According to the description of the Night Son, what has been changed is far more than just attack and defense. They conducted some fighting experiments during my absence. Several players practiced fighting with each other. They experimented with attribute changes for a while. What they found was that the negative attributes caused by injuries were strengthened.

In the previous leveling teams, a large group of attacking professions often entrained a priest-like profession with a certain attack power and auxiliary effect, which means that they basically did not pay attention to medical treatment and protection. Injury does not affect your exercise anyway. As long as you don't hang up, you don't need treatment. If it doesn't work, you can take medicine. However, because "Zero" is different from ordinary games, things here are more expensive, so there are not many things to take medicine and leveling like in other games. But now it doesn't work to practice taking medicine.

The new setting has made a lot of inclination for auxiliary and medical occupations, and allows non-combat professional players to practice with the group as a medical teacher. This modification undoubtedly brings the largest proportion of non-combat players in the world of "Zero" into the combat professional sequence, increasing the expansion of the game. I am afraid that it is impossible to singlehandedly create the monster area in the future. If there is no medical profession, once injured in the battle, it will be completely finished. Jibei Yaer used the phone to understand with friends he knew that in the future, medicines are basically chronic medicines, and all medicines for blood and wound healing have time limits. After the doctor's professional birth, the length can be 12 hours, and the shortness can be 1 minute. Medicine will fail. Don't expect to use medicine to heal injuries without bringing the doctor into the team. Priest occupations will only be effective for external injuries in the future, and the characters in the game will also become sick in the future. The newly opened virus system of the game has already performed a publicity performance last time. Most parts of the world have suffered disasters. Viruses often appear, and the doctor department is the only professional series that can treat this thing.

After explaining the medical attribute change, the Night’s Son said to me: "Purple Moon, look at the attribute of your weapon."

I looked at the eternal attribute in confusion, and it turned out Significant changes were found. The item of attack power in the attribute is gone, and it is replaced by an attribute called damage level. The eternal damage level is: "Growth Taboo Divine Item". Behind the attack power should be the attribute of the weapon level. The attribute of Divine Item was originally the attribute of the weapon level. Now it seems that the weapon level and attack power have been combined into one attribute, and they are written in logo text instead of numbers.

There is a question mark behind the Taboo Divine Item, which seems to be clickable. I reached out and clicked, and a help menu popped up. The menu first says that this is a help that has just been upgraded. After reading this time, the greeting will disappear. You can check the system bulletin area in any city if you need it in the future. You will no longer be able to use this help system in the wild. The content of this help is a description of the equipment level. In the future, the equipped attributes will not use numbers, but directly mark the attributes such as excellent, good, and pass just like school work reforms. There is no specific classification standard, and only the attribute level is directly marked in plain and easy-to-understand language.

The lowest level of equipment is called junk equipment, and you don’t need to explain what it means. This level of equipment is completely without attached attributes, the basic performance is very poor equipment. This type of equipment will account for 15% of the total equipment, and is generally the main equipment for players before level 150. At this stage, players can upgrade relatively quickly, and it’s useless to have good equipment. Anyway, they won’t be used anymore.

The above garbage equipment is simplified equipment. This level of equipment will be the main equipment for low-end players and can meet the basic needs of low-end players. This type of equipment accounts for about 15% of the total equipment, and the attributes are not high.

Simplified equipment is the standard equipment, the equipment of this level is like its level name, it is really standardized. This type of equipment accounts for 50% of the total equipment. Almost all attributes are mediocre equipment. Simply put, it is just enough, and it won't have amazing performance and it won't be too bad. Starting from this level, a complete set of equipment will appear. Generally, the suit will have some additional attributes.

Above the standard equipment is elite equipment. This level has entered the mid-to-high-end field, and from this level, there will be growth equipment, that is, the type where the user is stronger, the stronger it is. However, although this level is mid-to-high-end equipment, there are still a lot of them, accounting for about 10% of the total.

The equipment above the elite equipment starts to be called weapons. From junk equipment to elite equipment, all equipment accounts for 90% of the total, and the major category of weapons only accounts for 10%. You can imagine the preciousness of the device.

Equipment and equipment are also divided into sub-categories, and all equipment of this level has attributes, but there are some differences.

The lowest is called the residual device, which means the damaged or failed device. Remnant weapons account for about 7% of all equipment, which means that most of the weapons in this category are remnant weapons. However, although it is said to be incomplete, it is also exciting to be able to get it. In other words, it is only 7% of rare items.

Complete devices that are higher level than residual devices, this category is the finished device. The finished product generally has at least three to five additional attributes, and the basic attributes are not bad. The number of finishers is about 2% of the total amount of all equipment, which is basically a rarer type. However, most of this type of equipment are quite powerful weapons. As long as the backbone of the guild can get such a thing, it is enough to show off.

There are 5 levels above the complete weapon, namely Sharp Weapon, Famous Weapon, Murder Weapon, Divine Item and Taboo Divine Item. At the end of the first stage, 99% of the total equipment is occupied, that is to say, the remaining Level 5 together account for 1% of the total equipment. Subdivide this 1% into 100 parts, of which 60 parts are sharp weapons, 30 parts are famous weapons, 9 parts are murder weapons, and only 1 part is Divine Item. Taboo Divine Item is not included in this ratio, because the total number of this level equipment does not exceed 20, and it is also distributed around the world, which belongs to the rare item in the rare item.

