Otherworldly Architect

Vol 3 Chapter 86: Soul game

In fact, the layman is watching the fun, and the expert is watching the doorway.

Just like many people think that the success of "Soul of Mortal" lies in its high difficulty; and the popularity of "Iwannagohome" may also be because it is too difficult.

But in fact, insiders can see that the design of traps and levels in "Iwannagohome" is wild, full of imagination, and there is no lack of executive power to transform imagination into reality.

Difficulty alone, it cannot be so successful!

What makes "Iwannagohome" a real success is the dramatic viewing feature that has anchors jumping into the pits one by one.

It's like a pre-programmed comedy, waiting for all kinds of actors to audition - the right person will naturally perform the right program effect, making the audience laugh.

It is said that such screenwriting skills are already available but not sought after!

The chief designer of Tulong Baodao Studio is a black hand behind the scenes. After carefully planning these programs, he watched the anchor and the audience fall into his five-fingered mountain one by one.

He is the biggest winner.

The power of "Ghost Talent" is truly terrifying.

In this world, there are still many people who cannot understand this truth, and are learning the superficial things.

Just like Tingxi Studio, working overtime urgently, a new side-scrolling game has been released.

—I heard that they were forced by performance appraisal, they have completely abandoned the past shift arrangement, and now they are about to go to three shifts.

The computer is never turned off. When the last person takes a break from get off work, the next person immediately gets on top and continues to develop the game seamlessly.

Such high-intensity work allowed them to develop a new side-scrolling game in about the same time.

And Tingxi's new game, in terms of style, is quite similar to "Iwannagohome".

It's a pity that "painting the skin of a tiger is difficult to paint the bones", after all, it is only similar in shape but not in spirit.

Their game, in essence, is still a regular game of fighting monsters and breaking through levels. There are not many new ideas, and there are not many highlights in the production.

Even the propaganda people can't find a gimmick for this kind of small game that was made out.

The result of going online in a hurry is that it sinks to the bottom silently, without even a splash of water.

The heat from the old game "Grip of the Empire" has finally been exhausted - Internet users in the interstellar age are quite forgetful, and no one will remember a studio that doesn't matter.

Zhu Wenshu originally thought it would be hard to be scolded by players.

I never imagined that what was even more difficult was the feeling of being ignored and left out.

He is now in the game world, and it seems that he doesn't even have a name.

Similar to the situation of Tingxi Studio, there are many small studios.

Even within Cruise Capital, the project team in the same situation is almost cold - they have certain channel resources, but they did not lose too much.

But all of these follow-up games, although the subject matter is different, have the same game feature: difficulty.

When many games are recommended on the platform, they can't wait to use a loudspeaker to announce to the world:

"It's hard for me! It's really hard! Beating a boss can kill hundreds of times, maybe even harder than "Soul of Mortal"!"

But for any game like this, Blue Star's "Soul of Mortal Nature" must be mentioned when promoting it.

-Everyone knows that "Soul of Mortal" is the originator of this kind of game, so that everyone calls this kind of difficult game a "soul game".

There is no need for a catchy name, just say "like a soul", and people can immediately understand what the characteristics of this game are.

There are many large-scale games that have already launched the slogan of "transcending the soul of mortal nature".

If what the media says is the truth, then the game industry will produce a "soul game" that "transcends the soul" every day, and it is estimated that all players will be tortured to death.

...Unfortunately, it never appeared.

There has never been a game that truly surpassed Mortal Soul.

No matter in terms of sales data or player reputation, "Soul of Mortal" is still high, sitting at the top of the list, waiting for the successors to continue to challenge.

Moreover, there are really players who have made similar emojis.

I took a screenshot from the movie and turned face P into the smiling face of Mingyan’s avatar—

It became the big boss of Ming Dynasty, very cool and arrogant sitting on his throne, with a gorgeous scepter next to the throne.

On the other hand, the big boss wears a huge emerald ring on his left hand, and wears a delicate crown on his head casually, looking sideways out of the screen.

Arrogance has substance.

It is also accompanied by the text: [Mortal! Come and challenge the **** of games! 】

And this little game called "Iwannagohome" by Dragon Slayer is probably the closest work to the throne in "soul games".

It never occurred to me that the true meaning of "soul game" could finally be obtained from such a small game.

Someone said: [It is very small, but its design is so delicate that it can be compared with the soul of mortal nature! 】

[As expected of the genius designer of the Dragon Slayer Sword, in just a few months of work, he can see through the design of the mortal soul. Also from a completely different angle, let's revisit the aesthetics of level design. 】

Before and after the launch of the mini-game, the popularity of the mini-game rose very fast because of the traffic brought by the anchor.

Among the various player groups, many people may not have played the game yet, but they clicked into the live broadcast room first, or simply watched the recorded video.

