Losing Money to Be a Tycoon

Chapter 1626: "Tailored"

[网] After losing the richest man to wearing the new VR glasses from the beginning of the game, Pei Qian's first feeling was that his vision was much wider and the picture was much clearer.

Although the clarity is still not comparable to the scenes seen in reality, it is already relatively clear in the cartoon style of the game world.

Although it's hard to talk about fake and real, but compared with before, the sense of immersion is definitely greatly improved.

In addition, the most obvious experience is the change in the field of view.

The field of view of the previous VR glasses was 125 degrees, which was a compromise solution at the time. Although the effect was okay, there was no way to completely eliminate the surrounding frame.

The new VR glasses have a field of view of 200 degrees, which is currently the highest angle of view that can be achieved. In this field of vision, the player will not see any black edges, and the immersion will naturally be greatly enhanced.

Obviously under the configuration improvement, many previous games will also have a brand new experience improvement.

Pei Qian was not in the mood to watch the old games before, and found this new dress-up game straight away.

Cai Jiadong introduced: "President Pei, we finally named this game "Tailor-made".

"Although the name sounds unremarkable, we mainly consider two aspects."

"The first is that the popularity of this idiom is relatively high, and most people can easily understand its meaning, so that they can have a good psychological expectation of the game play. The spread of the game will be better."

"The second is the story behind this idiom, which can actually represent a philosophy of our game."

Pei Qian was a little curious: "What's the story behind this idiom?"

Cai Jiadong explained: "This is actually only known after we checked it on the Internet. According to legend, there was a tailor who was very famous, and the tailored clothes were all long and thin. So an official asked him to cut a court dress."

"After measuring his waist size, the tailor asked him how many years he had been an official. The official was very strange. The size of his clothes is enough to make clothes. Why should he ask how many years he was an official?"

"The tailor replied that he was a newcomer to a high-level post, with high spirits and a high chest and belly when walking. The tailor should have a short back and a long front; as an official with a certain level of seniority, he should have a moderate temperament, and his clothes should be of the same length before and after; Officials who will retreat after a long time will feel depressed. When walking, bow their heads and bend over, and the clothes they make should be short in the front and long in the back."

"In other words, the term tailor-made not only refers to making clothes according to each person's figure and size, but also taking into account the mental state of each person. The difference in mental state will also have an impact on the manufacturing process of clothes!"

"We all feel that this story is consistent with the concept that our game wants to promote. Our game players, regardless of whether they have a professional background or not, can be said to be fashion designers, and every fashion designer should be tailored in this way. The idea is right!"

Pei Qian nodded slightly, the name was quite appropriate.

Although on the surface it looks unremarkable, compared with this little genius, the name he came up with is completely incomparable, but it still highlights the connotation of the game.

Pei Qian clicked the game icon through the handle to enter the game screen.

The first is a cg animation.

This is a newly designed theme song for the game "Tailor to Tailor". The whole theme song is in Chinese style. The dancer in the center of the screen is wearing traditional Chinese costumes and dancing, as light and agile as a butterfly wearing flowers.

Watching dance should be done by collection of movements. The movements are beautiful and precise, coupled with extremely high-precision modeling, enough to give people a sense of fake and realism.

In the process of this peerless dancer dancing, the skirt sleeves are flying, constantly changing various styles of clothing.

Even halfway through the style change, from the ancient Chinese style to the modern style, from the dance styles to the costumes to wear, to the style of the song, all changes follow.

This theme song is like a hodgepodge of different styles, but it combines different styles very well through music.

The beautiful appearance and smart dancing posture of the peerless dancers, coupled with the changes in the surrounding environment, make the most elegant and perfect side of these different costumes can be clearly displayed in front of the players.

Pei Qian asked in surprise, "Isn't it just a tailoring simulator?"

The implication is that since it is a tailoring simulator, there should be no such bells and whistles!

Why did you make such a complicated opening animation?

Cai Jiadong explained: "President Pei, in fact, this opening animation didn't take much effort, because the models and costumes are all ready-made in the game. We just went to an appointment with a theme song, and then selected the appropriate costume scenes and the theme in the game. The songs are matched. Our main time and resources are still devoted to the development of the game itself."

Pei Qian felt inexplicably that the situation was a little bad, and this exquisite opening animation made him smell a bit of danger.

After officially entering the game, Pei Qian found that he was in a very open space with mirrors all around, so he could check his appearance.

