This is not a BUG, this is a game feature

Chapter 257 Cyber ​​Fortune Telling 2027

As a video blogger with millions of fans, after the video of Ice Coke was released, the number of views quickly exceeded 500,000.

The comment section is particularly lively.

Some people questioned that the Ice Coke video was fake. The script was specially arranged for the effect of the program. The video may be a deliberate coincidence after editing and splicing.

But this argument is untenable.

Because there is almost no trace of editing in this video of Ice Coke, and not long after the video was on the popular ranking list, the official account of Tianba Studio left a message in the comment area.

The official website of the game has already revealed the news. Although it only sent out a series of ellipses, this basically rules out the possibility of fraud through splicing and splicing of video clips.

As a result, more netizens in the comment area are asking how Ice Coke is made?

Why is it that when I play "Once Upon a Time in a Mountain Village", their divination function is not so magical?

certainly!

There were so many people in the comment area, and after the video was shared to the Tianba community, it attracted the attention of many great players, and not everyone was kept in the dark.

What's more, the method has been revealed in the video of Ice Coke.

Soon, a player used the background monitoring program of "Cultivation Fantasy" to trigger the same bug and achieve the same effect as iced Coke.

He also made a tutorial to tell everyone the specific triggering process of this bug, how to use it, etc.

"I understand, the Tiandao program, a target game, and "Once Upon a Time in the Village" need to be installed in the background at the same time, right?"

"Yes, multiple games cannot be running in the background at the same time, otherwise the hexagrams will become confusing and inaccurate."

"By the way, if you start the game first and then do the divination, if you start the divination first and then start the game, there will be inaccuracies..."

The post posted by this player was more detailed than Ice Coke, and he also summarized several rules.

First, the Tiandao program of "Cultivation Fantasy" needs to be running in the background at all times.

One thing to note here is that the game client of "Cultivation Fantasy" can be exited and forked, but the Tiandao program must be running in the background and cannot end the process.

Second, run the target game first, and then open "Once Upon a Time in Mountain Village" to perform divination, so that the accuracy will be higher.

For example, if you are going to play a chess and card game and want to know whether your "card luck" is good or not, then open the chess and card game first, and then perform divination.

Third, the hexagrams derived from divination may change at any time, so if it is a competitive game, that is, a match-based game, it is best to re-divide after a game.

The rules summarized by this player surprised countless players. Under his guidance, other players soon also conducted experiments.

The results are clear at a glance!

A player who plays dungeons performed a divination before increasing the amplification, and the divination showed great misfortune. Then, as expected, he failed to increase the amplification, and his equipment was broken...

A veteran of the line of fire, preparing to spend money to draw new gun skins, used this method to divine for himself. Looking at the scary "big bad" hexagram, I felt like I had to take a guarantee, so I simply stopped smoking.

Save thousands of dollars!

There is also an old man who likes to play League of Legends. By using this metaphysical divination mechanism, he has successfully "quit" ranked games and transformed into a Brawl player for the elderly.

nonsense!

You have just chosen a hero for the game, and you already know the approximate win or loss of the game. Although it is not 100% accurate, it also greatly ruins the game experience.

The ELO mechanism is really disgusting!

Everyone knows very well, how can this be the outcome calculated by divination? This is clearly the ELO mechanism balancing the winning rate, which is then calculated by the divination system.

It's okay for a game like League of Legends where confrontation is greater than luck. Although sometimes you can guess the winner or lose before entering the game, at least there is a certain probability of "going against the odds."

For example, hiring a substitute, or you showed great bravery in this game, leading four pits with one god, which changed your fate and won the game that you should have lost...

And those guys who like to play board and card games are really in trouble!

Chess and card games are not about operations. No matter how good your operation is and how clear your thinking is, it will not be able to withstand other people's "unfortunate luck".

Take mahjong as an example.

Any mahjong game on the Internet is all about luck rather than operation. The so-called scientific mahjong can only lead to a dead end.

The card dealing mechanism is the key to determining the winning hand. As soon as the front foot hears the card, it is all 10,000 words, and when you turn around, you will be dealt a three-cake. Do you want to play this three-cake?

As long as you dare to play, sorry, the next player or opponent will immediately fold the cards, letting you know what "malice from the dealer" means.

