Losing Money to Be a Tycoon

Chapter 1647: 1 cycle

This opening made Lu Xiaoping feel a little bit unclear.

He felt that from this opening point alone, it seemed that Qiao Lao wet could not fundamentally refute the two doubts he raised, but such a high-profile approach does appear to be very compelling and deep. It can indeed highlight the professionalism of the video.

So Lu Xiaoping didn't dare to draw conclusions now, so he could only continue to watch it patiently.

"Let’s talk about how the game is played first."

"In fact, the gameplay is very simple, it's just a sudden game with some special combat abilities."

"Players will go through battle after battle, and in the battle, they only need to shoot a gun to complete the designated mission goals. In this process, players can continuously transform their bodies through the prosthetic doctor to obtain new combat abilities."

"At the beginning of the experience, this feeling of gaining new abilities was very exciting. For the first time, I was able to climb a wall and soar in the air for the first time. For the first time, the modified large-caliber weapon caused multiple enemies. A devastating blow..."

"These special abilities that are constantly unlocked are combined with the fierce and different scenes of the battlefield to achieve excellent combat effects. It seems that he is a refreshing game that does not require brainstorming."

"But this kind of feeling can only be experienced in one week. The more you play for many weeks, the more anxious you feel when you experience this process repeatedly."

"Because playing from the beginning, you need to give up all the special abilities you previously acquired, and all the prosthetic transformation process needs to be repeated from the beginning. For players who already know the ending, they will think that the whole process is meaningless and tasteless. , So multi-weekly viewing is not actually much fun."

"On the surface, this seems to be a failure of game design. After all, in most people's minds, the richer and more durable the gameplay, the brighter the design."

"But do you remember the design theory of President Pei I mentioned before?"

"In Mr. Pei’s design, all settings and gameplay are designed to break the circle of the game. The emotions given to the player by the gameplay are used to break the dimension wall, so that the player can bring the protagonist into the protagonist more deeply emotionally. This approach is better than It is more clever to bring in the protagonist simply through plot performance."

"Then this kind of monotonous and crude gameplay that only pays attention to one week but does not pay attention to multiple weeks can break the dimension wall? Let me first talk about the story of this game that I understand."

Up to this point, Qiao Lao wet has actually raised the first question most people have about this game, which is that the gameplay is relatively monotonous.

It's just that its evaluation of the gameplay is different from most people's evaluations.

After all, Qiao Lao wet is also an experienced up host. He knows how to sell Guanzi to attract the audience's attention to the greatest extent. Look down.

Then he began to analyze the plot of the game.

"Do you remember what I just said? The second cornerstone of Mr. Pei's game is to express a specific thought to us through various metaphorical worldview structures and plot content that is easily overlooked."

"In this game, of course, it is necessary to express a specific understanding of the cyberpunk theme."

"You can see that this game actually echoes from the beginning to the end. President Pei actually took the plot of the last scene to the very beginning, and then cut to the real beginning 10 years ago to tell."

"From the point of view of the technique, there is a little magical realism. People think of the famous line:'Many years later, in the face of the firing squad, Colonel Aureliano Buendia will recall that his father brought The remote afternoon when he went to see the ice cubes.'"

"Sarter once said:'The novelist's skill lies in which time he chooses as the present. From this he begins to narrate the past.'"

"For the average author. Traditional novels can describe the environment, can describe the dialogue, or simply chat with the reader. This is a very safe way to start. But this beginning is standing in an uncertain way. Now, the past and the future are held together at the same time."

"He did not simply circle a piece of land, set a starting time point, and found a few characters to tell them what to do, but like a fish, he merged into the free ocean, the past and the future, and everything around. They are completely unfamiliar and fresh."

"In my opinion, the game "The Future You Choose" actually uses this kind of beginning, because the leader of the Resistance, Captain Lud, is not actually at the final time point, because we are still waiting for the door to be knocked. What happened after the impact, and at the same time, it is not standing in the past time node, because as early as 10 years ago, he had already started his own rebel activities."

"And the time node of Captain Ludd standing on the rooftop looking at the entire city is a landmark node in his life. This is not a linear time structure, but a cyclical time structure."

"Linear time will bring a sense of oppression, because you can clearly see the beginning and end, but cyclic time will relax this oppression, and bring a sense of helpless fate. Because you have no way of knowing this. Cycles and reincarnations, you don’t know when it will end, whether the end you thought was a new beginning."

"So you can see from the beginning. This game is full of metaphors. And similar metaphors will be repeated in future plots."