In addition, you can also use the handle to zoom in or out, change clothes or pinch your face.

You can choose the first angle of view to view your own appearance in the mirror, or you can choose the third angle of view to directly see the whole picture of the pinched person from a higher angle.

Pei Qian took a brief look. The theoretical function of this face-squeezing system is very powerful. Whether it is eyebrows, eyes, nose, ears, cheekbones, cheeks, etc., there are many options that can be adjusted.

Many players squeeze their faces for two hours and experience 5 minutes, but Pei Qian does not have a habit of squeezing faces, mainly because the faces he squeezed out are not good-looking.

So Pei Qian is used to it and uses the ready-made ones.

This kind of function is also reserved in this game, and the official will give several reserved face shapes, which players can use directly. In addition, players can also check other players’ popular face pinching schemes online, and copy them with one click.

In addition, there is a more interesting feature is that you can upload the player's photo, the system will automatically pinch the face according to the photo.

The usage is very simple, as long as the picture is uploaded, the clear face photo and the clear photo of the front figure are uploaded to the system separately, and aligned with the body contour, and then simply input the height and weight data, the system will automatically generate a model player , As long as minor revisions are made on this basis.

Of course, it does not rule out that some people have a strong vanity and deliberately upload photos or celebrity photos that have been uploaded. There are no restrictions on these games. Instead, a number of character fields are prepared for players very intimately.

Pei Qian randomly chose a male standard template to enter the game.

Although this male standard template looks handsome and has a perfect body, Pei Qian feels that it is still less than one ten thousandth of his own. There is no way, the templates are all at this level, and they can only make do with it!

After entering the game, Pei Qian found that its gameplay was indeed as simple as the original plan.

Each player has his or her own game space. There are many backgrounds in this game space: there are rustic garden backgrounds, brightly lit urban backgrounds, and even future science fiction backgrounds.

According to different backgrounds, you can choose different outfits.

In addition to the common decorations such as desks, chairs and wardrobes, there are also a large number of hangers. Players can hang their own collection of clothing on the hangers for display.

The rest area also has a dressing room and a dressing room. The dressing room is used to re-squeeze the face. It is not excluded that some people may finalize the makeup of the character according to the costume. At this time, it is necessary to re-squeeze the face, and the dressing room is Where to change clothing.

On the other side is the reception room and clothing store.

In the meeting room, players can invite friends to their own space, or visit friends' spaces, but there is a limit on the maximum number of people that can be accommodated in each space at the same time. If you want to hold a very large gathering, you need to apply for a special gathering space in advance.

In the clothing store, players can see the latest official standard suits, as well as high praise clothing designed by other players.

If you want to buy these clothes, you need to charge. Some clothes are charged with game currency, and some clothes are purchased with real money. The specific charging method depends on the attitude of the official and the designer.

If you think this costume is not important, then you will use game currency to charge. If you think this costume is very good and worthy of players buying with real money, then you will use real currency tokens to charge.

There are three main ways for players to obtain game coins.

The first is to log in to the game every day, and there will be a low-guarantee credit.

The second is to earn game currency by completing some specific tasks. For example, players can choose a mature design scheme, and use their own clothing production system to restore this scheme as much as possible. The final product is compared with the original plan. The higher the degree of completion, the more money you will make.

This is to encourage players to design more, and allow players to gradually improve their design level, as well as the level of operation of tailoring functions.

The third is to make a brand new plan specifically for some big guys in clothing design. uukanshu. Com and compare with the scheme in the library. As long as it is not blatantly plagiarized, it can be put on the store and pushed in accordance with certain system rules to be judged by other players.

If a player buys, then after deducting the official rake, the designer can get the corresponding game currency reward.

Even if no player buys it, as long as there are players like it, there will be a certain amount of game currency guaranteed rewards.

The official rake is just a means of recycling game currency. In fact, due to the existence of the low-security mechanism and various other forms of game currency output, the proliferation of game currency is only a matter of time, and most people can quickly obtain it through normal games. Game currency, buy your favorite clothing.

However, the acquisition of game currency cannot be over-restricted, which will cause dissatisfaction among most ordinary players. Therefore, the game currency can only lose its meaning after exceeding a certain threshold, which can be regarded as a certain restriction on the behavior of the studio.

In addition, those truly high-value design solutions need to be traded in cash tokens.

Please remember the domain name of this book's first publication: Web mobile version reading URL:

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like