This is not a BUG, this is a game feature

Chapter 287 Physical Value and Energy Value

"Abba" is an open world simulation game.

The so-called open world means that the map is very large, covering dozens of square kilometers.

On the other hand, the degree of freedom in the game is also quite high. Except for a few actions that players are not allowed to do in the game, there are no taboos on other actions.

As for simulation development...

In Chen Ba's design framework, the process of players struggling to change from scratch can be called simulation development.

In fact, this is a variation of the gameplay of "Hanchuang Kudu Simulator" and "Han Chuang Kudu Simulator". In the final analysis, the logic is the same, and it is nothing more than continuous efforts towards the established game goals.

What is the goal of the game?

In "Hanchuang Hard Study Simulator", the goal is for players to study hard, overcome various difficulties such as family and farm work, study hard, and finally get admitted to the school of their choice.

In "The Legend of Abba", the game goals are not as clear as in "Hanchuang Kudu Simulator", but rather free...

But this freedom is fake!

Although the goal of the game is not clear enough, the direction is fixed, that is to say, players need to work hard to overcome physical obstacles or personality defects, and finally integrate into society and achieve success in their careers.

In other words, everything is working towards this direction.

As for the result of hard work, that is, the final game achievement, this varies from person to person.

It may be a great scientist, it may be an excellent broadcast host, it may also be a painter, a pianist or a great writer...

"Hanchuang Kudu Simulator" sets up the obstacle of "farm work" for players, and also has "stamina points" to limit the players' activities.

In "Abba", although the protagonist does not have to do farm work or herd cattle and cut pig grass, he/she is a disabled person, and his/her body functions are actually insufficient compared to normal people.

Moreover, in the game, there are also dual restrictions of "physical strength/energy", which makes it impossible for players to have fun like wild horses.

Moreover, different "physical defects" will also cause changes in the physical strength and energy bars.

for example!

A character who has limited mobility and needs to rely on a wheelchair or crutches to get around will have lower physical strength because his body limits his range of activities.

For some characters with special diseases, although their physical strength is very high, their energy is extremely low. If their energy is too low, not only will their success rate be lower when completing a task, but the experience gained will also be relatively low. reduce.

This is a numerical balance system that Chen Ba finally came up with after repeated pondering!

At the beginning, he only designed a "physical value" and did not design a numerical system of "energy value".

But Xiao Lu's words made him realize that if the game only had "stamina value", it might not be fair or realistic enough.

Why do you say that?

Because the scope of people with disabilities covers a wide range, anyone with physical disabilities or serious injuries can be included in it.

Then there is a special situation!

Their brains or IQs are abnormal, and they are missing arms and legs. Do these two players have the same physical strength?

no the same?

Will missing arms and legs result in a much lower physical strength?

Then this is unreasonable. After all, for players with brain problems or abnormal IQs, a physical value alone cannot explain the actual difficulties. They just have brain problems, but their physical strength is not bad.

So, Chen Ba changed his perspective and created a "energy value" system based on physical value.

Not only that……

In addition to physical strength and energy values, the game also has multiple attribute values. The physical strength and energy values ​​are fixed and will be restored after sleeping every day.

However, the attribute values ​​are not fixed, but will gradually grow as the experience level increases. Point methods with different attributes will directly determine the future route development.

For example, career branches!

A player focused on the two secondary attributes of "eloquence" and "emotional intelligence" with the free attribute points gained through upgrades, and his character became "eloquent and highly emotionally intelligent."

In this way, although his legs and feet are inconvenient, his success rate in applying for a TV host has been greatly improved.

Think about it from another perspective!

The attributes focus on developing "eloquence" and "emotional intelligence". If players want the protagonist to become a great writer, the difficulty is undoubtedly many times higher than before.

Different attribute point allocation plans play a crucial role in the player's subsequent game route selection and clearance success rate.

As for "stamina value" and "energy value", they don't play such a big role in career path development...

