us".

The game's logo appears in the center of the screen.

7017k

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like