Losing Money to Be a Tycoon

Chapter 1436: Various anchors stand out

Hu Xianbin said: "Currently, the number of anchors, the number of rooms, and the number of online viewers in the "Safe and Civilized Driving" section are rising rapidly. From the current point of view, there are mainly four types of anchors that stand out."

"The first category is purely technical anchors. For example, some professional drivers and professional driving simulation players can drive very well as soon as they get started, so many viewers come to watch and watch their high-end operations."

"The second category is for teaching anchors. Those who teach you to test subjects two and three, and those who teach you to test the driver's license of big cars and racing cars, can be classified into this category."

"The third category is anchors who are purely engaged in program effects, such as deliberately crashing and testing the safety of vehicles, because driving skills are too poor and frequent car accidents... some are real dishes, some are deliberately engaged in program effects, but I have to say There are indeed many viewers who like to watch this kind of script of "returning to the pre-liberation period, and the anchor is anxious and apeized on the spot."

"There are even some people who specialize in car evaluation programs in the game, evaluating the performance, safety, etc. of each model. Compared with the actual models, the videos sent out are also very popular. It's outrageous."

"The fourth kind is more special. It’s a technology-growth anchor who improves his driving skills little by little and experiences all game content step by step. This kind of anchor has the least number, but has the best growth momentum, such as this female anchor chapter. Yan is in this category. It is considered to have enjoyed the bonus of the game "Safe and Civilized Driving", and it has gained popularity very quickly."

"This is the number of viewers, the number of barrage in the live broadcast room, and the change in popularity of different anchor types. You can study it and it may have certain reference value.

Ye Zhizhou looked at the data graph and nodded slightly.

Data is not deceiving.

If the data is deceptive, it can only be said that the data is not comprehensive enough or the way of interpretation is wrong.

Both of them are game designers, so they understand the importance of data.

Ye Zhizhou carefully looked at these data and began to analyze the game based on his understanding of "Safe and Civilized Driving".

"The first type of technical anchors are very quick to attract fans, but it seems difficult to keep these fans, and the follow-up popularity drops very quickly, and the durability is not good."

"In other words, it's easy for the audience to get bored."

"It's not difficult to understand. After all, no matter how handsome these big guys drift, it is just a visual effect. There are also many big guys who can drift and run very well in other driving simulation games, but they have not caused much High popularity, not many people follow."

"This may be because the content is relatively ungrounded. Ordinary players may not understand how difficult it is, nor can they learn the technology to improve their driving skills, so they all come to open their eyes and see. These big guys lost interest after running a few laps."

"The third category of anchors who engage in program effects has increased in popularity, but the fluctuations are also relatively large. After all, everyone is rushing to watch the anchors and crashes. When the crash occurred, the "back to the pre-liberation period" is indeed very effective. , But the process before the crash is relatively boring."

"It's a bit like some of the previous torture games that return to the original point at every turn. Although it has a good program effect, it can easily make the audience brain hemorrhage."

"The second category of teaching anchors has a steady growth in fans, and obviously they are all eager for practicality. The influx of new players continues, and the number of viewers of this type of anchors should be maintained."

"The problem is that the content of this live broadcast is relatively simple. Most people may not watch it again after watching the teaching for a few days and after successfully taking the driver's license. If the influx of new players decreases in the future, it may appear. The follow-up is weak, and the more people broadcast, the fewer people."

"From the data point of view, the most promising is the fourth type of anchor. On the one hand, it allows players to fully understand the content of the game, which not only has a certain program effect, but also allows the audience to gain a sense of growth with the anchor; on the other hand, On the one hand, it can indeed provide players with a certain degree of guidance, which can be said to be a more versatile live broadcast direction."

"It's just... this mode is not something anyone can play. It must be someone who is more talented in driving and live broadcasting."

Hu Xianbin nodded, "Well, and analyzing the live broadcast of Zhang Yan, we can draw some conclusions."

"From the feedback from the barrage, her live broadcast content did have an impact on many players playing "Safe and Civilized Driving". Some of the ones that were not planned to play were also played, and some of the ones that were originally put down were picked up again."

"This should be related to the characteristics of the game itself, and we can see the core difference between "Safe and Civilized Driving" and general racing or driving simulation games."

"Many players say that "Safe and Civilized Driving" is the most conducive to improving driving skills. This is obviously not an accident."

Ye Zhizhou deeply agreed: "Indeed."

"The strong penalty feature of "Safe and Civilized Driving" actually prolongs the life of the game. On the one hand, it makes the learning curve of players smoother, and on the other hand, it also helps cultivate players' confidence and reduce frustration."

"So, our next goal is definitely to revolve around this point, to better play its advantages!"

Every time an in-depth analysis of the game is done afterwards, designers like Ye Zhizhou will admire Mr. Pei even more.

Many settings that seemed unreasonable before development have turned into a complete set of sophisticated systems after the release, which played an unexpected role!

Why do many players think "Safe and Civilized Driving" is the most conducive game to improve driving skills? Not only because it has training venues such as driver's license test, fixed circle and figure-of-eight drift, but also because it has different levels of online car-hailing, long-distance trucks, racing cars, and various difficulty tracks.

There is another finishing touch, that is, its punitive characteristics!

And this was more vividly demonstrated during the live broadcast.

Because the penalties for bumps in the game are severe, players will be cautious. Just like Zhang Yan, she has to survey several times carefully before going on the track. She is familiar with the terrain and road books. After she hits the road, she drives very slowly. She doesn't ask for lap times, just ask for no collisions.

On the premise of ensuring no collision, slowly increase the lap speed.

This leads to two results.

First, the players are more prepared; second, the players feel the improvement more obviously.

In other driving simulation games, the players are basically unprepared to drive on the track. After going up, regardless of the specific route, starting with the handbrake and going straight to 7000 rpm, it is dry. As for what ditch is encountered on the road. Kampowan, I heard Lu Shu talk about it, and sometimes I didn't care about it. Anyway, it all depends on the on-the-spot reaction.

Can this not crash?

After the crash, the player basically does not go to review and reflect on his mistakes, but press the reset button and continue to run down.

A picture may have been run many times, but in the end, I still didn't remember the route and didn't think about the way to deal with difficult corners. It is all luck to increase the lap speed.

Over time, players will feel that they are stepping in place, and even running out of results are not as good as one time. Naturally, they will have a strong sense of frustration and cannot continue to practice.

But "Safe and Civilized Driving" is completely different.

Because of the serious consequences of the collision, UU reading www.uukanshu.com, so players must familiarize themselves with routes and road books. When passing some difficult turns, they are careful and well-prepared. Naturally, they are deeply impressed.

Moreover, such a lap by lap slow running down, only to speed up in a fully grasped section of the road, basically can ensure that the performance of each lap will have a slight improvement and progress.

And these improvements and advancements are a very positive positive feedback for players, allowing them to feel the progress of their driving skills and stick to it.

In addition, for the anchor, returning to before liberation once after the crash is a very good program effect.

When other viewers saw the anchor running the entire course at such a fast speed, there would be an illusion of "I can do it on me" and "Maybe I run better than the anchor", which caused a large number of viewers to change from cloud players to Real players want to try it out.

Under the premise of lowering the threshold of the game, this greatly extends the life of the game and allows ordinary people to play it.

Not to mention the players who don't like the track mode, they can also drive big trucks and long-distance buses, which is another kind of fun.

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