Lord Harland

Chapter 435 The power of role models

Not only Rand received the news, but also other mercenaries active in northern Puliland. 6̳̳Soon these mercenaries gathered near the forest in northern Belaini, harassing and annihilating the influx of undead from the outside.

Although there are many undead souls coming south from the Arctic ice sheet, not many have wisdom. These undead souls were trapped in a special magic circle by wizards from the Dawn Plane thousands of years ago. This magic circle can erase self-awareness. Even the legendary undead souls, After being trapped in a magic circle for thousands of years, almost all of his memories were lost, and he could only rely on instinct to act.

Hundreds of years ago, there was a legendary necromancer who went deep into the northern ice fields, destroyed the magic circle in an attempt to control these undead, and searched for the lost heart of death of the undead king.

It is rumored that the Heart of Death was smelted by the Lord of the Undead with his own soul crystal and plane core. It contains vast space and negative energy power. It is similar to the kingdom of the gods of the multiverse and can accommodate millions of undead.

There were four undead kings who invaded the Dawn Plane. One of them was severely injured by the Rule Wizard and escaped successfully, while the other had his body broken into pieces and almost died together with the Rule Wizard of Offland. This undead king Richard also met him face to face. The heart of death was taken away by the wizard, and his soul was fused with Princess Oflan, and it is still hidden in the mausoleum of Princess Harland.

The third one died in the northern ice field, his heart of death was lost, his soul was sealed by the wizard of the dawn plane, and the mess remains until now. The last one fell into the hands of the seven foreign gods.

If there had not been an invasion by the Undead Lord, the Seven Gods would probably not be able to defeat the five rule wizards together. After all, the rule wizards are local forces in the Dawn Plane. They have already controlled the world tree in the center of the earth and can control the power of rules in the entire world. In theory, they are stronger than outsiders. The gods and the undead king.

But in the ancient war between gods, the rules wizard was driven away, and the undead king suffered heavy losses. In the end, the gods behind humans, orcs, dragons, elves and dwarves won. The fundamental reason for this ending is that the World Tree died and remained dormant for a period of time.

Every extraordinary life has a beginning and an end. Even something as powerful as the World Tree would do the same, falling into dormancy every six thousand years.

During the hundreds of years it remains dormant, the World Tree will dry up, shrinking its power to its core.

During this period, the World Tree was not only easy to be controlled by others, but the power it could exert was also 10% or 20% less than usual.

Just when the World Tree was dormant, the age of wizards came to an end. The Dawn Plane was first invaded by the Undead Lord, and then entered the multiverse gods. Extraordinary beings from other planes also poured into this world, taking advantage of special opportunities. The canonization of the gods was successful.

Nowadays, there are thirteen gods behind various races in the Dawn Plane. Among them are natural gods who have mastered the power of rules and won the favor of the world tree, gods of the multiverse, and gods who are native to this plane and ignite the divine fire to become gods.

Among them, the true god behind the elves is actually the descendant of wizards and other alien elves in ancient times. He is essentially a half-elf. However, this half-elf extraordinary person purified his own elven blood and became a god in the later period of the Age of Seven Gods. Successful, he was called the Son of the Sun by the elves.

Because of the serious conflict between the priesthood and the God of Glory of the multiverse, in order to compete for the faith of this plane, the two sides broke out in a fierce battle of gods more than 3,000 years ago. In the end, the Son of the Sun was unable to defeat the God of Glory, who had been a god for many years, and his injuries were relatively serious. He moved the Kingdom of God to the center of the earth in an attempt to refine the will of the World Tree, but the three gods of Dawn arrived first. In the past three thousand years, they have only preached within the elves, and did not dare to compete with the God of Glory.

In addition, there is a legendary fourth-level golden dragon in the local area, who lit the divine fire in the late wizard era and successfully became a god. This golden dragon was originally just a test subject caught by the wizard in an alien plane. He found an opportunity to escape from the wizard's control. And in the following more than a thousand years, he combined the knowledge mastered by wizards to advance to the fourth level of legend, and successfully became a god in the late wizard era.

Now this dragon god is married to a multiverse dragon god, and their kingdoms are merged together, collectively known as the Dragon Kingdom. The two Dragon Gods once wanted to spread their faith on a large scale in the Dawn Plane and completely control the Dawn Plane in the Age of Seven Gods. Later, they were severely damaged by the Seven Gods of mankind and are now sealed in the Kingdom of Dragons.