Regarding the category of growth type, the system description shows that this is not a special category. Items of any level have growth type equipment. Equipment with this attribute will have this name before the level. If there is none, don't add it. General growth equipment can be added to other abilities that are Level 1 higher than yourself. For example, a piece of standard equipment, if it is a growth type equipment, after it grows, it can reach the equivalent to elite equipment ability, but the level shows only the level of standard equipment.

The only equipment I have is the eternal Divine Item in my hand. The level of the magic dragon suit is the Divine Item suit, which is slightly more powerful than the general Divine Item, but not as good as the Divine Item taboo.

Night Son estimated that I have probably read the attributes and explained to me: "The basic attributes of attack and defense are now integrated into the level. You can see the general attribute level but there is no specific number. What kind of revenge magic or special damage can only be seen in the category display, but there is no specific level. Like my wand, I just write black magic damage, and I don’t know how much."

Jibejar said: "The mage is so professional that there is no attack power display in the warrior series, which is really terrible."

Archer MM Adpana said to me: "We killed when you were away just now. There are a few monsters. The current monsters don’t show anything. You don’t know what level the opponent is. Unless you have seen similar species, you can’t judge the opponent’s level at all."

"I guess the system did not cancel the monster level, but hide the level. Purple Moon, you go and try to play a monster, isn't your star pupil claiming to be able to see each other’s attributes?"

"Then I’ll try."

There are so many monsters in the forest. We just went out for a few minutes and ran into a monster we didn’t recognize. Before I got there, it rushed towards us. This little thing moves very fast, but if you don't hit it, it's over in a few strokes. Star pupil is indeed an attribute, but it is not the same as before.

On the monster attribute, there are only three areas and a monster name displayed. The name of this monster is the forest badger. The title of the area below the name is the monster standard, and the content displayed is "Insignificant Little Monster". The lower area shows rows of horizontal lines, and the attribute ruler is written on the title. The length of the line probably represents the attribute, but there is no specific number display. There is a text in front of each line to indicate what attribute the line represents. The speed bar of the devil badger is relatively long, the attack and defense are very short, and the other attributes are general. The bottom area title is special ability, and this little fellow only has two special abilities, one is poisonous, the other is digging.

I reported the attribute to them. Everyone thinks that the system may have cancelled the monster level, but the monster standard shows that there is something wrong with it. I played a few other monsters, and the results showed that one in the standard column was "irrelevant" and the other was "slightly dangerous". Necessities that show slight danger are more difficult to deal with.

Suddenly the Night’s Son thought that maybe the monster standard is for individuals. He borrowed my star pupils and made some strange things. Among them are the three that I killed. At first, the devil badger I showed is irrelevant, but the display that the night child took with the star pupils to see was "a certain danger". The monster that I killed later showed that it didn't matter what he saw was still dangerous, while the display he saw that showed slight danger on my side was "highly dangerous."

Later we ran into a worm-like creature with fangs, and what the Night Son saw turned out to be "possibly fatal." I took back the ring and hit this insect again, which showed that it was dangerous. Obviously, the attribute display is for the individual. The same kind of monster may be common to me, but fatal to others.

Gibejar looked at my ring and seemed to want to try it, but she didn't say anything. It's also a Divine Item, and others are not embarrassed to borrow it casually. Of course I will not take the initiative to give her, we are not acquaintances, we still have to guard against it.

The Son of Night said to me: "The changes that can be felt at the moment are about these. System says there are a lot of changes, but we can’t feel it. Anyway, it doesn’t affect our tasks. Just ignore it for the time being."

Jibei Yaer immediately intervened and said: "Then Purple Moon, do you agree with our request?"

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"What is the requirement?"

"Help us do the task."

" Oh, it’s the mission to get a treasure in a temple, right?"

Gibejard said: "Our guild is one of the larger guilds in France. We are in our own The guilds are all backbones, and the battle strengths are all top-notch. Originally we thought that the five of us should be able to go to the temple, but after we came in, we found that the actual situation is very different from what we imagined. If you help We, we may not be able to complete the task."

"What is your task?" I am not that absolutely does not have interest in their task, but it depends on whether I have time.

As soon as I asked the content, Jibejar knew there was a way. She happily explained: "The task was received by Santa Maffeina. It was originally a transfer task for her, but Later, branch missions appeared, in which the serial missions can get a piece of equipment for guild warfare. Since you are also the guild leader, you should know how valuable the equipment for cultivation warfare is. And this time, you only need to bring this equipment back. , In addition to the equipment itself can be used as a reward, you can also get extra rewards from the European Light God Palace. We don’t want to let these rewards go to nothing."

Santa Mafianna also said: "Actually I personally The job transfer task of ”has also been mixed in. If I can’t finish it, I won’t be able to get the dual-class reward. In this game, dual-class is simply the biggest advantage, I can’t give up. Please help us."

< p>"Do you know how to get to the temple?" This is what I care about most. If you don't know the road, finding a ruined temple in the forest is not much different from finding a needle in a haystack.

Laud holding his Holy Swordsman long sword, said in a voice like a crow: "We know that the temple is located in the mysterious magic forest in the big forest, but we don’t know where this forest is Where, I don’t know where the temple is in the forest. We don’t even know where we are now."

The contract Goddess, who has not spoken, suddenly asked: "You said that temple In the mysterious magic forest? Are you going to the pagan temple?"

"The pagan temple?" I looked towards Jibeyal in surprise. "Are you going to a pagan temple?"

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Machine Poisoned, both the anti-virus software and the restore wizard were killed, and the system was rebuilt, which took a lot of time. There are 4,000 in this chapter, with 8,000 remaining.

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