"Let's bring our attention to the end of the game again, because the whole process is paving the way for the ending. After understanding the ending, we will naturally understand the clues buried in the process."

"There are actually three parties in the ending of the game."

"The first party is the apparent victor. As the leader of the rebellion, Captain Ludd played a vital role in the process of overthrowing the Tenda Group. He was supported and admired by everyone. In the final battle. , He took the lead and rushed into the headquarters of Tenda Group first."

"But he did not achieve his goals. The reason why he rebelled against Tenda Group was because he believed that there was an incarnation of'evil' in this world, that is, the president of Tenda Group. He wanted to find the highest war criminal and bring him to justice. Judging him with the law, fairness, justice and truth, the whole world can be freed from the shadow of Tenda Group from then on."

"But he was out. The person in charge surnamed Wu told him that Tenda Group has never had a real president. Tenda Group is a decision-making community formed by all the responsible persons and artificial intelligence systems based on corporate interests."

"The reason why Captain Ludd finally fell into confusion on the rooftop is because a stylist person can be killed and judged, but how can an invisible system be killed and judged? He also gradually realized, Precisely because this is an invisible system, then he will definitely be resurrected in some way."

"Captain Ludd is the biggest winner on the surface, but in fact he is also the biggest loser."

"The second party is the entrepreneur who finally occupied the underground computer room of the Tenda Group and grabbed all the data and artificial intelligence systems in the hands of the Tenda Group."

"On the surface, he is the real winner because he inherited the most precious legacy of Tenda Group. As long as he possesses these data and intelligent systems, and by recruiting the original heads of Tenda Group, he can develop quickly and make his own The enterprise quickly replaced Tenda Group as the next real monopoly giant."

"His name and the name of the company are not stated in the game. This is because it is not important in the designer's attitude. He can be any person or any company."

"Even in the game, the entrepreneur deliberately expressed a feeling that things are getting worse. The entrepreneur said that Tenda Group did not put corporate security first in this decision-making system. It gave the Resistance and other interviews an opportunity to overthrow the Tenda Group."

"The entrepreneur said that he would not make the same mistake. It seemed to give people an illusion that he would replace Tenda Group as a permanent monopolist."

"But will the future really be what he wants?"

"Of course this is a relatively open end, the designer did not give a clear answer, but I think. The conclusion drawn after in-depth analysis must be negative."

"He is the biggest victor in the dark, but I don't think he is a real victory."

"The third party is Tenda Group. On the surface, Tenda Group is the biggest loser. It has already obtained the monopoly of the whole world, but because it did not put corporate security first in the decision-making system, it gave the rebels and The other chaebols were taken advantage of to be jointly overthrown."

"The headquarters of the Tenda Group was conquered, and the head of the Tenda Group committed suicide by surrendering to the enemy. "

"If the Tenda Group is one person, then his current fate can be said to be divided by five horses and cut through a thousand swords."

"But the question is, is the Tenda Group in the story really a concrete person, or an ordinary company? I don't think it is."

"The reason is simple. The person in charge surnamed Wu said that Tenda Group does not have a president at all. All decisions are actually made by all the persons in charge and the intelligent system. What does it represent? Is it everyone's opinion? No. It represents the will of enterprise development and the optimal solution for the entire enterprise."

"So the real Tenda Group, its will is intangible. The opinions of the person in charge and the AEEIS decision-making system, including those data and systems in the underground computer room, are nothing but the medium of this intangible will in reality. ."

"Please think about it, employees are part of the company, but if the company fires employees, will the company be affected, or even not exist? Is this a failure? Of course not."

"Similarly, UU reading www.uukānshu.com, whether it is responsible person, employee, headquarters building or computer room data, is to Tenda Group like ordinary employees to the company. Losing these does not actually affect the foundation of this intangible will."

"And this intangible will has long since entered a new company with the person in charge of the data and transfer of the computer room, and has replaced the original will of this company."

"So the biggest loser on the surface is actually the biggest winner."

"Because in this game, Tenda Group has never represented a certain person, a certain company or a certain entity. It is an invisible will and law. He will only go from one carrier to another, constantly Going through a process of rapid development, monopoly, and decline."

"This is what the game tells through the beginning: the cycle of despair where you can't see the beginning or the end, you can only stand on one of the nodes and overlook the city, but the more you look at it, the more confused you are."

"In this cycle, that invisible will is constantly resurrecting and resurrecting from the corpse. Whether it is Captain Lud or other rebels, or those big chaebols who think they have won, they are just hurried on this stage. Passersby."

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