Someone has calculated that the winning rate balance of board and card games is more ruthless than the ELO mechanism of League of Legends. After all, the ELO mechanism can give you a 50% winning rate, and the limit will be in vain.

Do you want to play board games without losing or winning?

Just kidding!

Revenue from board and card games basically relies on players recharging so-called "beans" or "gold coins." If the average winning rate of each player is around 50%, how many people will still charge money to buy beans and gold coins?

Therefore, the winning rate of players who play chess and card games is generally lower than 40% or even 30%. The system will give you an initial amount of beans. If you want to keep playing with these beans, it is impossible.

What?

You said that your winning rate in playing board and card games is very high, not just 30% or 40%, but maybe 60% or 70%!

This is possible, but have you done the math carefully? You played ten games and won seven, with an overall winning rate of 70%, but where are your beans?

Why is the winning rate as high as 70%, but you still have to top up money to buy beans, or receive subsistence allowance to afford the entrance fee?

If this happens, there is only one reason: the system will arrange a few games for you with small wins to make you enjoy the game, and then mix in a handful of "big losses" misfortunes, so that your hard work will be ruined in one game. !

Few players would have noticed this kind of environment in board and card games, but since someone used the divination function of "Once Upon a Time in the Village", all the mechanisms have been revealed.

"Hahaha!"

Jiangning, Tianba Studio.

As soon as Chen Ba opened the door, he heard Xiao Lu's harsh laughter, so he couldn't help but ask, "What are you laughing at?"

"Brother Ba..."

Xiao Lu smiled beyond recognition and said, "Guess what post I saw, it's guaranteed to be funny and make you laugh from ear to ear."

oh? What post?

Hearing this, Chen Ba came over curiously and looked at the computer screen.

The post is not long, only a few paragraphs and a few accompanying pictures, which can be read in one glance. However, after reading it, Chen Ba’s expression became very tense.

This is an old man who loves playing board and card games. He usually plays mahjong games made by a certain manufacturer when he has nothing to do.

Yesterday, he touched several beans in a row and won a lot of beans, and then he revealed the divination bug in "Once Upon a Time in the Village". Out of curiosity, he also tried to divine for himself.

Good guy, big bad guy!

After seeing this hexagram and the analysis of community netizens, he gave in decisively and decided to avoid the limelight. Before this hexagram was rotated, he would never play that mahjong game again.

But he endured it for several hours, and even after it got dark, he still couldn't hold it in any longer. He made another divination to see if it was still a big disaster.

It turns out that his bad omen is not over yet, and it is not the right time to play this mahjong game!

So, he slept again.

The next morning, my brother couldn't wait to perform the third divination, and the result was still very bad, leaving him speechless.

After staying up until the afternoon, I finally settled in Bengbu. I thought that 24 hours had passed. The so-called bad omen should be over, right?

So he performed his fourth divination.

This time, although the divination revealed a very evil hexagram, I just didn’t believe in it. I thought I was a materialistic warrior, so how could I be frightened by this metaphysical hexagram?

He felt that metaphysics was unreliable and that the so-called omens of great evil were just scaring himself!

As a result, after entering the game and playing twice, he finally came to his senses.

Metaphysics is really trustworthy!

God made him lose. He had no one to blame. The dealer refused to let him go and insisted on letting him lose. There was really nothing he could do.

After this guy posted the post, he turned around and uninstalled the mahjong game.

Because he suddenly realized that when the winning and losing of the game are all controlled by the so-called card dealing mechanism, which allows you to lose when you lose and win when you win, this game is really not as good as meeting two friends to play cards offline.

Even if you ask friends to play cards, you will still encounter this kind of "must lose, must win" game. At least you make mahjong by yourself and deal the cards by yourself, so you don't feel so frustrated if you lose.

"Good guy, he doesn't even dare to use the mahjong machine and has completely returned to playing mahjong by hand?"

After Chen Ba read the post, he couldn't help but joked: "Didn't the Internet say that the divination system of "Once Upon a Time in the Village" is pure metaphysics? Why do I think everyone believes it!"

"Can you believe it?"

Xiao Lu said speechlessly.

The metaphysics of this thing is quite metaphysical, but no matter how metaphysical it is, the accuracy rate is as high as 90%.

Based on this accuracy, no matter how metaphysical a product it is, it will not affect its high esteem among netizens. There are so many people who are superstitious about the song "Good Luck", so why can't "Once Upon a Time in the Village" be the same?