The two orc gods are gods from an alien plane, reinforcements invited by the Seven Gods to deal with the regular wizards.

Today, the orcs in the Dawn Plane include both multi-dimensional orc races and extraordinary races created by local wizards in order to study bloodline experiments. Their bloodlines are extremely messy.

After driving away the rule wizards and entering the Age of Seven Gods, the Seven Human Gods and the Orc Gods fell out. Because they could not defeat the Seven Human Gods, the Orc Gods set their sights on other multidimensional planes and for a time reduced their activities in the Dawn Plane.

Three thousand years ago, the two orc gods heard about the internal strife between the seven human gods, and fell into a deep sleep. They once again sent the incarnations of gods into the plane of dawn, provoking a racial war, and wanted to test the seven human gods. As a result, the race war failed, the incarnation of the god was killed, and his divinity was devoured by the seven human gods. The losses were extremely heavy.

All the seven human gods are outsiders. Among them, the God of Glory, the God of Truth, the God of Fairness and Justice, and the Goddess of Wealth are all gods of the multiverse. They all move in the plane of dawn in their incarnations.

The God of Glory has the most powerful power and is a powerful god with level 17 divinity.

The God of Fairness and Justice is a powerful god with level 16 divinity.

The Goddess of Wealth is a mid-level deity with thirteenth level of divinity.

The God of Truth has only the second level of divine personality and is a god with weak divine power.

Legend has it that the God of Truth was originally a legendary fourth-level magician who lit the divine fire tens of thousands of years ago and successfully became a god. His life is longer than that of the God of Radiance, who only has a lifespan of about 20,000 years in the multiverse.

Although the God of Dawn, the God of Royal Power, and the God of Earth are alien beings, they lit the divine fire in the Dawn Plane and succeeded in becoming gods. They mastered part of the rules and power of the Dawn Plane and gained the favor of the World Tree. In fact, the same as above. Like the ancient rules wizard, he can mobilize part of the morning light plane's rules power.

It’s just that the ancient wizards completely controlled the World Tree and suppressed the World Tree’s will with their own will. However, the Three Gods of Dawn could not control the World Tree and could only use the World Tree to mobilize the power of rules, such as causing large-scale floods, earthquakes, volcanic eruptions, etc. wait.

Relatively speaking, the destructive power is far less powerful than the rules wizard.

However, because of their belief in the gods, the three gods of Dawn, King Quan, and Earth have mastered many methods that the rules wizards do not have. If they really fight against the rules wizards, it depends on the time, place, and environment of the battle.

Most of the three gods of Dawn are in deep sleep because their time as gods was relatively short. Now they are only weak gods with divine power at level six.

In fact, the godhead only represents the quantity and quality of God's believers. The true combat effectiveness of a god depends on its own race, occupation and authority.

For example, the two gods of the Dragon Clan have only weak divine power depending on their level, but their fighting power can beat a group of weak, medium, or even powerful gods.

Because most of their powerful fighting power comes from themselves, and a small part comes from the authority they hold.

In the Age of the Seven Gods, not even the God of Fairness and Justice and the four incarnations of the God of Glory could defeat this pair of dragon gods. They could only combine the power of the seven gods and go to great lengths to seal the two weak dragon gods in the Kingdom of God. .

The place where gods with powerful divine power are stronger than weak gods is that they have more incarnations of gods and more powerful believers. For example, the god of fairness and justice has eight incarnations of gods, and his legendary priests operate in multiple planes. There were more than dozens of people.

There are only two incarnations of the Goddess of Dawn, and there are only four legendary priests. More than a dozen senior leaders of the Church of Dawn are mostly magicians and knights. Magicians and knights are not devout in their beliefs and cannot guarantee absolute loyalty.

But in the plane of dawn, the goddess of dawn's combat power is probably a bit more powerful than the god of fairness and justice, because the goddess of dawn can draw on the power of the world tree to a certain extent, and the damage she inflicts is amazing.

But after going to other planes, the combat effectiveness of the Goddess of Dawn is far inferior to that of the God of Fairness and Justice.

Some of the undead on the North Icefield are soldiers from the alien plane who follow the Undead King, and the other part are the natives of the Dawn Plane who died in the North Icefield.

Because the Lord of the Undead used regular spells such as resurrection of the dead, countless dead lives were resurrected as undead.

