The Creator of the Second Dimension

Chapter 380: . Brand new game type

   "Your workstation is here, right from today you will be a member of Hatsune Game."

   Holofer pointed to the corner of the office and said to Gao Yingqi.

   He himself is a few years older than Gao Yingqi, but in Gao Yingqi's view, Holofer is a predecessor in the industry, an existence that he needs to look up to, and his eyes can't help but give a sense of respect.

   "Okay, thank you boss."

   Gao Yingqi then led the computer, fiddled with everything, sitting in the position, still a little dreamy.

   After waiting for less than a week, he received a call from Hatsune Games, inviting him to join the company.

Since he had no other job, Gao Yingqi took a plane to Ningjiang the next day and participated in the interview. It was soon decided. In mid-November, Gao Yingqi joined Hatsune Games and became a member of the game development department. Production staff.

From a serious position, Gao Yingqi belongs to the level planning of the design department and is mainly responsible for the process design of the game. Obviously, although his work has extremely high popularity, it is impossible to directly let him lead a game as soon as he enters the company. .

   "Hello, this is Xu Liang from the design department. Are you Gao Yingqi, the designer of the Moon Temple?"

   As soon as Gao Yingqi sat down, a young man at the desk next door poked his head over.

"Yeah that's right."

   Gao Yingqi nodded.

"Wow, I played that map too. It's very interesting. The design of many places can see the author's intentions, and the guidance of the players is also done well. I thought it was the plan of which company to test the water. "

   Gao Yingqi was a little embarrassed by his praise, and smiled shyly.

   "Where do you live now, have you found a house?"

   Xu Liang probably heard that Gao Yingqi is not from Ningjiang, so he asked enthusiastically.

   "I rented a single room in a nearby community, and I rode here for about ten minutes."

   Gao Yingqi started to find a house after passing the interview, and finally decided to locate in a community near Ningjiang High-tech Development Zone.

   "It's Gaoxin Xinyuan. Many people in our company buy houses there. Well, there are many renters."

   Xu Liang immediately mentioned the area where Gao Yingqi rented a house. He seemed to be very familiar with the neighborhood. He seemed familiar, and said again.

   "Let’s have lunch together later, you just came, I will take you to meet a colleague."

   "Ah, um, good, good."

   Gao Yingqi nodded and said, it was the first time he felt this kind of enthusiasm among colleagues.

  ......

   It took a few days to get acquainted with the work. In late November, Gao Yingqi was finally able to attend the production meeting.

The production process of a new game of Hatsune Games is like this. First, Xu Rui or Holofei put forward the original case. After the exchanges between the heads of several departments, the possibility of the original case was determined. After the finalization, it was between various departments. s meeting.

   The game design department does the most work in the initial stage, because they are the designers. They have to determine the game play, design mechanism, feedback mechanism, etc. During the period, for some uncertain new functions, they will contact the development department and the numerical department for testing and communication.

   During this period, the development department will also carry out the underlying structure of the game. When the main body of the design department is almost done, the numerical department will work. If the designer is qualitative, then the numerical department will quantify the game.

After the work of the design and numerical department is completed, the game is actually "playable" on paper. In the past, the desktop RPG was actually a game with only design and numerical values. All the graphics and the calculation of damage events were completed by humans. For video games, this process is just handed over to the computer to complete the realization.

   is followed by art, development, testing, etc. Depending on the company, the progress of each link is different. For example, some companies will advance the art, and some companies will first make the demo, and then carefully refine the values.

   Gao Yingqi attended the meeting of the design department.

   This means that the new work of Hatsune Game has been completed in the conceptual design stage.

   Gao Yingqi is sitting in the conference room. Although he is not the youngest, the seniors are sitting around him. He dare not make a loud noise.

   If you can hold a meeting of the design department now, then this new game should have been conceived as early as three months, or even four months ago?

   Gao Yingqi thought secretly in his heart, judging from the development progress of "Breath of the Wild", the preparatory time for this new work is much longer.

   During this period, Hatsune Games did not even reveal a word.

   This makes Gao Yingqi very curious.

   He was a little excited. He was the first person to be able to see the new Hatsune game. Under this kind of occasion, he really felt like joining the game industry.

After waiting for a while, Gao Yingqi saw Xu Rui and Holofei walking into the meeting room. This was the second time he saw Xu Rui since the interview. This man who has created countless legends in the Chinese animation and game circles, Xu Rui He looks very young, but in fact he is less than thirty years old. It doesn't feel overwhelming. On the contrary, it makes people feel gentle and elegant, with a sense of confidence in his eyes.

   In contrast, Holofer was slightly gloomy, with a capable breath, quite a bit of a mad scientist's texture.

   "Everyone, the next game Hatsune Games will make is a type of game that does not currently exist on the market."

   Xu Rui's first sentence surprised everyone including Gao Yingqi.

  A game type that does not exist on the market?

   This is more than just a new game. Is Xu Rui trying to create a new game format?

   "Of course, from the perspective of gameplay, this may not be uncommon, but this type of game is unprecedented."

   Holofer added another sentence, which made Gao Yingqi understand a little bit. It seems that this new game is an innovation in the existing game types, such as adding action elements to the RPG game to become ARPG.

   Nevertheless, UU reading www. uukanshu.com Gao Yingqi was also looking forward to it. He looked at the slide while listening to Xu Rui's explanation.

"The basic type of our game is action, with a simple plot. The core gameplay of the game is to fight against huge monsters. At the same time, it can support the connection with friends. In short, this is a common way to encourage connection. Fighting action game."

   Following Xu Rui's words, the slide also switched to a picture.

This is a picture of a strong man wearing fur and metal clothes and holding a huge broad-bladed sword. Opposite the man, his whole body is covered with scarlet scales and his mouth is open. There was sparks in the double-winged flying dragon, and he was about to attack the man.

   Just seeing this picture, you can feel a sense of wildness and freedom. This moving scene of fighting with huge monsters with mortal bodies shocked Gao Yingqi's heart.

   Originally heard of fighting monsters, he looked at Holofer subconsciously, thinking it would be an indescribable existence, but now it seems that the monster Xu Rui is referring to should be a huge beast that does not exist in reality.

   Wielding a huge weapon, he fought with the giant dragon at close range in the wilderness. This interweaving of blood and fire made Gao Yingqi's blood boil with enthusiasm.

   Below this conceptual design, is the name of this new work, which is simple and reveals the content.

monster hunter.

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