Game Making: The Latest Chapter Begins With Healing the Player

Chapter 716 Is Mr. Chen, the mysterious businessman, joking with you?

Simple hero operations, last-hitting and defense tower mechanisms, the synthesis of equipment and the difference between active and passive equipment, as well as range skills, non-specified skills and specified skills.

These basic contents are all divided by Chen Xu into staged teaching of about two to three minutes.

It can be said that it is broken into pieces, kneaded and fed into the player's mouth. As long as you play the novice tutorial seriously, you will at least understand the basic gameplay and rules of "Dota".

After each mission is completed, the player will receive a special treasure bottle, through which players can obtain accessories for different heroes.

After spending some time to complete the simple basic content, Zhang Yi only has one human-machine challenge left to complete.

But he got a lot of corresponding treasure bottles.

Moreover, Zhang Yi discovered that the names of these treasure bottles were all different.

Zhang Yi clicked on one of the golden bottles, which looked different from the other bottles, and then a series of set items appeared on the screen, and then began to rotate rapidly, and finally only one remained.

【Longbao Davian】

"Damn it, this is the look of the dragon knight in the animation!" Zhang Yi looked at a familiar character on the interface and couldn't sit still.

He mentioned before that when he was looking at the hero introduction, he saw how the Dragon Knight and Mirana in the game were different from the ones in the animation. It was obvious that they were made into game skins.

"I gave you a lot of good things! I also have a treasure set called Jinpeng Zhixing from the ogre magician. I think it sells for more than 200 in the store." Wang Han, who had just completed the novice teaching next to him, was also pleasantly surprised. Open your mouth.

"Hey, my dragon knight is in the store. It seems that I can't buy it yet!" Zhang Yi followed his words and entered the store, ready to see the value of his dragon knight.

Then he discovered that this dragon knight's body and mind was in an unopened state.

"It's normal. After all, isn't this game still in the testing stage? But the good thing is that it is not deleted for testing." Wang Han looked pleased. In addition to the treasure, she also got some other equipment, including two immortals.

"There are too many things given away at the beginning! And I think a lot of things seem to be unavailable now. I wonder if they will be on the shelves later." Zhang Yi couldn't help but sigh.

"And this game also has a community market where players can trade freely. Some items may be out of print in the future." Looking at the mall interface, Wang Han also guessed.

"Then if someone keeps playing trumpet in the future, can't they play unlimited accounts? The road to wealth!?" Zhang Yi thought of something.

"What can you think of that Nebula Games can't think of? Look at the equipment that was drawn out. These are all non-tradable." Wang Han rolled his eyes.

"But Nebula Games is too generous." Zhang Yi felt a little emotional.

Regarding his luck, Zhang Yi is still a bit confident.

The Wannian African Great Chief is generally better than Song Ren.

Although I don't know the quality of these accessories in "Dota", I can still tell them by looking at them.

Those suits in the mall that cost thirty or forty dollars or tens of dollars do look handsome, but they have no special effects.

And the Dragon Knight and Immortal Accessories he opened not only changed their shapes, but also had unique particle lighting and skill special effects. It was obvious that they were not on the same level as the ordinary ones.

Obviously, "Dota" has a shipment rate for unboxing accessories. At least the explosion rate of these bottles in the novice tutorial is not low.

Of course, what Zhang Yi didn't know was that this was all a routine.

In fact, Chen Xu has already planned for the accessories in the game.

The equipment dropped in the novice tutorial is bound to the account and cannot be sold, and will basically not disrupt the market rules of the game itself.

And regarding the direction of the initial drop, it seems random on the surface, but in fact there is still a drop pool.

Most of the dropped equipment are more suitable for novice players, such as Dragon Knight, Tide Hunter, Abaddon, Ogre Mage, Wraith Emperor, and Soul Breaker.

These heroes all have one common characteristic, without studying various advanced operation points.

The gameplay of these heroes is not complicated, their skills are mostly directional skills, and their bodies are very solid and thick-skinned.

The addition of accessories also encourages players to play heroes with accessories.

In addition, just like most mobile games, they will give out a lot of diamonds and good-looking cards at the beginning.

This also invisibly adds virtual property to players. After all, "Dota" is a free-to-play game. How to retain players at this time?

The only thing to rely on is the sunk cost. The time cost will definitely not be counted on in the early stage, so the only thing to count on is the economic effect cost.

Looking at the treasures and immortal-level accessories in the backpack, players sometimes think about it when giving up, should they play again?

In addition to the normal matching of the game, Chen Xu also added new drops.

In the previous life, in ordinary matches in "Dota", players had a certain chance of dropping equipment.

An ordinary set, or parts, or a treasure.

However, V Company also changed this setting several times like crazy, deleting one version and adding it back again.

For this part, Chen Xu is planning to keep the equipment drop setting, which is of course limited to ordinary suits and treasures. The drop rate is used to detect who is the European Emperor.

In addition to this, there is the level system in the game. The trophy level system of Dota in the previous life was basically just a decoration and had little practical significance.

Taking into account the time cost for players to develop their accounts, Chen Xu also made some modifications, that is, experience points can be gained during ladders, matches, and cooperative human-machine games, thereby improving the level in the game.

Every time a level is promoted, the player will receive a treasure bottle. At the same time, there will also be a guarantee mechanism in the background to ensure that the player will definitely receive an immortal or treasure after playing for a certain period of time. Of course, it depends on whether it is the hero he wants. Said another thing.

In addition, after the normal game ends, players can also drop some fragments, through which they can be exchanged for props such as sets of decorations, maps, messenger skins, eye position skins, and announcers in special malls.

This can also be regarded as another type of attribute development. The previous version of "Dota" actually had this trend. For example, the fragments in plus members are of this type, but Chen Xu expanded the purchasable content of the fragments and added some better accessories. That’s all.

As for whether it will affect the game's profitability, Chen Xu is not worried at all.

Because these contents that are given to players require the luck of the European Emperor on the one hand, and the perseverance of the Liver Emperor on the other.

And a very important point is that compared to the depth of accessories in "Dota", these things can be said to be a drop in the bucket.

Not to mention that with the operation, there will definitely be more and more accessories in the future.

At the same time, there is another very important point, that is, it is easy to go from frugality to luxury, but it is difficult to go from luxury to frugality.

I have experienced the coolness of jewelry and the magnificence of treasures.

Can you really bear it when you see that the hero you like and play often still has the original appearance?

And once you can't hold it back, there will be two for one. As players continue to experience in the game, they will always make second or third purchases.

Chen, who guest-starred as a mysterious businessman, was always joking with you?

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