This is not a BUG, this is a game feature

Chapter 252 What is the metaphysical mechanism?

The divination system was worked out, but not yet tested.

To be precise, it has not been formally tested for code reliability and stability. Privately, Chen Ba, Xiao Lu and others have tested it several times.

Naturally, everything turned out to be normal!

Chen Ba was not surprised at all by this result, and he even had no disturbance in his heart.

"honestly……"

"Why don't we delete this testing process? We won't be able to detect problems every time, but it will be a waste of time."

Xiao Lu muttered: "We have been testing for a long time, and the number of bugs found are only a few, and they are all small bugs. Really powerful game bugs are all discovered by players."

What is this?

This happened every time, which made Xiao Lu feel a little unconfident and gradually doubted his ability.

He feels that he is not stupid, and is even smarter than old men like Ba Ge and Dong Ge. However, when it comes to testing new games, he is always criticized by Ba Ge.

Once or twice is nothing, it may be an accident or carelessness.

But as time goes by, every time the studio releases a new game, he has to be scolded. Who can bear this?

"What are you talking about?"

Chen Ba said angrily: "Which game company would delete the testing session? You still have to taste the taste of being a chef. Are you so confident about a new game?"

"I may not be at ease with other people's new games and will spend time testing them a few more times. But I am absolutely at ease with your new game, Brother Ba!"

"Thank you..."

Chen Ba almost choked to death at Xiao Lu's words. What does it mean that the games he makes are absolutely reliable? Does this "rest assured" mean that there will definitely be bugs?

You say he's a bug maker in a roundabout way, but you don't think he can tell, right?

No matter how.

Game testing is definitely a process that cannot be deleted. It must be retained regardless of whether it is useful or not.

Although in Tianba Studio, the job of testing new games and looking for potential bugs is most likely in vain, but what if a blind cat encounters a dead mouse?

This test needs to be tested, and the classic joke about ordering fried rice in a bar needs to be passed down!

certainly.

It was indeed not easy for Xiao Lu, because during the testing process, it was too difficult for him to find potential game bugs.

After all, the studio has limited manpower, and Chen Ba cannot place all the responsibility for unknown bugs in the game on him. The reason why I scold him and criticize him is purely to have high expectations for him and hope that he can make progress.

"Playing PUA in the workplace, right?"

Xiao Lu didn't accept this, he rolled his eyes and said, "Of course you have the final say when it comes to paying wages. Why are we just a pitiful and helpless worker?"

"Okay, let's go test the game."

Chen Ba couldn't stand his pitiful appearance, waved his hand and said: "I won't scold you this time, as long as you don't be scared to cry."

"Once Upon a Time in the Village" is a very scary game, especially after the outsourced eerie music is added, the atmosphere is simply amazing!

Have you ever seen a horror movie?

Before the weirdness and evil spirits appear, is there a section of music that is particularly depressing and the drum beats are extremely fast and intensive?

That's right!

The game music of "Once Upon a Time in the Village" is also the same as that of the horror film. Combined with the hyper-realistic graphics of the Dream Engine, the atmosphere and sense of immersion can only be described in six words: I broke into a cold sweat!

But the game is not all good.

The excellent graphics, eerie music and magical divination system are certainly eye-catching, but the game's level design and puzzle elements are indeed a bit awkward compared to similar games.

The game plot is divided into several parts.

The first part is when the protagonist Hu Xi returns to the village, notices something strange about the people in the village, and then launches an investigation. In the second part, the clues are upgraded and the mystery is further expanded. Go to the homes of other villagers to explore.

The third part is the scariest and most difficult to accept. There are many shots and pictures during this period, which may make people have nightmares and reach the level of physical discomfort after watching it.

"Why is blood black?"

"It must be black!"

The artist responsible for this part explained: "On the one hand, red blood is difficult to pass the review, so primary colors cannot be used. On the other hand, black blood also highlights anomalies in the game, implying that these villagers are no longer human. "

The first reason is easy to understand.

In order to avoid the red line, many games now do this. Blue blood and green blood appear in an endless stream. It is difficult to see the blood stains of normal colors anyway.

As for the second reason, Chen Ba thought it made sense after thinking about it carefully.

According to the plot setting and game background, these villagers in Sandong Village are actually "living dead" who have evil spirits in their bodies and have lost their lives.

