I Have a Store In the World of American Comics

Vol 9 Chapter 157: militia training camp

Zhou Wenwen spends 6,000 gold points in the militia training camp, and after developing level 1 militia phalanx training and level 1 militia swordsmanship training, the recruitment price of level 1 level 1 town sword-wielding militia only costs 3 gold points.

Shield militiamen in Tier 1 and 2 towns only need 6 gold points, and tier 1 and 3 towns with bow militia only need 9 points of gold.

Zhou Wenwen opened the heart of the castle again.

Castle Heart, Level 0, Alignment: Life, Alliance: Templar, Race: Human.

introduce:

xxx (Black shield, Castle Heart upgrade unshielded.)

Repeat ×N.

......

effect:

Castle Hearts can now be recruited daily and weekly:

1st tier 1 town sword-wielding militia: 954, each 1 consumes 3 gold.

Tier 1 and Tier 3 towns have 749 bow-wielding militiamen, each of which consumes 9 gold points.

Shield Militia in Tier 1 and Tier 2 towns: 745, each one consumes 6 gold.

Level 1 and Level 5 apprentices train 424 sword-wielding infantrymen, each costing 30 gold points.

Tier 1 and 6 apprentices training shield infantry: 424, each one consumes 60 gold points.

Tier 1 and 9 apprentice training infantry with bows: 742, each 1 consumes 45 gold points.

There are 618 standard sword-wielding infantrymen at level 2 and level 1, each costing 60 gold points.

Tier 2 and Tier 3 Standard Shield Specialized Infantry: 412, each one consumes 75 gold points.

There are 645 tier 2 and 4 ballistas, each costing 1000 gold points.

Tier 2 and 6 standard bow-handling infantry: 26, each one consumes 90 gold points.

There are 216 rank 3 and 1 town lancers, each one consumes 150 gold points.

318 level 3 town shock cavalry, each one consumes 180 gold.

There are 324 stone ballistas of level 3 and level 9, each one consumes 1000 stone.

There are 112 tier 4 and 5 ballistas, each consuming 1000 points of wood.

Existing buildings in the Heart of the Castle:

Level 2 town watchtower, level 1, level 1 level 1 town sword-wielding militia provided every week: 318, 321 level 1 level 3 town archer militia provided every week, level 1 level 9 apprentice training bow-wielding infantry: 212.

Level 2 town watchtower upgrade requires infantry training camp level 2, fort level 2 existence, militia training camp level 2, shooting range level 2, and town arrow tower to be upgraded.

Town guards, level 1, provide 215 tier 1 town sword-wielding militia and tier 2 town shield militia: 215 each week.

Level 1 town guards require level 1 fortresses, level 1 blacksmiths, and level 1 militia training camps to level up.

The fortress, level 1, provides 318 tier 5 trainee sword-bearing infantry, 1 tier 6 trainee training shield-bearing infantry: 318, 1 tier 9 trainee training bow-handling infantry: 318 every week.

Level 1 Fortress upgrade requires the existence of Level 1 Blacksmith Shop, Level 1 Militia Training Camp, and Level 1 Ironworks Central Smelter.

The wooden city wall on the east side, level 1, provides 1st-level 5-level apprentice training every week for 16 sword-wielding infantry, 1-level 6-level apprentice training shield-wielding infantry: 16, 1-level 9-level apprentice training bow-handling infantry: 16 .

Level 1 east side wooden city wall upgrade requires the existence of level 1 wooden city wall on the west side, the existence of level 1 blacksmith shop, the existence of level 1 militia training camp, and the existence of level 1 ironware centralized smelting factory.

The wooden city wall on the west side, level 1, provides 1st-level 5-level apprentice training every week for 16 sword-wielding infantry, 1-level 6-level apprentice training shield-wielding infantry: 16, 1-level 9-level apprentice training bow-handling infantry: 16 .

The stone city wall on the east side, level 1, provides 16 standard tier 2 sword-wielding infantry, tier 2 and 3 standard shield-wielding infantry: 16, tier 2 and 6 standard bow-wielding infantry every week : 13.

Level 1 east side stone city wall upgrade requires level 1 presence of west side stone city wall, level 1 blacksmith shop, level 1 militia training camp, level 1 iron smelter, level 1 infantry training camp, level 1 shooting range, level 1 town The arrow tower exists to upgrade.

The stone city wall on the west side, level 1, provides 16 standard tier 2 sword-wielding infantry, tier 2 and 3 standard shield-wielding infantry: 16, tier 2 and 6 standard bow-wielding infantry every week : 13.

Level 1 West Stone Wall Upgrade requires Level 1 Stone Wall on the East, Level 1 Blacksmith Shop, Level 1 Militia Training Camp, Level 1 Iron Smelter, Level 1 Infantry Training Camp, Level 1 Shooting Range, Level 1 Town The arrow tower exists to upgrade.

Level 1 horse farm, providing 216 level 3 level 1 town lancers and 318 level 3 level 3 town shock cavalry every week.

Level 1 horse farms require the presence of a cavalry training camp to level up.

Level 1 militia training camp, providing level 1 town sword militia: 636, level 1 town shield militia: 530, level 1 town bow militia: 424, every week, developed technology: Level 1 militia swordsmanship training, level 1 militia phalanx training.

The third-level mason room provides 645 second-level and fourth-level ballistas every week, 324 third-level and ninth-level ballistas every week, and 112 fourth-level and fifth-level ballistas every week.

A hand-push lumber cart that gains 12 lumber per minute.

Level 1 ore mountain, ore mountain increases 30 stone per minute, 6 dark iron ore every 30 minutes, 15 crystal every hour, 9 gems every 6 hours, 150 gold every 9 hours, every 12 300 points of hematite ore per hour.

Level 1 Gold River~www.wuxiamtl.com~Golden River adds 150 gold points every minute, 15 mercury points every 30 minutes, 12 sulfur points every hour, 15 gems every 3 hours, and 150 silver every 6 hours Ore, increases by 300 gold ore every 12 hours.

......

Castle Hearts can now build buildings:

Holy Light Cathedral, you need wood, 1000 stone, gold, 600 crystal, 600 mercury, 300 sulfur, and 150 gems. (Unlock Holy Training Ground, Temple, Holy Light Cross Tower after construction.)

Dark Cathedral requires 1000 wood, stone, gold, 600 crystal, 300 mercury, 450 sulfur, and 210 gems. (Unlock Dark Training Ground, Temple, Holy Light Cross Tower after construction.)

The blacksmith shop requires 1800 points of wood, 2000 points of stone, 6000 points of gold, 100 points of mercury, 100 points of gems, and 100 points of sulfur. (Unlock Iron Central Smelter after construction)

Infantry training camp requires 8000 points of wood, 7000 points of stone, and points of gold. (Unlock the cavalry training camp and the gold and silverware processing factory after construction.)

The shooting range requires 5000 points of wood, 1000 points of stone, and points of gold. (Unlock the Archer Training Camp and Cross Range after construction.)

The town arrow tower requires 2000 points of wood, 1000 points of stone, and 3000 points of gold. (Unlock Brotherhood and Town Outpost after building.)

...

Because of the income rate of crystal, mercury, gems, and sulfur, the construction of the Cathedral of Light, the Cathedral of Darkness, and the blacksmith shop had to be placed after October 11, while the infantry training camp, the shooting range, and the town arrow tower were included in the most attention. list of.

Chapter 0158 Announcement of the Emperor's Slurry, and then try to cultivate immortals

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