"You are right..."

"But that's not important. What's important is that after spending me one night, I finally figured out the root cause of the problem."

Chen Ba sat down and said: "There are currently two solutions. You can help me consult and see which one is better."

The first solution is relatively simple and crude, that is to add a "firewall" to the client of "Once Upon a Time in the Village"!

This firewall does not prevent viruses or third-party cheating and modification software, but the Tiandao program of "Cultivation Fantasy".

With this firewall, it is impossible for the Tiandao program to monitor everything in "Cultivation Fantasy", and naturally there will be no problem of data disorder.

"What about the second option?"

"The second option is to fight fire with fire. Since the divination program of "Once Upon a Time in the Mountain Village" is abnormal due to the Heaven's Law Program, we should simply open up the networking function for "Once Upon a Time in the Village"."

Chen Ba explained: "That's it anyway, why not make this program a special feature to attract other players to buy and play "Once Upon a Time in the Village"?"

High EQ: Fight fire with fire!

Low EQ: It seems that this bug can be exploited to make "Once Upon a Time in the Village" even more popular!

Xiao Lu, Lao Luo and others thought about it carefully and finally passed the vote. They felt that the second solution was the most perfect one.

"Heroes see the same thing!"

Chen Ba snapped his fingers and said: "I also think that the second solution is more reasonable. After all, we have rich experience in handling this kind of thing."

As a human saying goes, if you have too many debts, you won’t be burdened by them, and a dead pig won’t be scalded by boiling water…

Anyway, it has been handled this way in the past. It is unclear whether players are used to it. Anyway, Tianba Studio is already used to this solution.

Isn’t it just a game bug?

What's the big deal?

Looking at your flustered look, you look like you're new here. All the old Tianba employees know this, so what's the trouble? As long as it’s not that the game can’t be recharged, everything else is just a minor problem!

"Then what are you going to do?"

Although the solution was obtained by voting, Xiao Lu still wanted to know Brother Ba's specific solution and ideas.

"I think..."

"As a horror game, "Once Upon a Time in the Village" has gone a bit off track!"

When Chen Ba said this, he couldn't help but sigh and said: "A good horror game has suddenly turned into Cyber ​​Fortune Telling 2027!"

This is a change that no one expected. The main reason is that no one thought before that in addition to "Once Upon a Time in the Village", the divination function can also calculate good and bad luck in other games?

It doesn't matter if you can calculate it. The key is that it is quite accurate. This is a big loss for the thief!

In this case...

Chen Ba decided to take off the horror veil of "Once Upon a Time in the Village" and turn it into a "metaphysical" game with folk cultural characteristics.

Cyber ​​fortune telling 2027?

OK OK!

Do you like this gameplay? If you like? Do you want to take a look at the Cyber ​​Almanac, Cyber ​​Horoscopes, and Cyber ​​Feng Shui?

"ah?!"

Xiao Lu and Lao Luo twitched their mouths, they were stunned by these terms that Brother Ba said.

Are you having so much fun?

What is a cyber almanac? What is Cyber ​​Feng Shui? After all this is done, is there still a process of burning incense and worshiping Buddha?

"It's metaphysics after all. Let's just stick to metaphysics to the end. It's up to you whether you believe it or not!"

Chen Ba laughed loudly and said: "Okay, okay, no kidding! To be honest, this idea originated from the Heavenly Dao Program of "Cultivation Fantasy"..."

After learning that this BUG was an abnormality caused by data disorder caused by the divination system being affected by the Heavenly Program, Chen Ba had a doubt.

Why can these two be linked?

oh!

One is fortune telling, and the other is heavenly merit. From a metaphysical point of view, these two games are really related!

Since there is a leg, can this linkage or influence be deepened?

The Heavenly Dao program in "Fantasy of Cultivation" is code written by Tiehanhan System, as is the divination function in "Once Upon a Time in a Mountain Village".

The two come from the same source, which is probably the main reason why they can interact and cause this bug.

Since they come from the same source, and there is a certain complementarity in functions, can they be combined to open up more permissions and ports to "Once Upon a Time in the Village" to make the relationship between the two closer?

For example...

Can the merit rewards issued by the Tiandao program affect the player's "luck" to a certain extent and turn bad luck into good luck?

Is it normal for people with immeasurable merit to enjoy the protection of heaven and great luck?

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