Every time the protagonist goes out late at night to look for clues, the mysterious monsters he encounters are actually villagers who reveal their true colors.

From this perspective, it is understandable that after killing these monsters, the blood stains seen in the village are black. After all, these creatures can no longer be considered alive.

In addition to having black blood, the monsters in the game also have other characteristics, that is, their bodies are between "physical" and "incorporeal".

What does this mean?

This means that after these villagers in Sandong Village reveal their true colors at night and turn into monsters that have lost their minds and emotions, ordinary attacks may be ineffective.

"Dad said that you must use magic to deal with magic! So in the game, the props used to restrain these evil creatures also have some metaphysical and mysterious colors."

Chen Ba explained: "For example, a child pees!"

"ah?!!"

As soon as these words came out, the entire office was stunned. Everyone looked at Brother Ba, wanting to confirm whether they heard correctly.

"Ahem, is it strange for children to urinate?"

"Not surprising!"

Luo Ji shook his head and said: "What we are curious about is that Ba Geqian won't let players urinate first when encountering evil monsters when playing games, right?"

Everyone: "..."

Wow! This game is amazing!

When he thought that there was an evil creature chasing behind him, the protagonist untied his belt without haste, then peed on the spot and splashed it on the evil creature with his backhand. The scene was simply beautiful.

"Although it's similar to what you think, it's not that outrageous."

Chen Ba explained: "The general meaning is that the protagonist has to go to the toilet from time to time, and then collects his own child urine for self-defense when exploring at night."

Children's urine is also limited.

Even if the protagonist produces and sells it himself, it is impossible to have as many as he wants. The quantity must be controlled to ensure that players have certain means of self-defense, but they will not be able to easily pass the level with the help of props.

"I see……"

After learning that the protagonist could not endlessly create the so-called child urine protection, everyone breathed a sigh of relief.

Fine!

Although this prop sounds unremarkable, according to folklore, it may work.

"In addition to child urine, there are other props in the game that can also help the protagonist tide over difficulties at critical moments."

Chen Ba tapped the table with his pen, and then emphasized: "As for the sources of these self-defense props, you need to carefully design them. In short, they should not be too widespread, and the difficulty of obtaining them should not be too low."

A more common approach is to design several treasure chests or secret rooms on the map, and then players solve puzzles to obtain keys, open the treasure chests or secret rooms, and obtain the props in them.

It can also be a mission reward!

Anyway, there are many ways to choose from, and there is no fixed way to obtain them. You just need to control the output of the props and maintain a "not very useful" state.

This way the tension can be maintained.

This is just like a horror game, even if the protagonist is equipped with a pistol, the number of bullets will be strictly limited.

Otherwise, get a gun and use the Musou to sweep away all the evil monsters. The tense and exciting game atmosphere will suddenly turn into a casual zombie-fighting game.

"That's pretty much it."

After giving instructions on the design and production of self-defense props, Chen Ba then asked: "I plan to price "Once Upon a Time in a Mountain Village" at 68 yuan. Do you think it's appropriate?"

"It's okay, acceptable."

"It's a little expensive, but compared to similar games, our map is really big, and it's worth the price."

Everyone has different opinions.

However, the common point is that everyone agrees with the price of 68 yuan and believes that the size and map scale of "Mountain Village Past" are worthy of this price.

Is it expensive to score a score?

Some horror games even charge by "chapter". The first chapter sells for twenty or thirty yuan, and the second and third chapters sell for the same amount of money in the form of DLC...

These games are less than half the size of "Once Upon a Time in the Village" in terms of volume. Their fees are really outrageous, and charging based on plot chapters is quite embarrassing.

"Once Upon a Time in a Mountain Village" is destined not to engage in these evil ways. The game will definitely be released in one go after it is completed.

"Aren't you going to do trials and pre-sales?"

"I won't do it this time!"

Chen Ba shook his head and said that "Once Upon a Time in the Village" is different in nature. It is a more typical horror plot game, focusing on experiencing the plot.

Don't do any trials or pre-sales for this kind of game. That's not deliberately giving players a chance to spoil the game!

Although "Once Upon a Time in a Mountain Village" is not afraid of being spoiled by the divination system, there is no need to ask for trouble. The plot can be kept secret as long as it can be kept secret, and leaking it in advance is just to make trouble.