"The physical strength value determines the time the player can go out for activities. One physical strength value is almost equal to one minute in the game."

At the planning seminar, Chen Ba explained to everyone while showing the PPT he had just made: "Physical strength can be restored slowly through eating, sleeping, taking a nap, etc., or it can be restored quickly through special props and exercise facilities. Raise the ceiling.”

"As for the second application of physical strength in the game, it is work!"

"The protagonist is physically disabled but strong-willed, and is determined to become a great painter. So he must take time to study and practice painting, right?"

"These jobs will consume a lot of physical strength and energy! Freelancing as a painter is okay, but if it is an occupation with fixed working hours, there are basic physical and energy threshold requirements."

"For example, here is a nine-to-five job, with eight hours of work and an hour and a half lunch break..."

"If you want to be qualified for this job, you must have a physical strength of more than 2,000 points! If your physical strength does not meet the standard, you will be fired from the company soon!"

"its not right!"

When Xiao Lu heard this, he couldn't help complaining: "Isn't the stamina consumption calculated at 1 point/minute? Why does it only take 2,000 stamina points to work for eight hours?"

Who taught Ba Ge mathematics?

Such a low-level mistake should not be done at all! Could it be that Brother Ba didn't take math classes when he was a child, and he can't even memorize the most basic multiplication tables?

"That's different. There is a special set of formulas for calculating the consumption of physical strength and energy. 1 point/minute is just a rough estimate."

Chen Ba waved his hand and said, "Do you stay focused all the time when you go to work? You must take a break to drink water and go to the bathroom, right? This kind of fishing time will also be included in the game."

It is precisely because of the different calculation formulas that there is a situation where a minimum of 2,000 physical points is required for eight hours of work.

And 2,000 points is just a guarantee! This means that on this basis, players will not be fired from the company, and will be fired if they do not meet the standards!

"Different jobs require different minimum physical strength and energy levels."

"There is a rough setting, that is, jobs with a high physical value threshold will have very low energy value requirements! In the same way, jobs with high energy value requirements will have a greatly lowered physical value threshold..."

Chen Ba divided it into two categories: "physical labor" and "mental labor".

The minimum requirements for physical strength and energy are actually to allow players to exploit their strengths and avoid weaknesses, and try their best to maximize their strengths instead of exploiting their weaknesses.

On the other hand, this numerical design also has a hidden meaning.

"Player Zhang San was randomly diagnosed with Down syndrome. His mental development is only at the level of a six- or seven-year-old child. His energy level is very low, but his physical strength level is good!"

Chen Ba raised his eyebrows and said: "In the game, if Zhang San wants to find a job that suits him, he can only do it through physical labor, which is a profession that consumes a lot of physical strength."

"If he doesn't meet the requirements for a job that requires a lot of energy, he will either be rejected for a job, or be fired or laid off..."

"I see!"

Xiao Lu understood. It turned out that the two values ​​​​of energy and stamina were such a cruel thing in the game background.

Abba, the protagonist of "Abba", has extremely unbalanced physical and energy values. Even if there is a slight difference between ordinary people, it is only 95:100. The disparity is not very big.

But for the special Abba, there is a huge gap between his physical strength and energy, which may be 5:100 or 95:5.

From this point of view, the concept that "Abba" wants to express or convey to the players has been completely demonstrated through the huge disparity between "physical value" and "energy value".

In the game, physical strength and energy are just two cold numbers, which may seem inconspicuous, but actually represent the different difficulties in integrating into society for people with disabilities compared with those without disabilities.

"In the game "Abba", the deviation between the physical value and the energy value determines the fate of the character!"

"If the deviation value is less than 100 points, this is the category of ordinary people. If the deviation value is within 500 points, he is a genius in a certain sense! And if the deviation value is greater than 500 points, his name is Aba..."

"OK!"

After taking a pen to write down the description of the physical strength and energy values ​​on the paper, Xiao Lu immediately asked: "Then do we have to design a set of initial physical strength values ​​and energy values ​​for different disabilities?"