The Lord of the Undead has mastered the secrets of life and death. He can transform living life into undead, and he can also transform undead into living life. As long as you are transformed by him, you cannot escape the fate of being controlled by the Undead Lord. It can be said that you cannot live but die.

Due to being sealed for a long time by the ancient wizard using the consciousness-obliterating soul-killing formation, the undead that came down from the northern ice sheet were quite stupid.

Although there are many such stupid undead, the threat to the human kingdom is very low. Because the human army can use strategies to create an external environment suitable for its own battles and annihilate the enemy with minimal casualties.

The Bloodfang mercenary group that Rand belonged to successfully seized the opportunity and fought several good battles. They suffered almost no losses and obtained enough soul crystals to collect enough battle achievements.

In less than three months, a mercenary group had accumulated enough military exploits. Although it was beyond Richard's expectations, he happily kept his promise and sealed off 600 square kilometers of land near Belaini. Rand.

Seizing the God-given opportunity, Rand was knighted in just three months.

After Rand was granted the title of Lord, while he was clearing out the undead in northern Belane, he also sent people southward into the United Kingdom on the east coast to recruit free people.

Rand was able to be knighted in a short period of time, and the hundreds of mercenaries under his command played an important role. After being knighted, Rand obtained a large area of ​​land, and he generously granted most of these lands to the soldiers of the mercenary regiment. The smallest mercenary can be allocated 300 acres of land, and the largest few mercenary group members can be allocated tens of thousands of acres of farmland, surpassing many wealthy squires in their hometown.

In the current social situation of the United Kingdom on the East Coast, the squires all have aristocratic blood. Many of them are the second sons and sons-in-law of the first barons, and they are the backbone of the local barony.

Generally, after three generations of hereditary nobles, the territory is basically indivisible. Even the generous hereditary nobles will not continue to divide the territory. The second son and second daughter cannot divide the family property and can only get a part of the floating wealth. With the help of their parents, Find a job to make a living.

Berene is surrounded by endless plains. In addition to vast grasslands, the territory has developed farmland. Except for the somewhat cold climate, according to the standards of the Dawn Plane, it is a very good land.

Moreover, Richard also divided 600 kilometers of land for him, which was far more than the average barony.

The standard barony in the United Kingdom on the East Coast is only one to two hundred square kilometers of land. Only a few barons with background can get the standard of three hundred square kilometers.

Moreover, Beretta also built many houses, and Harland built many camps when he led the army. Some of them were made of cement and stone, which allowed Rand to save a lot of money.

Richard provided excellent treatment, allowing Rand to realize his long-held dream and achieve a jump in class. At this time, he was naturally willing to be loyal to Richard.

According to Rand's plan, the Barony of Belane could cultivate more than 600,000 acres of farmland and feed 200,000 people.

But if you want to develop this territory, you also need to invest a lot of manpower and money.

But Rand is supported by a powerful mercenary group, with several thousand family members alone.

Many of the mercenaries under Rand are professionals and are not considered poor. Now that the members of the mercenary group have been allocated large tracts of land, their families will of course move to this territory to participate in the business.

Coupled with the purchase of some serfs, according to Rand's estimation, 10,000 to 20,000 people will be able to migrate next spring.

The power of example is infinite. The success of Rand's knighthood attracted mercenaries from many nearby countries to enter the Harland territory.

Entering December, Richard continued to ennoble the two barons of Reis and Gutrey, whose territories were located near the barony of Belaney.

Richard only spent 1,600 square kilometers of wasteland to win the loyalty of three powerful mercenary groups.

Although the three new baronies have just been established, mercenary captains like Rand already have an elite force with strong combat effectiveness under their command.

In addition, the three barons also handed over a large number of soul crystals, which were refined into potions that could greatly enhance the power of Harland's leader.

The orcs deliberately broke the seal and released the undead on the northern ice sheet. In fact, they did not restrain Harland from leading too many troops. Richard only used a feudal policy to recruit thousands of mercenaries. Haaland took the lead.

The deal that Richard made did not make him lose money.

In the hundreds of thousands of square kilometers of land in the north of Puliland and south of the North Icefield, Richard can ennoble more than a thousand hereditary nobles and has vast and desolate territory. Richard is not afraid of being left without land.

Moreover, when the border nobles' territories are developed, they can provide logistics for the army, making it easier for Richard to mobilize heavy troops into the northern wilderness to completely eliminate the undead.

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