Without early access to trial play or any pre-sale activities, many players do not know about the game "Once Upon a Time in the Village".

This does not include iced coke.

As one of the top 100 UP owners in the Perak Perak Game Zone, with 2.784 million fans, Ice Coke’s sources of information are not generally wide-ranging.

He knew the news about "Once Upon a Time in a Mountain Village".

Not only did he know the game, he even knew it was a horror game.

As for why he knew the news, he had to talk about a friend who opened a hotpot restaurant in Jiangning.

Coincidentally, the store opened by Bing Cola's friend is not far from where Tianba Studio is located, and it is also a place where they often go to have dinner.

When a friend was serving them a table of food, he overheard them chatting about a new game. He remembered the name of the game and turned around and told them about an iced Coke.

Ice Coke is very professional.

Although he learned in advance of a breaking news that could earn millions of views and attention by posting a video, he did not leak the news.

Selling friends for money is not very ethical, and it would be a bit embarrassing to tell this source of information, so just keep it to yourself and don't tell anyone.

However, confidentiality remains a secret. As a game zone UP owner, chasing hot spots is his nature and the basis for his survival.

"Once Upon a Time in a Mountain Village" is so hidden that no one can get first-hand information. When the game is released, there will definitely be many bloggers, marketing accounts and UP owners coming to take advantage of the popularity.

do not!

Bing Cola also wanted to take advantage of this popularity, but he estimated that with the attention of Tianba Studio on the entire network, it seemed that he did not need him to add icing on the cake or provide help when needed.

and……

This kind of horror games basically focus on the plot experience. If you make a long video, you may be reported and removed from the game by the game developer.

This is no surprise!

For a game like "Once Upon a Time in a Mountain Village", once such a full-length long video appears on the Internet, it will most likely affect the sales growth.

After all, there are more people watching the video. If someone completes the game following your video, it is equivalent to playing the game themselves. Who will buy the game?

Because of this, Bing Cola tried to write a sincere email to Brother Ba, asking about the feasibility of this matter.

He soon received a reply.

Brother Ba told him in the email that the popularity and traffic of "Once Upon a Time in the Village" can be eaten as much as he wants. They will not report videos suspected of spoilers, nor will they intervene.

In the words of Brother Ba, spoilers are spoilers! "Once Upon a Time in a Mountain Village" is not afraid of spoilers, and I hope the more videos the better!

Top 100 UP owners like Bing Cola want to help them make video ads for their games free of charge. It’s too late for them to be happy, so how can they stop it?

"Aren't you afraid of spoilers?"

As soon as these words came out, Bing Cola was immediately full of curiosity about "Once Upon a Time in a Mountain Village".

Aren't you saying that this is a plot-oriented horror game? Why is this horror game not afraid of being spoiled? Is there any secret?

Brother Ba didn't say anything, and he didn't dare to ask.

But since Brother Ba dares to say this, it means that "Once Upon a Time in the Village" is really not afraid of being spoiled, or that spoilers will not affect players' desire to buy this game.

This is interesting!

Bing Cola searched the Internet and couldn't find any latest news about "Once Upon a Time in the Village". There were a few breaking news posts, but there was no real information. At most, she knew the name of the game.

However, in the Tianba community, he saw a post from an uncle who claimed to be "Brother Ba's in-laws", saying that Tianba Studio's new game would be equipped with a "very metaphysical" game mechanism.

"Metaphysical mechanism?"

Not to mention other players in the community can't understand this word, even Ice Coke can't understand it. What is a metaphysical mechanism?

Mechanism, metaphysics?

How did these two words come together? Is this the reason why Brother Ba is not afraid of spoilers?

Bing Cola, who was confused, looked at the replies under this post and found that everyone was questioning the identity of the poster, suspecting that he was just making up nonsense.

The poster got angry and posted a screenshot of the chat.

In the picture, Brother Ba affectionately calls him his in-laws and expresses his intention to be the godfather of his child...

"The chat history is nothing but gross evidence. Brother Ba even asked me to v. him 50 and made me the leader of the Cowherding Cult!"

Netizens didn’t believe him, but Bing Cola vaguely felt that the poster was not lying, and the chat record was most likely true!

After all, he had seen Brother Ba’s avatar, and it was indeed the one who said “No Borrowing Money”...

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