Losing Money to Be a Tycoon

Chapter 1517: Check-in drill

Seeing the dumbfounded expressions of the two people, Pei Qian couldn't help but want to like himself.

I'm so witty!

Pei Qian's current request is to make GTA into a movie, and then make "The Matrix" into a game.

It sounds very wrong!

The script of this movie proposed by Zhu Xiaoce is mainly considered from the big scene and the expressiveness of the picture.

Compared with the game, the length of the movie is relatively short, so it should focus on showing some wonderful scenes to make the audience dizzy.

Moreover, this protagonist of Zhu Xiaoce is obviously rushing to Zhiyao Lu.

As the leader of the resistance army, this protagonist possesses two different characteristics at the same time: On the one hand, he is determined, brave, and determined, and full of fighting spirit. In order to achieve the goal at any cost, he even transforms himself into a fighter machine.

This is somewhat similar to Captain Qin Yi in "Mission and Choice".

On the other hand, at the end of the story, he will show a complex emotion and will be a little confused. Although he overthrew Tengda, he fell into entanglement and became more shaken and weak than ever before, which again resembled the protagonist of "Better Tomorrow".

If Lu Zhiyao is really allowed to play this role, it might be another movie history classic.

It feels very dangerous!

The game design proposed by Ye Zhizhou is considered from the perspective of gameplay.

Players are born at the bottom of the entire world, starting from street gangsters and petty thefts, until stealing the identities of the rich and doing some "big deals", doing things that are getting bigger and more exciting.

This change is obvious, and the span is very large. It would be more appropriate to use a game's ten hours of time to perform.

Moreover, the personality of this protagonist is obviously not as distinctive as the protagonist in Zhu Xiaoce's movie script.

Perhaps each player will give the protagonist some different emotions when experiencing these things, which is also the advantage of the game over the movie.

In short, the starting point of these two people is very safe.

Moreover, the ideas they put forward must be understood more deeply by themselves. By swapping, it may not be possible to accurately grasp the essence of each other's ideas.

Once exchanged, there will be a certain degree of incompatibility between the idea and the subject matter, and this is the key to Pei Qian's loss.

Of course, can you do it after you exchange ideas? That can definitely be done.

Movies can definitely be made, games can be made, and it may even be well received, but...mostly it will not be a big hit.

As long as it doesn't explode, everything is easy to say.

Because whether it is a game or a movie, the investment is very huge. As long as it doesn't explode, it will probably be difficult to recover the cost.

Coupled with these two masterpieces, the invisible blow to Tenda's reputation and the coordinating with the attacks of major companies such as Home Group and Shengyun Express will cause immeasurable losses.

Therefore, Pei Qian is very satisfied with this!

He felt that the move of allowing two people to exchange ideas was simply a magic trick and saved a huge crisis!

Zhu Xiaoce and Ye Zhizhou froze for a moment, obviously both reluctant to do so.

My idea! Why do you want to leave it to others?

Of course, they didn’t say anything. After all, they were all good friends. It seemed inappropriate to deny the other’s ideas face to face without looking up.

What's more, this was appointed by Mr. Pei.

But anyway, it's still a bit uncomfortable.

Because they can also feel that the starting points of these two ideas are not the same, the game ideas are not compatible with the theme of the movie, so many adaptations must be made, and vice versa.

As long as it is an adaptation, there is a lot of uncertainty and it is easy to roll over.

But the two of them babbled for a long time, but in the end they didn't say anything.

Because they all think that since President Pei said so, he must have a very clear idea and purpose. Now everyone doesn't understand it, just because he has not understood this idea and purpose.

If this is the case, try to figure it out first, instead of rushing to deny it.

I really can't figure out something, let's talk about it.

Seeing the tangled expressions of the two of them, Pei Qian couldn't help but cheer.

Yes, this is a good sign!

That being the case, this project will give them a headache.

The game and movie issues are resolved, and Pei Qian’s heart is gone, and then I can study my thesis in a down-to-earth manner.

Although this cycle has just begun, Pei Qian is inexplicably confident!

Monday, March 11.

Yu Fei got stuck at the company on time, sat at his desk, and began to conceive and design the game design plan that Mr. Pei explained last week.

In fact, he would have come ten minutes early, but recently, the skill of getting stuck has become very pure.

The reason is also very simple, practice ahead!

Everyone has heard that President Pei has asked the TPDb website to develop an internal office chat software that also has a clock-in function. But unlike the current software, the check-in rankings are not as early as possible, but the more accurate the card points, the better!

