Infinite Two-dimensional Chaos

Chapter 86: : New mode

   On the last day, everyone did not waste physical energy to practice skills or the like. Because the new round of the game will officially begin the next day, they have to face more powerful players and more difficult enemies. After a day of rest and good energy, after 12 o'clock in the morning, the game system finally reopened.

   "Zizi!" The vibration of the mobile phone reminded him that the game system is reopening, but it is not necessary, because Li Tianyu has been holding the mobile phone and waiting for this moment to come. As soon as the system was unlocked, he immediately opened the game APP, and then checked the content of this update. This is a compulsory reading, which is similar to the agreement before logging in to the game. You can only take the next step after reading it, but usually everyone skips it.

The first is a new game mode. There are six modes: "confrontation mode", "survival escape", "story mode", "challenge match", "treasure hunt mode" and "mystery mode". It feels like it's not updated anymore. The new mode, but the previous tasks are more detailed, now there is no PVP and PVE.

   Confrontation mode. Players join different forces to fight against. Like the missions they participated in before, it is a PVE and PVP dual attribute mode. You can choose PVE style or PVP with players.

   Survival escape, find ways to rely on abilities and props provided in the game scene to survive from powerful NPCs. This actually made Li Tianyu stunned: Survive from a powerful NPC? Can I only escape without confrontation?

   Story mode, this mode is actually the previous PVE mission mode. Players participate in the scene to help the NPC survive or help the whole scene to become more complete.

The arena is a pure PVP mode, and it is direct, simple and violent. The scene will be selected in Dragon Ball’s "World's No. 1 Martial Arts Conference" or Yu Yu Hakusho’s "Magic World Tournament Venue" and the "Sky Arena" in the hunter. A PK map like this specifically allows players to develop one-to-one or many-to-many duels between players.

The treasure hunt mode is to randomly select a map. Each player holds a part of the clues. After collecting enough clues, you can unlock the location where the treasure is buried. After finding the treasure, you can get rich rewards, and there is a special description about this mode. , That is to be able to randomly unlock items from rare to artifact level in a store in this mode.

   But it's just unlocking, it still costs GP to buy it, it just saves the trouble of the task. All artifact-level items are bound by pickup and need to be unlocked through missions before they can be purchased. After they are bought, they are bound to the player.

   As for this last mysterious mode, the introduction is very ambiguous: a mission mode that crosses reality and the second dimension.

   After browsing these, he checked the "Have been read" before he could enter the task selection page. And now he just wants to quickly pick a rewarding task to occupy first, lest other players preempt it. But after opening the task page, a long list of tasks appeared in front of him.

   But from now on, the mission scene is no longer displayed, and the scenes are all "???".

   "Has the mission scene become random..." Li Tianyu couldn't help muttering to himself.

At a glance, there are less than ten missions, which are enough for all players to participate in, but this is not the most important thing. The important thing is that now he sees these missions, most of them are gray, a few are green, and there is only one. It is yellow.

   This situation is actually very common, and there are similar settings in each game. When the player level is too much higher than the task level, the rewards of the task will also be discounted. The gray task means that the player level exceeds the task level too much and does not provide any rewards at all; the green task means that the player level is slightly higher than the task level, and the reward will be discounted; the yellow task means that the player level meets the task level and will give normal rewards; while the red task is Players whose level is lower than the task level will give more rewards.

   And Li Tianyu now looks at this task system, only one task is yellow, and the others are green and gray. He took a closer look at the green tasks and found that the GPs of these green tasks were not only discounted, but also did not provide SP points at all. He didn't know if this was because of the penalty after the discounted reward or there was no reward in the first place.

   In short, Li Tianyu has read all the missions. Currently, there is no mission that can reward him with extra SP. He guessed that this should be a catch-up mechanism of the system for players who are behind in progress, so that those players with lagging ability levels can take advantage of this opportunity to do a few tasks and let their ability levels catch up with their first echelon. .

   This makes Li Tianyu feel very unfair: He takes time and effort, took such a big risk to be able to lead other players, but now tells him that his level increase too fast will make him lose the reward for subsequent tasks? What was his previous effort?

Of course, this is just a different position. As a leading player, he definitely feels unfair, but those players with lagging ability levels will definitely not think so. Those players will definitely think that they should be, otherwise the lagging players will always be behind. Have no chance to compete with the players of the first echelon?

   To be fair, Li Tianyu knows that the existence of this mechanism is indeed reasonable.

   Although they can't get SP points rewards in the mission, but this doesn't mean they can't guarantee their lead. So far, their ability levels are far ahead of most players, because 37 players participated in the Fellowship Expedition in the last mission, and only 4 of them got 4 SP points.

Among them, 33 players only got the basic SP reward of 2 points. There are not many SP rewards in the first round of quests, so most players currently only have 2-3 SP points, and the four of them are Li Tianyu. It's already 5 o'clock.

   This ability advantage allows them to choose tasks at will, and they can occupy the tasks with the best rewards in advance.

   Of course, there are not too many options for now, only the task of "treasure hunt mode" is yellow. So they have to discuss with Xia Ning and the others ~ www.NovelMTL.com ~ how to allocate this task.

   The ability level of Xia Ning's team is similar to theirs, so it must be the same with only one task to be rewarded.

"Li Tianyu, what should I do? The tasks are not rewarded at all, they are all gray and green." Shen Yan sent him a message in the game app to complain, and Liu Zihao added: "Isn't there another yellow one? ?"

   "But I won't give SP..." Shen Yan muttered a little bit angry.

   Zheng Nanxing asked: "Tianyu brother, are we going to grab this mission with that Saiyan team? Their ability should be the same as ours, and there are no rewards for other missions."

   "Let me ask, if you can't, call them out to guess the boxer and decide." Li Tianyu replied.

   He did tell Xia Ning and the others this way, but Xia Ning was not fooled.

"Don't you think I don't know? You have seen and heard domineering, how can you lose in guessing?" Xia Ning said angrily in WeChat, "Okay, you can do that task if you want, and there is no SP reward, too. Just a little more GP."

   "Hey, don't say it so directly in WeChat..." Li Tianyu couldn't help complaining, planning to find some time to talk to Xia Ning about the video that Liu Zihao found on the Internet, "Then what task are you going to choose?"

"Choose a quest with more players, just to find a fourth teammate. If you encounter a threatening player, you will be kicked out so that he won't get the reward." Xia Ning explained, "You want to do that treasure hunt. Just do it, but don’t forget that our original intention is to ensure the advantage of the lead, so if you encounter a threatening guy...I don’t ask to kill them, just kick out. Anyway, the weak will be eliminated in the end, no To be eliminated by the player is to be eliminated by the NPC."

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like