Whether it is "Miss Juliet" or the technical anchor "Yao Lingmeng", their recorded videos are quite popular, and now they have reached 100 million views on the entire Internet.

Especially Comrade Juliet, who was also willing to admit defeat, put on a maid outfit and started the live broadcast the next day.

The audience were either laughing and laughing, or they were dazzled.

Many people are three or four videos, and they can't help but give it to their friends.

I don't know when, the chief designer of Tulong Baodao has also quietly gained fans in the player group.

His fans are not as enthusiastic and cohesive as Blue Star's "Little Stars", but they are distributed all over the Sixth Star Province.

- It is said that the content of local tyrants is very high!

When chatting in the group, everyone really has villas, cruise ships, and private jets, and their assets are several hundred million.

Because the genius of the Dragon Slayer Sword has never shown his face, not even his name.

Therefore, fans directly call him "Ghost Talent" and will use the LOGO of Tulong Baodao to represent him.

Some people play "Idle Heroes" a lot, and like to use the image of the knife wizard to imply this ghost.

Soon, someone else made a ghost version of the emoji.

The same screenshot was taken from the blockbuster, but the image of a demon was used.

With huge black bat wings, the demon is politely dressed in a human suit with a mask on his face, suggesting his mysterious identity.

Originally, there was a sword-shaped badge on his chest, which was turned into the LOGO of Tulong Baodao Studio - Tulongdao.

This scene seems to have some kind of magic power. At first glance, it makes people feel shocked, and they subconsciously feel: This is an evil big devil!

On this picture, there is also a text saying: [Mortal! Don't look directly at the devil! 】

The netizens in the interstellar era are really talented, and I clearly learned this early in the morning.

As early as when "Minecraft" was just born, a group of players were able to make "Paradise City" in it.

And now that Bluestar Studio has taken shape, there are countless works like this on the Internet.

On some video sites, everyone has formed a tacit understanding:

One week after Bluestar Studio released the game, the entire website must be slaughtered by related submissions!

Blue Star Doomsday is on sale, that is Russell + Lewis to join hands with Tuban;

The soul of mortal **** is released, that is, the big bosses such as Lafayette and so on will come together to dominate the list.

In addition to games, there are also videos on the Blue Star Carnival that will jump to the top of the rankings.

And every time this happens, all other related content will have a surge in traffic at the same time.

For example, Comrade Varian Wrynn likes to send Blue Star's press secretary Sisi's underwear photos.

For another example, some Mingjiao fans like to be a mix-up of the leader.

—Well, that’s right, Ming Yan was mixed and cut every day!

Throughout Ming Yan's appearances, they are basically online, and they also use virtual images.

In terms of mystery, he is actually not much worse than the mysterious God of Wealth in the Tulong Baodao studio.

Therefore, his material is not much, only a few speeches at the carnival, and a few shots of him captured by the news media offline.

Mixed editing for Mingyan, in fact, 70% of the space is mixing multiple of his games.

However, the game screen is super cool and super burning, and the force of the entire video suddenly soars to the cloud.

I saw Mingyan smiling slightly in the interview camera: "...The new game will be a story that happened on Blue Star."

In an instant, an azure planet appeared in front of everyone.

From the cloudy atmosphere, to the towering mountains, the majestic ocean, to the lush city ruins, to the dark and terrifying underground...

It is the shot in a promotional film of "Blue Star Doomsday".

The chief designer is like a god. With a wave of his hand, he has created such a brilliant and beautiful place.

Ming Yan said: "The new story takes place in a dark world."

Then came the dark world in "Soul of Mortal", which is full of eerie monsters and people who are self-improving.

Ming Yan said: “…We have high expectations for our players.”

As soon as the camera turned, the grand occasion of the Blue Star Carnival appeared.

Countless players are looking forward to the designers on the big stage. They laughed and cried with the pictures on the big screen, shouting and dancing.

A pair of raised hands, shouting like a fanatical believer.

Ming Yan said: "League of Legends is about to usher in its third season..."

Immediately afterwards, there was the scene of the League of Legends Season 3 finals.

The crowd was like a sea, all cheering to the two teams on the stage - and the top game masters of the two teams were looking up at the trophy on the stage.

The trophy was bright and golden, like a golden dream within reach.

The voice of the commentary seems to run through the screen:

"Climb over this mountain and they'll hear your story!!"

At the end of the screen, there is also a speech made by Ming Yan offline.

He faced the camera and smiled slightly: "Thank you for liking my game."

As soon as the voice fell, the shocking game logos jumped out immediately.

"Minecraft", "League of Legends", "Blue Star Doom", "Mortal Soul"...

Finally, the general LOGO of Bluestar Studio was finalized.

The screen went black, and finally a small line appeared:

[I would like to dedicate this film to the **** of game design. Thanks for the game. —by a devout believer]

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