The Fantasy Entertainment Empire

Chapter 270: Monument to look up

? The development of "Taiwu 2" has come to an end. All the content to be produced has been launched, including the online version.

Of course, this does not mean that the employees of the project team did nothing. The maintenance of the game itself must be done, and at the same time, the game will gradually need to be iterative in the future.

For example, in the design of some exercises, there may be some balance problems to be solved; for example, adding some equipment, adding some appearance...

It is a bug, it seems that there are very few at present, this is the power of the ‘dimensional engine’.

However, in general, the entire workload is not much, at least it does not need to maintain a team of one or two hundred people to do things.

Therefore, Fan Zhe simply gave everyone in the team a vacation, which lasted about one to two weeks.

After the money was sent out, and there was a pretty good bonus incentive, everyone was all smiles.

Originally, Fan Zhe was planning to take time out today to talk about new projects with Gao Yixiang and Eggplant, but the two of them are in today's state, obviously not suitable for talking about work, so let it go.

...

Time hastily entered mid-September, and the sales of "Taiwu 2" are even stronger than predicted in all aspects. In the past half month, this game has sold more than 2 million copies worldwide, and the total sales have reached more than 28 million.

Be optimistic and estimate that by the end of this month, the total sales of games will reach 30 million.

At the same time, the ratings of this work on major websites have basically stabilized.

IGN score, 10 points!

According to this year's posture, this should be the only full score game this year.

It is not particularly easy to get IGN to give full marks. But for particularly good works, they are relatively tolerant and won't inexplicably deduct points in some strange places.

"Taiwu 2" is a work that has nowhere to deduct points. Except for the martial arts subject, which is not considered popular under the Western cultural background, it is almost blameless from the various aspects of the game itself.

In China, the current mainstream media have very high evaluations of this work.

You know, this is a game on CCTV News!

When the work just came out, CCTV News did an exclusive interview with Fan Zhe.

Later, when the work was launched, it became popular at home and abroad, and it was called the most important game of the entire era. This also allowed the domestic media to seize the opportunity to report a wave.

In particular, the Chinese culture, Chinese thought, and Chinese philosophy conveyed in "Taiwu 2" were successfully exported abroad.

For example, a set of videos that are particularly popular abroad recently is a foreign player who encountered the sunrise at the Golden Summit of Mount Emei.

The player's character, standing at the top of the mountain, is a sea of ​​undulating clouds at his feet.

He faced the east, and in the thick sea of ​​clouds, there was a faint light that spread to the furthest point of his sight.

However, in the next instant, a grand golden light suddenly bloomed in the east, and the golden morning sun rose from the sea of ​​clouds, suddenly illuminating the whole world.

At this moment, the Buddha's light shines!

All things live, in this instant, in this hot light, they become bright and magnificent.

This picture did not arouse much response at first. Good-looking is good-looking, but in many games and many film and television works, it does not seem to be particularly difficult to create such a beautiful scene.

However, with the emergence of a rumor, this video has become more and more popular-some people say that this is true.

At first, these ghosts didn't believe it. Is this sea of ​​clouds, sunrise, and Buddha shining all over the place, is it a sight in the real world?

It's incredible.

The Chinese guy who was questioned directly dumped the photos and videos, and the real photos and scenes on Mount Emei are the real ones.

So everyone was shocked, which caused heated discussions.

"I didn't know much about China in the past. From "Taiwu", I saw another magical world... If I have a chance, I would like to visit China."

A comment was topped high.

This is not cultural output, what else is it?

...

Activision has gone crazy, and they have obviously succeeded in this big bet on "Taiwu 2".

Looking at the sales in mainland China, there are more than 20 million sets of "Taiwu 2" sold globally. In addition to the agency fees they paid to Dimension Entertainment, investment in publicity, investment in channel distribution, CD suppression, taxes and other costs, their income from this game is also appropriate for the moment. It's more than 200 million U.S. dollars.

Arnold is already in the company and opened champagne with colleagues who participated in this project.

His old friend, El Dawson also sent his blessings:

"Fortunately, you were so obsessed with this game at the time, otherwise, we would have missed a huge profit point."

Arnold also smiled.

Recently, he has the possibility of further promotion.

And the other companies that had the opportunity to win the agency of "Taiwu Picture Scroll 2", but eventually missed it, all regretted it.

Especially UB, originally they were the closest to "Taiwu 2".

They were also very optimistic about this work at the time, and the price they gave was almost the highest at that time.

Later, I heard that Activision suddenly increased the announcement budget on their basis, which caused them some doubts at the time.

Although they recognized the game quality of "Taiwu 2", the overall budget of 100 million to tens of millions of dollars is enough to invest in a very good new game.

Throwing so much money, for a Chinese game, martial arts theme, can you pay back?

What's more, this profit income is not included in mainland China, and can only be sold in markets in other parts of the world.

They had great doubts about whether they could recover the cost, so in the end they did not dare to make such a gamble, and finally gave up the fight with Activision.

But now it seems that they have made a mistake. Judging from the current performance of "Taiwu Picture Scroll 2", this game, after nearly 30 million sets have been sold, still has a certain potential to be tapped.

Especially after the online version comes out, every player can enter the martial arts world of other players to play, and even Dimension Entertainment has directly established several "Taiwu Worlds" with different progress. Players entering them are equivalent to When his character came to a river and lake with many players, it almost became an online game.

Obviously ~www.NovelMTL.com~ Judging from the current market feedback, their online content is sufficiently successful. The game has been on sale for more than one and a half months, and the number of active online users still hasn't dropped much, which means that this game is quite playable and the online elements are interesting enough.

With these features, there is no doubt that the long-term sales of this game will become very strong.

There are almost 30 million sales now. If this long-term sales continues to stabilize...

At present, there are already some people in the industry who love "Taiwu" very optimistically or somewhat arrogantly, saying that "Taiwu Picture Scroll 2" is very likely to be another possibility in the history of the game after "GTA5". A masterpiece with monster sales!

In the past, if a game that dared to compete with "GTA5" would be ridiculed ruthlessly in the past, but now it seems that even if "Taiwu 2" is ultimately less than "GTA5", it will definitely be a game that people need to look up to. Of the monument.

——

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