The more accurate the commuting card points, the more generous rewards you can get.

Although I don't know what kind of generous rewards will be, Tenda's "rich rewards" must be particularly generous and will never be fooled.

Therefore, many people have begun to practice in order to adapt to this rhythm in advance.

This thing sounds simple, but in fact it is still a certain degree of difficulty, because you can’t wait in line at the check-in desk in advance. As long as you arrive, you must check-in. If you arrive early, then the check-in will be too early, and the card point cannot be reached. effect.

With the front desk staring at it, no one can violate the rules.

It must be passed normally at a regular pace and then punched in to be considered a valid result.

As for what time to leave, how fast the pace passes, whether to calculate the congestion in advance, and let your time be as close as possible to the theoretical limit... These are all points that can be digging deeper.

The real master often depends on whether these details are in place.

Of course, you can also choose to go with the flow and not pursue the ranking of stuck points, but in any case, the way of ranking stuck points will make everyone less anxious to arrive early and leave late. This subtle change is the software. The true meaning.

Yu Fei took a cup of coffee, turned on the computer, and began to study the idea of ​​Director Zhu Xiaoce.

I have to say that after studying for one day on Friday, and two days on weekends, he naturally had some associations and new understandings of it. On Monday, Yu Fei began to feel the subtleties of this idea.

Although Yu Fei is just a game designer who is halfway through, he has already developed two games. He has been fascinated for so long and has a deep understanding of the game.

He found that compared to Ye Zhizhou's plan, Zhu Xiaoce's plan seemed more suitable for making a game!

Of course, both are good ideas, but the focus is different.

Ye Zhizhou’s design plan is a low-level person who climbs up little by little. From the initial petty theft, to the kidnapping of the rich and the change of identity in the mid-term, to the later extermination by Tenda, there is indeed a richer experience. How to play, but this story is expressed in games, it seems that there is always something wrong.

First of all, there are various types of gameplay, which does not necessarily mean that the game is fun.

From petty theft to fierce gunfight, the gameplay is indeed quite diverse, but must petty theft be fun? not always.

Although there are gun battles in this story, it only occupies a small part of the game. It seems that there will be more literary drama, and the passion of the players may not be released to the greatest extent.

Secondly, the ending of this final disillusionment, in terms of the game, is actually a bit excessive.

Players have worked so hard for so long, but in the end they are at the end and have nothing. Although this has a certain ideological connotation, it is definitely more uncomfortable for the players.

Many 3A masterpieces have also adopted this ending, and the final result cannot be said to be bad or good. Players who like it like it very much, but there are indeed some players who are very reluctant to accept it.

In contrast, director Zhu Xiaoce's idea has improved in these two aspects.

As a rebel army, he constantly transforms himself through genetic medicine and mechanical arms, gains strong combat ability, and often plays one-to-many famous scenes.

Although the overall battle form is relatively single, the scene can be upgraded and the enemies faced will change. This continuous big scene will bring continuous excitement to the player.

With less literary drama and more play, it seems more suitable as a carrier for games.

And this ending is easier for players to accept.

Because at least on the surface, the protagonist overthrew Tenda in various ways. Although the future is uncertain, although the truth is unknown, there are many ways to answer it, but at least the player's efforts are not completely futile.

Of course, when the idea is changed, the game will be completely different.

The previous approach should be more open-world games, and all the scenes of the bottom, middle, and upper layers must be made very detailed and specific, and the focus is mainly on some life-oriented plots.

The protagonist does not have too many superpowers, and the combat power is limited to a relatively weak level, so the combat system is relatively simple, a bit like a more traditional gunfighting game.

The current practice, UU Reading www.uukanshu.com is focused on some relatively grand war scenes, and every time the protagonist injects genetic medicine and transforms the robotic arm, he will gain brand new abilities, so he will be more inclined to science fiction super The capable battle modes are more diverse and the battle scenes are more exaggerated.

Relatively speaking, the difficulty of development has become smaller.

Because the life scene at the bottom is more difficult to do than the war scene in the big scene. The cost-effective development is not high, and there is a certain risk of delay.

As Yu Feiyue looked, the more he felt that President Pei was really amazing!

In all fairness, these two ideas will succeed no matter how you do them.

Because they are all very good stories in themselves, making movies or making games, but the approach is different, as long as the story is adjusted for the characteristics of the game, it will not be bad.

But even if they are all successful, there will still be huge differences in the grasp of details and the final upper limit.

And this is where President Pei is higher than everyone else!

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