"World of Warcraft" is different from ordinary MMORPG games.

I quickly discovered its special features, first of all the maps and tasks in the game.

It will not accurately mark a precise coordinate point on the map.

Rather, it is really like being in a world, giving players a corresponding range point.

Then let the players find it themselves, which makes the task really troublesome, but of course the scope is not excessive.

At the same time, the team has made obvious UI prompts on the heads of NPCs related to related tasks during development, so there is no chance of finding NPCs.

Well... Of course, Lu Chi is the exception.

In addition, what makes Song Ren feel more confused is that he has completed a lot of tasks so far, but has not yet received the main mission.

Because in general MMORPG games, there are basically two different modes: main missions and side missions.

Among them, the side tasks are to improve the player's strength, and to let the player understand the role of other different ways of playing the game.

But in "World of Warcraft", Song Ren has not yet received the so-called main quest.

But despite this, Song Ren did not feel bored at all.

Because until now, his mission has never stopped.

It can be said that there are still many tasks in the game.

There are some ordinary tasks for the three aunts and the seven grandma, and there are also some tasks from which you can learn some of the background story of the game.

This is actually some small changes Chen Xu has made to "World of Warcraft".

That is to use the Law of Attraction Anchor in "The Legend of Zelda: Breath of the Wild" to design the terrain and tasks in "World of Warcraft".

Because it is a VR version, compared with the terrain of the previous "World of Warcraft", except for some iconic scenes, Chen Xu cannot completely restore every tree, grass, and stone. More is just a restoration of the terrain. .

For example, in Elwynn Forest, it is impossible for Chen Xu to turn this forest into a sea.

Besides the terrain, there are the tasks.

In "World of Warcraft", there is no main quest in the strict sense.

Some are just side quests.

At the same time, Chen Xu also made slight adjustments to some of the unimportant tasks.

To put it simply, it is a matryoshka doll that allows players to pass tasks in the early stages and explore new locations without getting confused.

The player receives a quest at Northshire Abbey and is slowly lured all the way to the vicinity of Goldshire.

But it is not a violent way to directly tell the player that the NPC who handed in the task is in Goldsmith Town.

Visual effects, task temptations, all means are used to attract players.

Just like in "Bloodborne" and "Dark Souls", why are the props designed with conspicuous white light?

This is the most basic attraction anchor setting.

In "World of Warcraft", landmarks such as Goldshire, Northshire Monastery, and Stormwind City all have different styles on the land of Azeroth.

This also becomes a key point where they can serve as an anchor of attraction.

Coupled with the yellow exclamation mark staring at the NPC's head, it is difficult for players to ignore it in this situation.

Especially for some players with obsessive-compulsive disorder, if you don’t communicate with the NPC when you see this yellow exclamation mark, how can you sleep at night?

Although Song Ren is not such a compulsive player, he is still curious.

So in this situation, Song Ren felt like he couldn't stop at all.

It felt like playing a stand-alone game to Song Ren.

The stories of these missions also fit in with the background of the game.

Each story seems to be telling a story to the player, making people continue to play it without even realizing it.

It perfectly interprets the customs and customs of Azeroth.

The small team that originally planned to get together as quickly as possible has now dispersed.

Because their respective novice villages are quite rich in content.

Of course, another point is that everyone has just started playing, and it’s not clear how to get to other people’s areas as quickly as possible.

So now everyone decided to play with themselves for the time being.

And the efficiency of single brushing is actually not low.

So Song Ren made a plan with everyone, and decided to play his own game first, and then gather together after everyone has learned some of the tricks of the game.

As for the so-called copy, I still don’t know where the gate is.

"However, this leveling up is really difficult!"

Song Ren couldn't help but said in the discussion group.

Everything was fine around the North County Monastery, but after receiving the first bandit mission about the Brotherhood, Song Ren felt a little bit difficult.

The monsters you encounter are basically red, and they will take the initiative to attack if you wander around.

Fortunately, because the server has just opened, there are many people in the Novice Village.

But even so, some lone wolf players walking in nook and corner accidentally attracted the hatred of two or three monsters, and then drank the hatred and took lunch on the spot, becoming a withered skeleton in Elwynn Forest.

Compared with the previous version of "World of Warcraft", Chen Xu also adopted the original version of the visual setting. After the player dies, he will turn into withered bones and will not disappear (non-human habitation area). In theory, as long as the player dies as many times as There are enough and in that kind of wilderness, it can completely show the scene of bones paving the road, and players can even tell what race the opponent is based on the bones.

In addition, characters such as the undead are also skeletons. Of course, they won't be too scary. After all, this is an MMORPG.

As Song Ren finished speaking, there seemed to be a resonance.

The rest of the friends also spoke to each other.

'yes! yes! Leveling up is hard, skills are expensive, equipment is expensive to repair, and you can’t even bear to take medicine. ’ Zhang Yi complained in the chat group.

‘You’ll die if you attract two monsters. ’ Joey, who is still in Teldrassil’s Valley of Shadows, is consistent.

‘Stop talking, the Paladin is a bit scratchy when fighting monsters! Fortunately, Lao Zhang is next to me. ’ Wang Han also complained. Of course, what she wanted to complain about more was not the Paladin profession, but her dwarves.

She never expected that the female dwarf actually looked okay, but was so frustrating when entering the game. Wasn't it good in the promotional CG?

'well enough? Leveling up my mage is pretty easy, but it's a bit brittle, and I've just learned how to make bread. When I'm out of magic, I can quit fighting, drink water, and eat bread when I'm out of blood. There should be someone playing mage over there, right? If you say something nice and ask the masters for bread and water, it will improve a lot of efficiency. ’ Accompanied by the Versailles speech of Wang Yifan, the only mage in the discussion group.

Song Ren and the other three friends fell into silence.

There was silence in the small discussion group of five people.

"Shut up!" The four people said in unison.

After finishing speaking, without waiting for Wang Yifan's reply, the four people closed the chat group with a tacit understanding.

Did the mage have such a comfortable life in the early stage? Why is the game experience completely different between people?

While walking on the road, Song Ren was also feeling emotional.

The only flaw is that Song Ren feels that this game is too real.

This reality is not only reflected in the customs and customs of Azeroth, but also in the game's combat system and so on.

More feedback on his gaming experience as the greatest warrior of Azeroth in the future.

Equipment repairs are expensive.

Learning skills is expensive.

Buying supplies is expensive.

In order to learn skills, he had to sell all his equipment.

And when upgrading to fight monsters, you can only fight them one by one.

Otherwise, there is a high probability that life will be in danger.

If there is no blood, the blood can only be restored slowly.

Every time you spend money, it's like cutting off flesh on your body.

But after all, Song Ren feels very satisfied so far, and he also likes the warrior profession.

Compared with the previous life, the VR version of "World of Warcraft" developed by Chen Xu has an epic level of enhancement for the warriors.

That's the feeling of blow, the feeling of a knife hitting the flesh, which is simply addictive.

And as all the professions can enjoy this kind of pure blow the most, there are three professions with different postures. If you think about it a little bit, it is not unbearable.

"Forget it, let's complete this task first." Song Ren sighed with emotion.

Song Ren, who had just completed the mission of Milly's Grapes, was ready to complete the previous bounty mission named Garrick Padfoot.

But when he followed the map and crossed a path to the mission destination of Bei County Farm, he was stunned.

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