The Fantasy Entertainment Empire

Chapter 373: "Fearless Assault"

Dimension Entertainment's film project, which will tell the story of a near future, the main theme of Chinese soldiers in space anti-terrorism, has entered the stage of preparation.

The crew is not in a hurry to build it. The first thing to do is definitely the conceptual design and script.

In order to reflect the emphasis on the project, Fan Zhe himself was working on the conceptual design of the space movie tentatively named "Dreadnought Assault".

In fact, this project is a bit special in the preparatory process.

It originated from Fan Zhe's own idea, and everything was initially displayed in the form of images.

This means that "Fearless Assault" does not even have a story now, all of which are sketches.

For these conceptual design drawings, Fan Zhe himself will continue to draw some of the details, and he will also pass the sketches to other designers so that they can draw some designs based on the conceptual drawings of the sketches.

From these images, you can generally feel the aesthetics of the entire work.

This is a future era, but it is not very far away. Humans have been in space, but they can’t go too far. Some strongholds and even a certain scale of immigration can be established on the moon, the earth, and individual asteroids.

Soldiers and fighters mainly rely on spacecraft and fighters for their activities in space, and have exoskeleton armor that can survive and fight in an extraterrestrial environment.

The styles of these armors and spaceships are completely different from those Hollywood blockbusters that can be seen in the mainstream.

Hollywood science fiction films always like to make the spaceship very high-tech, streamlined design, and braving the blue light with strong sci-fi sense, this is very common.

However, this "Fearless Assault" is completely different. If it is similar, it is more like the "Wandering Earth". It has big machinery, large armor, and rough appearance, but it has a sense of power and resistance at first glance. Fuck.

This is very similar to the style left over from the Soviet era. It looks big and ugly, but it is practical. Practical violent industrial style is nothing more than this.

In the design of space pirates, from equipment to appearance, of course, they will make certain differences from the regular army, but under Fan Zhe's brush, these things will do their best to be realistic.

It doesn't have to be against the common sci-fi blockbusters in Hollywood. After all, people's success over the past century has to be learned from many places. However, it is important to get out of your own style, and Fan Zhe himself will have his own set of aesthetic thinking about these things, and he is confident to make something different.

Art, the importance of this in a movie is unquestionable. Don't simply think of art as the equivalent of special effects. Everything reflected in the movie screen is actually in the category of ‘art’.

It ranges from the use of the lens, the layout and composition of the scene, to the makeup on the face of the actor, and even a simple accessory on the body. Whether these things can match the story and spiritual core of the whole movie tells the story of a work. success or failure.

A truly outstanding movie, even if it is a pure feature film, has no small effort on the lens.

In terms of Dimension Entertainment's style of making movies, there is never any need to worry about these artistic things. The most powerful aspect of the dimension lies in the art. In addition to the ‘dimension’ system, the company’s strongest point is that there are countless talented artists. This force is extremely dependent on the company when making any project.

You don't need to be a fool to have such a huge advantage.

Even when it comes to film projects, the company's art department can even dominate in a sense-how the film should be made, and the art opinions are very important. In many cases, the scenes are drawn well, and the setting, shots, and scheduling are all done in strict accordance with the scenes of the scenes, and the director does not play much.

This is the reason why many more powerful directors don't like to cooperate with Dimension Entertainment-there is no room to play! When a movie is filmed, the director has no sense of existence, which is quite difficult for some famous directors-Du Zhengde is an exception.

Of course, the final movie depends on the performance of the actors, a complete design, and a good story. Art is not the only one.

In the story, it depends on the screenwriter team.

The screenwriter team of Dimension Entertainment has been growing continuously over the years. Fan Zhe has always attached great importance to cultivating a team of screenwriters, because most of their works are made from games and other things, and the importance of screenwriting is very prominent.

At present, there are more than 60 full-time screenwriters serving Dimension Entertainment. Including outsourced and cooperative screenwriters, I am afraid that there will be more than 100 people.

There are potential newcomers who have just entered the industry, as well as experienced industry veterans; there are well-known screenwriters dug from outside, and there are also masters trained by themselves...

They are no longer the small company that was just established back then. They are quite confident that they can retain their talents. Both in terms of career development and salary packages, they are quite attractive. For outside talents, he dimension entertainment also has a very strong attraction.

Of course, writing scripts is an important part of the work of hundreds of screenwriters.

Not only the project being filmed, the project that is about to be established~www.NovelMTL.com~ they will also write many other scripts. For example, to write compatible scripts for the IP currently owned in the copyright library of Dimension Entertainment; for example, to write scripts for some of the heroes of the LOL series who have not yet established a project; there are even many original stories...

These scripts may not be usable in the near future, and it is normal that they will not be used in a lifetime, but there is always a need. The more reserves you have, the more calm you will be when carrying out projects in the future. When the time comes, just take out the more excellent ones directly from the script library.

When the project was about to be established, the script creation was carried out. It was too rush, too urgent, and there was not much time to polish. The quality of the scripts produced in this way would definitely be affected to a certain extent.

Of course, sometimes there is really no way, such as the present.

The project of "Fearless Assault" came too eagerly. In the previous script library of Dimension Entertainment, there was indeed no suitable and directly usable book, so it could only be written now.

In fact, there are currently nearly 20 screenwriters who have been selected to take charge of this work. They will collaborate to complete the writing of this script within a month.

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