Losing Money to Be a Tycoon

Chapter 1285: Can cross borders!

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Pei Qian smiled slightly: "Technology accumulation... can't force it."

"Since there is no accumulation of technology, we can also choose not to learn from the traditional animation studio, and we can do it in a new way."

Wu Chuan had some doubts: "The new method?"

There are many ways to categorize anime, simple and crude can be directly divided into 2D and 3D. Traditional 2D animation is mainly Japanese comics, while most domestic animation studios do 3D.

The core difference between the two animations is that the former is a hand-drawn drawing, while the latter is the production of models, binding actions, the animator to adjust the action changes in each scene, post-production special effects and so on.

Although it is said that 2D is more expensive than 3D, but it is not expensive and the type is also scored.

2D requires pure hand-painting, and the painter’s manpower cost is huge, but if you want to make 3D particularly fine, you also need to spend a lot of money to render, just like the CG of a game, the cost of doing it better is not capped.

3D is cheap only means that it can cut corners relatively, and it's rotten evenly, and it's not so easy to find.

After all, 2D animation has to be drawn one by one, and the picture is easy to collapse with a little cut corners, while 3D rarely has the problem of particularly severe and unbearable collapse.

It is for this reason that domestic animation studios still focus on 3D. On the one hand, 2D animation does not have enough talent reserves. On the other hand, 3D animation is relatively easy to control, and many low-cost 3D animations can also be guaranteed. The most basic quality, under the premise of a good script, became popular.

It is definitely not possible for Tenda to do 2D, because the entire domestic circle does not have so many relevant talents, so you can't spend money to dig people abroad, right?

3D words are generally simpler. Wu Chuan originally wanted to directly acquire domestic 3D animation studios, but Mr. Pei was not satisfied with these studios.

So what is the new way?

Pei Qian was silent for a moment, and said: "We can use the game cutscene real-time calculation method to make anime, anyway, they are all similar things."

"After all, with the current technological development so fast, there is no need to hold on to the old calendar of the past."

""Mission and Choice" is a good attempt."

Wu Chuan was stunned for a moment: "This..."

It sounds a little feasible, but it doesn't seem feasible to think carefully.

But if it is not feasible, it does not seem to be completely infeasible.

It's almost equivalent to making mobile phone manufacturers to make electric vehicles. They have something in common, but they are not so relevant.

Wu Chuan hesitated for a while and said: "President Pei, the real-time calculation of the game's cutscene CG is still obviously different from anime. If you just want to set it, I am afraid the effect will not be good.

"Now the modeling of our game is very accurate. It is incomparable with the fineness of those animated movies that cost hundreds of millions of dollars, but it is more than enough to compare ordinary 3D animation."

"But relatively speaking, the cutscene CG of the game is very fragmented, and the time is very short, and there are few large dialogues and lines. It mainly plays a role in connecting the game plot, so it is actually a way of promoting strengths and avoiding weaknesses. status."

"I really want to do anime in this way, it seems... there is no such precedent."

Wu Chuan didn't have a clear idea about whether this approach would work.

Theoretically speaking, it can definitely be done. Tenda has accumulated talents in this area. It is not a big problem if some people are transferred from the game department to an animation studio.

But the main thing that makes people tangled is the details.

For example, what is the input-output ratio of this studio, and whether the cost of production is directly proportional to its subsequent revenue.

Tenda's games can be invested heavily, because the game has enough support from players, and the cost can be recovered when the sales go up.

But in the case of animation, not many people are willing to pay for it.

Another example is how to deal with some details in the production process.

"Alternative Academy" is a relatively light-hearted and humorous script. It has a direct connection with the heroes in GOG. According to Wu Chuan's original idea, it is appropriate to let those domestic 3D animation studios do it.

But if you want to do it in a game cutscene, do these heroes need to be remodeled? Are you looking for motion capture actors to perform? What if the acting is bad?

If you do it yourself, on the one hand, it is not easy to control costs, and on the other hand, it is difficult to grasp the script adaptation and some details.

Wu Chuan briefly explained these issues.

It’s not that Mr. Pei doesn’t know anything about it. The main reason is that no matter how knowledgeable people are, there are always areas that are not good at. Wu Chuan thinks that as a subordinate, he still has to remind two things. After all, it’s a big deal. Room is the most expensive plan.

Whether it is spending money to invite others to do it, or spending money to acquire an animation studio, it may be less difficult than setting up yourself.

