The Fantasy Entertainment Empire

Chapter 285: League Movie

Zhang Yanping was sitting in his office, looking at a report sent from Dimension Entertainment.

He is an executive of Penguin Pictures and is currently in charge of the film and television operation of "League of Legends".

Penguin Group is a good player in entertainment, not to mention the game, they are almost the domestic hegemon. In the era of mobile games, they gradually surpassed Shanda, NetEase and other companies to achieve the top in the country. In the era of mobile games, they even occupy a huge market share, and there are very few domestic game companies that can compare with them.

Of course, their way of making games is completely different from "Taiwu 2", so I won't mention it.

In the entertainment industry, in addition to games, film and television are also very important.

It is true that the Internet company started, but with the huge size of the Penguin Group, their business cannot be completely limited to the Internet. It is an inevitable trend to continue to spread to the depths.

It's normal to go to the film and television industry.

In the film industry, they have also made some good investments in production.

For example, the two parts of "Charlotte Annoyance" and "Monster Catch"...

Not to mention the quality of the film, at least, it can be regarded as a commercial success.

"League of Legends" is a very important copyright held by Penguin Pictures.

Game adaptation of movies, this approach has been done a lot abroad. Like "Resident Evil", "Tomb Raider", "Assassin's Creed", "Warcraft"...

There are successful ones, such as the first two parts; some unsuccessful ones, such as the latter two parts.

"League of Legends", a game that has a certain appeal in the entire global market, naturally has its adaptation potential. Especially in the Chinese market, it can almost be regarded as a national game. The proportion of younger generations who have played this game is quite high.

Translating such a game into a film, it does have a natural appeal.

However, movies and games are two concepts after all.

For example, "Resident Evil", before the movie was released, although the game itself was relatively well-known, but not too famous; and such as "Assassin's Creed" and "Warcraft", especially "Warcraft", this game created The global record of the number of simultaneous online users is 13.1 million in addition to the national server; in China, it is also a famous game with a huge number of fans.

However, does the movie say to flutter or flutter?

Although, the domestic WOWER is very powerful, including Fan Zhe himself, also went to the cinema to contribute a movie ticket. However, even though it broke out a pretty good box office in the mainland market, it couldn't save its overall failure in the global market in the end, so that it was said that the film was at a loss in the end.

This means that games and movies are two completely different forms of art. If games are not popular, movies are not necessarily rushed; if games are popular, they may not really make movies well.

But Penguin Pictures is ambitious.

They began to gradually build the so-called "Alliance Universe" and related worldviews a long time ago. What they want to do is to be able to produce one after another commercial masterpieces based on the themes of "League of Legends", just like Marvel's superhero movies.

To achieve this goal, the first work is the most important thing.

Back then, Marvel made "Iron Man", so they got up, and it is said that if "Iron Man" failed that year, the entire Marvel Studios might be ruined because of it.

As for the "Warcraft", after the first one was miserable, the second one immediately became a distant future.

This kind of commercial blockbuster that is going to take the visual effects route, the investment is quite huge, and hundreds of millions of dollars are commonplace. To make money is of course a big, big profit, but if you lose money, it is also very miserable. Even the Hollywood movie giants, if they lose a few films of this level, it will be a painful one.

Although Penguin has money, but the stall is also big, and the investment of hundreds of millions of dollars in a movie will still be a matter that needs to be carefully considered.

What's more, Penguin Pictures itself does not have enough production capacity to make such a commercial blockbuster.

Cooperative shooting is an inevitable choice.

In the beginning, they were more inclined to choose the top film companies in the United States, such as the top six—oh, now it’s the top five—Columbia, Paramount, Disney, Universal Pictures, Warner...

Cooperating with these top film companies is the best solution for Penguin.

But... people are not so willing to do it.

The conditions they offered were too harsh, and I heard that Hollywood’s attitude towards foreign capital was quite unfriendly.

Originally, they were going to look down again.

For example, second-tier Hollywood film companies such as Legendary Pictures, which have always had relatively good cooperation with Chinese capital and were directly acquired by Wanda in the past few years.

However, at this time, Dimension Entertainment was born.

To be honest, Zhang Yanping didn't really think about the company www.NovelMTL.com at the beginning.

Of course, they made a big hit TV series like "Fantasy Three Kingdoms", and later "Hell Apartment" also achieved good results at a small cost, and the film and television special effects were also very good.

But after all, Dimension Entertainment's ability to produce commercial blockbusters has not really been shown.

For Penguin Pictures, the success of the first "League of Legends" movie is too important. With caution, a more experienced Hollywood studio is the best choice.

But recently, the situation has changed.

The successive successes of "Taiwu 2" and "Budo Master" made their capital even stronger. Although "Taiwu 2" is a game, the opening animation of this game really left a very deep impression on Zhang Yanping. In his perception, even the best European and American companies cannot achieve the same visual effects as the opening animation of "Taiwu 2".

The success of "Budo Master" further proves their ability to produce visual effects film and television works.

Although, until now, they have not made a high-cost movie blockbuster, but Dimension Entertainment will at least be a good choice.

Especially when the business negotiations of Hollywood companies are not going well.

The cooperation inquiry initiated by Dimension Entertainment was sent by Zhang Yanping.

Now, Dimension Entertainment has also given its own response.

They are interested in participating in this project.

Of course, the time for more specific cooperation content has not yet arrived. But now that there is an intention to cooperate, it is equivalent to taking the first step.

He is going to make an appointment with President Ye and President Fan of Dimension Entertainment.

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