"right!"

"But don't worry about it now. Our current focus is on how to restore the actual situation of each type of special group of people in the game."

Chen Ba waved his hand and signaled Xiao Lu not to rush into discussing the numerical system now. It would be too late to go back and do it slowly.

The real core of "Abba" is actually to "simulate" the real life situation of people with disabilities.

What kind of simulation method?

How can people with different disabilities simulate the corresponding situations in the game?

Luo Ji thought for a while: "In the case of blind Aba, our game can reduce the picture quality and model rendering accuracy, and at the same time change the brightness and contrast of the picture..."

"Can!"

Chen Ba nodded and immediately added: "For Abba who is deaf and mute, we can create a completely silent version of the game with no dialogue!"

"I can understand Shizune, but isn't it too weird to have no dialogue?"

Yang Dong thought: "Without any dialogue, it will be difficult for players to enter and immerse themselves in the game, which will greatly reduce the playability and interactivity of the game."

"That's not as good as this..."

"The deaf and mute are separated. One is deaf. The game is mute. You can't see or hear any NPC lines and dialogues. You can only see and hear your own lines."

Xiao Lu added: "One is mute. The game has voices and dialogue lines, but the protagonist Abba cannot speak, so his lines are all a series of ellipses, and communication relies entirely on gestures."

"feasible!"

Chen Ba agreed with this suggestion. It would be better to do it separately. Otherwise, as Brother Dong said, the game has no sound or dialogue, just like a mime, which would destroy the sense of substitution and immersion in the game.

"Then there are physical disabilities..."

Chen Ba has a plan in this regard, but he has difficulty moving.

For example, if the movement speed of other characters, including NPC, is 100, then Abba's movement speed is 50 or even 20, which is far slower than normal people.

Of course, physical disabilities also include legs and hands. Different situations require different solutions and cannot be generalized.

For example, in the game, Abba, who is visually impaired, will also move very slowly. This does not mean that there is something wrong with his legs, but that he simply cannot see clearly, so he walks slowly.

"In other cases, I'll go back and talk to experts to find out more, and hire a consultant to make a decision!"

"Brother Ba, I have a question!"

"If you fart quickly..."

"That's right, didn't you say that "Abba" will have an online multiplayer mode?" Xiao Lu asked.

"That's right, so what?"

"So I want to know, will the same settings be used in the online multiplayer mode? For example, if a blind person is blind in the single-player mode, can the person see clearly in the online mode?"

"Not using inheritance!"

Chen Ba denied: "The online mode will allow players to create a new character. This character has nothing to do with Abba in the stand-alone mode."

In stand-alone mode, players can only choose gender, that is, male Abba or female Abba, and cannot change faces or customize nicknames.

In the online mode, you can create a new character, you can change your face or customize your nickname, so it is not Aba, so the data between the two modes are not connected.

for example.

In the stand-alone mode, player Li Si experiences the blind Aba, but in the online mode, he may become a deaf-mute Aba.

"OK, I understand."

Xiao Lu nodded first, and then asked: "What is the biggest difference between the online mode and the stand-alone mode?"

"Task!"

"In stand-alone mode, players can only complete the tasks they receive by themselves. In online mode, multiple people can form a team to complete a task."

Chen Ba does not deny that he learned the GTA series.

In the GTA series, when players play the single-player story mode, NPCs are always teammates when performing robbery missions. In online mode, you can call your friends to perform robbery missions together.

The gaming experience is definitely different.

certainly!

If you want to ask which mode is more fun, Chen Ba will undoubtedly say that the online mode is more fun. It is estimated that after the release of "Abba", more than 80% of the players will play in the online mode, and few people are interested in the stand-alone mode.

But fun is fun, and the online mode is not all of "Abba".

The stand-alone story mode is the focus of Tianba Studio and Chen Ba. After all, no matter how fun the online mode is, it cannot impress the TGA judges.

If you want to win awards, you still have to rely on the story and gameplay of the stand-alone mode!

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