Pei Qian couldn't help but smile.

High difficulty? That's perfect!

I like this kind of difficult one!

He was silent for a moment and asked: "Then I ask, if you set up your own studio, can you guarantee that at least one episode will be released in four months? This episode can be long or short, even fifteen minutes. One episode."

"Alternative Academy" is more like a light comedy, and one episode should not be too long, otherwise it will appear procrastinated and will make the audience a little aesthetic fatigue.

Fifteen minutes to twenty minutes is enough, and a small number of updates may give the audience a better impression.

The reason why Pei Qian asks is to determine whether this thing will affect the settlement cycle. If it does not affect, then everything is not a problem.

Wu Chuan thought for a while: "President Pei, are there any restrictions? For example, quality and plot content..."

"If there are no restrictions, then of course it's okay. In fact, it's more than enough to transfer some people from the game department, coupled with some outsourcing workload, to produce a finished product."

"The only thing to worry about is the cost, final effect and profitability."

Pei Qian knew it in his heart: "There is no need to worry about that!"

"Don't save the cost. Since we are trying a new way, we should boldly try and make mistakes. If the money is not enough, please ask me."

"If the initial effect is not good, it is expected. You can adjust it slowly. As the saying goes, you will always get better after eating."

"As for the profit issue, don't worry about it. As long as the quality is excellent, you can always find a way to make a profit."

"As for the difference between the game cutscenes CG and 3D animation, this is indeed a problem."

"But I think that, in the final analysis, is a question of thinking about the angle of the problem."

"Why do many game companies do well in cutscenes CG, but don't do animation? Why do many animation companies have the strength but don't do games?"

"In the final analysis, it is because they are used to the original field, the most secure, and cross-border means uncertainty and risk, they are not willing to take this risk."

"But I think that different art forms are interoperable. There is nothing wrong with trying to cross the border. Even if it is unsuccessful, there will always be some inspiration from it, which may be helpful for future work."

"So, just because others don't do it, so we have to do it!"

Wu Chuan was dumbfounded, his expression sluggish for a while.

I feel that what Mr. Pei said is obviously outrageous, but it makes sense. What's the matter?

Most companies will indeed choose the safest way to make money for themselves, which is correct.

Just like many people ask, why the investment in 3A masterpieces is huge and the risks are high, and domestic game manufacturers are reluctant to do it, but foreign manufacturers do it as frequently as new year products?

Is it because foreign game manufacturers are more noble than domestic?

This statement is of course very one-sided.

Because for foreign companies, 3A masterpieces are the most familiar and easiest model for making money compared to krypton games that charge for items. Forcibly doing krypton gold games, on the contrary, it is possible to both blow word of mouth and lose money.

Conversely, for domestic manufacturers, 3A masterpieces are a high-risk model, while Krypton games are a low-risk model, because their target player groups and markets are more inclined to Krypton games.

After some big foreign manufacturers tasted the sweetness of the krypton gold game, they started very darkly, no worse than domestic manufacturers. This shows that many manufacturers do not want to make this money, but simply are guilty and not guilty.

Many manufacturers are not unable to do so, but simply avoid risks.

Since making games makes a lot of money and already has a relatively mature profit model, why invest heavily in animation? Wouldn't the sequel to the game be fragrant if you have this money?

Even if it is a cross-border, it is definitely just a taste of the ticket nature, and will not invest heavily in hastily.

But President Pei obviously doesn't think so.

Pei is always a person who loves adventure, UU reading www. Uukanshu.com always likes to try to make artistic breakthroughs in constant cross-border.

Perhaps the reason why we emphasized the use of games to make anime this time is that we don't want to follow the existing experience anymore, but hope to find some new inspiration in this cross-border form?

After all, if you give this script to the animation studio, the things you make will definitely be relatively traditional and conservative, and won't produce so many wild changes.

But the problem is that Wu Chuan feels that he has no such ability...

He is not even the person in charge, but just an ordinary employee of Feihuang Studio. He feels that he has been under too much pressure that he shouldn't bear.

But the first thing that needs to be clear when working at Tenda is that Mr. Pei’s requirements must be fulfilled at all costs. This is the core of Tenda’s spirit that every employee must understand.

In the end, Wu Chuan nodded reluctantly: "Okay President Pei, then I will do my best."

Pei Qian is very satisfied: "Well, good, don't be afraid to spend money, please feel free to tell me what you need!"

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