Otherworldly Architect

Vol 3 Chapter 72: Master's malice

Listen to this speech, is it human?

Maybe, a little, a little bit harder!

Also have high expectations for players!

Players: "..."

Looking back suddenly, I finally understood the deep meaning of the leader's words.

Between the lines is a sentence: suffer :)

The devil is still the devil, it won't change because of the change of the game type, just cry honestly when you play his game and you're done...

Tens of thousands of Mingjiao believers in the sixth province have changed their names and signature files on this day.

For example, if the name contains "newcomer to the religion", "suffering rookie", etc., it means that Tutuoer is a Mingjiao.

If there are words such as "Lafayette", "Brother Persuade", "Block Mentor" in the signature file, then it must be ruthlessly abused by the first boss Sisyphus when playing Mortal Soul.

The teaching level of other games will give a kindergarten-like difficulty, allowing players to transition smoothly, and the final boss will rise to the maximum difficulty of this game;

But the mortal soul is very pure and unpretentious.

It comes up as the biggest difficulty of other games, and it can also get harder level by level...

In the week of the release of the Mortal Soul game, the major charts were reshuffled again.

At this time, its data is no longer the focus of attention, and players are asking major platforms—

"Why don't you make a game difficulty ranking?"

Yes, they just want a desperate cry for what has happened to them!

If there were a game difficulty ranking, Mortal Soul would definitely rank first, and it might get more votes than all the other games combined!

Because it is not only difficult, but also difficult and very reasonable, rare and quite fun.

While people suffer, they have to continue to take the initiative to suffer... This is the "masochism training simulator", that's right.

After the seventh day, the game videos related to the soul of mortal nature can finally be launched, and the eagerly awaited anchors have also started their own live broadcasts.

A short video became popular on the Internet in a short period of time!

This is a female anchor whose ID is "Xiao Xia". The video content includes the whole process of her getting through the second map of Mortal Soul.

Her skills are not very good, so she trembled and worked hard throughout the whole process. After stepping through almost all the traps in this map, she finally came to the BOSS.

Then she died more than 100 times on this boss.

Really over a hundred times!

These deaths were edited in the video, and played at several times the speed, you can see this girl die in various ways.

Some were hammered to death by the boss, some were pushed off a cliff by the boss and fell to their death, and some were tumbling, tumbling and falling to their death...

It has already been accelerated to play, but it still takes several minutes to play it, which is really appalling!

But that's not the point.

After consulting the experience of many people on the Internet, the female anchor learned a lesson and changed a set of equipment. After dozens of violent deaths, she finally passed this BOSS.

Here comes the point!

She broke down on the spot, crying hysterically and jumping in place!

The corpse of the boss had disappeared and melted into the darkness, but she still stepped on the ground relentlessly, beeping frantically at the same time—

"cnmcnmcnmcnmcnmcnm..."

The whole process is the same swear word, which is crazy mosaic by the game system.

...and once again proves that the essence of human beings is a repeater.

After calling for more than a minute, the female anchor finally calmed down a little, and there were a lot of snot and tears on her face.

Fortunately, it was in the Mortal Soul game, otherwise the makeup on his face would have been spent by now.

But seeing such a beautiful girl who is usually gentle and pleasant, forced by a game to blow her mind, still makes many players look straight.

Just this video, it became popular on the Internet overnight, and it went straight to the top of the hot search list!

The popularity of the female anchor that day also jumped to one of the best positions.

After following her Blue Star employees, she still hopes that her overnight popularity can make up for the trauma in her heart...

Unexpectedly, on the second night, the female anchor packed up again and began to broadcast the third big map of "Soul of Mortal" live.

Judging from the live broadcast, her mood was relatively stable, she was still a pretty and lovely girl, and she couldn't see that her mentality had exploded at all.

In the live broadcast room, many viewers are also swiping: "6666666 psychological quality has passed the test!"

The anchor opened the mirror silently and entered the mortal soul.

While waiting for the opening Blue Star LOGO to pass, she said in a hoarse voice: "Many people asked me why I didn't give up the tour. Let me tell you, there is no abandonment of the tour, and it is impossible to give up in this life. Lost the Blue Star game. Don't look at me crying so hard, but I actually had a lot of fun playing..."

Audience: "..." Quite. open. Heart. of?

Facts have once again proved that the game of Mortal Soul is poisonous.

