The attributes obtained by strengthening are still random, and the randomly obtained values ​​​​have different levels from Bronze Star to Venus. Finally, each piece of equipment can be inlaid with 5 runes.

Runes can only be purchased from the system mall, and five runes can be synthesized and upgraded once. A top-level rune is worth more than 10,000, and a character's equipment can cost tens of millions in cash.

Finally, when it comes to Laibaobao, the top few wealthy players in many districts are almost all people who have spent more than tens of millions on mobile phone calls, and such people can really defeat one against a hundred.

Wang Dian was once called to help by the leader of a gang. More than 100 people from a gang were PKing a player in the jungle. This player killed more than 100 people from Wang Dian's gang.

Subsequently, more than a hundred people in the entire gang directly deleted the game and stopped playing it. The sentence No Journey to the West After Bones became the summary of God of War.

In this extremely money-making environment, online games have really become a taboo for everyone. No one will play online games anymore because they are too money-making.

The only game that can be regarded as not very expensive for retirement is Fantasy Westward Journey. However, due to the continuous interference of policies, this game has more and more restrictions.

It is impossible to catch up with those krypton gold bosses by relying on hard work, and the gaming experience has become extremely poor. Many people have started to make money in the five-game mode.

It can be said that the game Fantasy is now a group of elderly players who are selling crazy liver resources to another group of rich players. The two have a clear division of labor and clear hierarchy.

To a large extent, the emergence of League of Legends can be regarded as saving online games. Without the emergence of League of Legends, it is estimated that a large number of people will eventually quit gaming completely.

After all, if you don’t have money, you can play with your mother!

As a competitive game, League of Legends does not require you to have money. You can have fun playing without money. Due to the constraints of this era, Wang Dian does not know much about computers.

Therefore, we could only create a textured turn-based Q-version game based on Fantasy Westward Journey, but Wang Dian was not willing to just copy Fantasy Westward Journey.

Wang Dian wants to be a game designer for a while, and he wants to incorporate a lot of the best selling points of other online games!

The game background Wangdian still uses the background of Fantasy Westward Journey, which is mainly based on Journey to the West, but it is integrated into the prehistoric system and a large number of fairy stories are added to connect them together.

Wang Dian is not good at writing scripts, but that doesn't mean Wang Dian can't talk nonsense. Wang Dian gives the general direction and system, and then leaves it to Chen Wenhao.

Professional sects Wang Dian originally planned to adopt the twelve sects from Fantasy Westward Journey, but suddenly Wang Dian felt that such a division of professions was too obvious and single and boring.

Wang Dian changed hands and introduced the professional setting of MapleStory. Based on the twelve sects, each sect has three branches for the second and third turns, so there are thirty-six professions.

The rough classification of professions is focused on output, management, and gangsters. Output simply means high burst or high damage, but squishy ones die easily, and treatment is an auxiliary profession.

The bastard is the sum total, it can be a human shield, it can be half-auxiliary and half-output, it can also be harassment and continuous damage, or it can be other kinds of occupations.

After deciding on the career direction, Wang Dian started to work on attributes. The attribute values ​​​​of each game are different, but the core ones are nothing more than HP value, MP value, attack power, etc.

As the basic attributes of Fantasy Westward Journey are strength, agility, physical fitness, magic power, and endurance, Wang Dian looked at them and felt that they were still monotonous.

He directly took out the talent tree system of Journey of Exile, using the three races of humans, gods, and monsters as the three starting points, and then created a huge talent network.

Each time you advance to a level, you will get one talent point, and the talent points can be used to add some talents. Talents are related to each other. If you want to get a big increase in attribute talents, you have to click all the way.

And everyone has a different understanding of their own profession. If you add different points, you can get a different experience, and there are even countless combinations, so that even the same profession is completely different.

After figuring out the attributes, Wang Dian began to think about equipment. The equipment in Fantasy Westward Journey is actually very monotonous. The equipment is the same from level 0 to level 90, and there is nothing special at all.

The only special possibility is the difference in attribute values. Wangdian directly uses Dark Destruction as a reference template and divides the equipment into four types: common, rare, artifact, and exclusive.

The common ones are similar to fantasy equipment, the rare ones have special entries, and the artifacts have more special entries, such as exclusive entries for increasing skill levels.

The final exclusive is the extremely rare exclusive equipment that can only be dropped by the limited BOSS in each region. These exclusive equipment have powerful attributes that are stronger than ordinary artifacts.

However, some artifacts with extremely high-quality entry attributes will still be stronger than exclusive ones. The point of creating equipment has been changed to strengthening and refining that exist in other games.

Regarding the monster encounter mode, Fantasy Westward Journey has two modes: clear monsters and dark monsters. The clear monsters can only be found in the Big Wild Goose Pagoda. Wang Dian felt that it was boring to have them in all wild maps.

Moreover, both the clear monster and dark monster modes are available together. On any wild map, you can enter the battle without encountering the clear monster while wandering around.

And if you directly encounter a clear monster, you will directly enter the battle. Of course, if you don't want to encounter a monster, you can't touch either the clear monster or the dark monster when the demon-catching incense is lit.

Wang Dian suddenly thought of a setting in QQ Wonderland and added it. When a hundred monsters of a certain type in an area are killed, a lord monster will appear.

All profits gained from killing lord monsters are doubled, and there is a chance to obtain exclusive equipment. This adds a monster grabbing setting to this game. If there is monster grabbing, will there be less PK?

Wang Dian quickly thought of the camp confrontation in Datang Wushuang and the camp confrontation in World of Warcraft, and backhand Wang Dian set the three clans to oppose each other.

All daily tasks such as division, digging away, sealing demons, catching ghosts, guarding escorts, running merchants, etc. have been added to the camp division. People from different camps can get rewards for killing other camps.

Stimulating PK can make the game more fun, but someone also needs to designate some areas as PK venues and some as non-PK scenes. Otherwise, if there are PKs everywhere, how can the game be played normally?

After all, there is always a group of players who don't like PK at all. Wang Dian even thought of lone wolf players, so he came up with a setting where five babies can be summoned in a single player situation.

However, one person cannot obtain the blessing of the formation, and the effect of the blessing of the formation is greatly improved by the king point. Even if there is no formation, five people can still get an increase in income to stimulate the team formation.

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