Because the hostess was really unable to stop, she couldn't help but continue to play Mortal Soul even when she was not in the live broadcast, and then she simply started a 12-hour live broadcast game time a day.

This game can't be stopped once you start playing, you can feel yourself leveling up every minute!

A few days later, even such a good female anchor already has good skills, and can break the trap that has been seen once, and can also beat a boss within 100 hands.

...until she met the final boss "The Body of the Outer God Emmanuel".

finally--

"cnm!!!!cnmcnmcnmcnmcnm..."

The essence of human beings is still a repeater.

In the same live broadcast, Miss Juliet's gameplay is very different.

Get out when you find it strange, and silently change a path when you are trapped in a trap, which is very Buddhist.

He also euphemistically said: "I am a drama party. When I played Minecraft, everyone knew that I am known for my IQ, and I am not the kind of player who specializes in fighting. So, this time I will bring It's enough for everyone to watch the plot and the scenery in Soul of Mortal Nature."

In this way, the Buddhist Juliet will still look up at the ceiling and become speechless.

Because some traps are really well-versed in psychology!

A player who was complacent because he avoided the Rolling Stone one second ago, will find that the Rolling Stone has rolled back in the next second with a dazed expression, and he will stick himself into a powder by pointing at his back.

This kind of life's ups and downs makes people want to die.

In the official forum of Blue Star, other games are of the same style, while the forum of "Soul of Mortal" is of a completely different style.

In those days, someone posted on the forum, saying that Blue Star's Chief Master Ming could not make a game of high difficulty, and the analysis was well-founded.

But now, this post has also been pulled out and "whip corpse".

【It's you! ! It turns out that you are the culprit! ! ! The sect master did a good job at Blue Star Doom, so why did you provoke him? ! ! ! ! 】

[God, the sect leader can't make it really difficult, you say it again in front of me? If I don't beat you all over the place, I'll take your surname. 】

Soon, players summed up the most representative "sufferings" in the soul of mortal nature.

They divided the game into three parts -

The first is "the mercy of the leader":

There are still a lot of practical props in this game, there are supplies in the treasure chest, and there is always an artifact in the temple of each map;

The player comes with five blood bottles to use as soon as they are born, and they are automatically filled every time they return to the camp.

These details, which are different from other games, sometimes make players feel very conscientious.

Of course, this is the only mercy the leader has...

The second part is magical, called "the leader's conspiracy".

Because there are some really annoying things in this game.

For example, the "treasure box monster", before meeting it, no one thought that something that looked like a treasure box could turn into a monster, and then bite you back and kill you.

For example, "camouflage the floor", as the name suggests, refers to what looks like a floor, but in fact, if you step on it, you will fall into the swamp... Then you need to start all over the map, and you will drown if you are not careful.

Another example is the most classic BOSS "Sisyphus", which starts by squatting on top of the player's head. As long as the player walks to the position, he will suddenly jump down and stab the player.

But the reason these things are called "conspiracies" is because they are first sight kills.

That is to say, players are generally only trapped once. After being resurrected, everyone can remember that they have killed themselves once here, and they will not suffer from this again.

But there is a third part of the game called "The Master's Malice".

There are some things that players can’t handle no matter how many times they experience it. For example, the battle of the final boss “The Body of the Outer God Emanuel” is the only battle that cannot be skipped or tricked in the entire game process, and the difficulty is explosive.

If the conspiracy is the kind that secretly wants to scare the player; then this maliciousness is equivalent to a strong man walking towards you and slamming his fists when he rides on you.

Another example is the hidden plot content of this game.

Those NPCs are people who live in darkness all year round, but they all yearn for the light brought by the gods;

They all have valuable humanity, and they sacrificed their souls for others to continue lighting up the fire, but in the end they inevitably degenerated into monsters and went directly to the opposite of the protagonist.

Players also have to deal with these "shells" by hand!

The remnants of these people will also become game currency, and they will always accompany the protagonist and help him upgrade the character level.

When a mentor NPC who taught player skills eventually became part of the protagonist's strength, many people were silent.

The more players go through the plot, the more they advance the timeline in the game, and the souls of these NPCs will be exhausted one by one... One by one, they will become empty "shell" monsters.

Players: QAQ!

This is more than the maliciousness of the game, it is simply the maliciousness of the chief designer, and the maliciousness of the big universe!

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