Tokyo Video Game Tycoon

Chapter 1119: two ends

  Chapter 1119 Two final chapters

  Thanks to the previous success of Cyberpunk 2077, Zhuyouxing realized that it would be beneficial to develop more linkage works.

  Linked works can tell the parts of the game that may not be easy to touch, so that players can have a deeper understanding of the world view of the game.

  Final Fantasy 15 originally planned to launch seven DLCs to make up for the initial bad reputation.

   But it is a pity that the top executives of the company Square Enix finally chose to abandon Final Fantasy 15.

  At that time, they already thought it was a failed work, and there was no possibility of recovery.

  Capital will not want to remedy an investment failure, they will consider ending the failure directly, and then start a new gamble.

   This situation is also very common in the game circle.

  If a game is not profitable at the beginning, many game companies will directly choose to abandon the game and develop new games instead.

  There are many such games in Zhuyouxing's memory.

  EA’s hymn, PlatinumGames’ Fall of Babylon.

  Only a small number of game developers still have the illusion of reversal, and are unwilling to give up their hard-earned development results easily.

   But even if they really intend to reverse word-of-mouth, the final result may not be very good, so it seems that most companies give up games with bad reputation is a helpless move.

  No one’s money comes from strong winds, and not everyone has idealism.

  But the rebirth of Zhu Youxing can also make up for the regrets of some games in the previous life to a certain extent.

  Cyberpunk 2077

   There is also Final Fantasy 15 in front of me.

   Of course now this game is called Final Fantasy 13versus.

   This was originally the name that Final Fantasy should have been.

  What Takeyuho showed Uesugi Yuki was only the game development part and a linked 3D animation.

  Follow-up Zhuyouxing also produced linkage novels and 2D cartoons.

   2D animation can continue to be produced by Shinji Asami, the animation director of Cyberpunk Edgewalker.

  His animation production ability is needless to say, Takeyuho only needs to hand over the outline of this worldview to Asami Shinji, and he can complete Takeyuho's requirements with very high quality.

  Then, there are some stage plays and other productions. In short, Zhu Youxing plans to fill all the derivative works of Final Fantasy 13versus this time.

   It can also be regarded as a better ending for the new Crystal Myth series of Final Fantasy 13.

  Take Yusei left the Fifth Development Department, and Yuki Uesugi immediately summoned people to start planning the development of the game.

  A Final Fantasy spin-off game originally planned by Yuki Uesugi can also be developed simultaneously.

  The development of the two games does not conflict, and the programs in some places can even overlap.

   And at the suggestion of Yuki Uesugi, Takeyusei agreed with Yuki Uesugi to add more fishing options in Final Fantasy 13versus.

  Originally, Zhuyouxing only regarded the fishing function in Final Fantasy 13versus as a fringe gameplay.

  But Uesugi Yuki himself is a senior fishing enthusiast.

  When he saw the Zhuyouxing project and some detailed gameplay functions about fishing in the game, his eyes lit up.

  He suddenly wondered why he had neglected fishing before.

   This gameplay could have been more detailed.

  In Zhuyouxing's original plan, fishing methods can be subdivided into different baits and fishing rods, and the types of fishing in different regions will also be different, and the types of fish in different regions will continue to change with the development of time.

  This is detailed enough that even Yuki Uesugi, a seasoned fishing enthusiast, feels that this fishing method is quite attractive to him.

   But he is not satisfied yet, he wants to add more details to the fishing function of this game.

  For example, add various detailed values ​​​​of fishing.

  Even fishing at a different latitude will produce different fish species.

   There are even classifications for juvenile and adult fish, and data for all kinds of fish.

  Take Yusei was a little surprised that Yuki Uesugi was so familiar with this thing.

   This reminded him of a colleague in his previous life, who was also a fisherman who loved fishing.

  Anyway, this kind of function itself is harmless in the game, Zhu Youxing simply agreed to let Uesugi Yuki add fishing function to his heart's content.

  Zhu Youxing vaguely remembers one thing, it seems that there are really people who are addicted to fishing in the Final Fantasy 15 game.

  Zhu Youxing himself is not a fisherman, so he can't understand the fun in it, but adding more details to this content should be more beneficial, and it won't waste much resources anyway.

  After finalizing the development here, Takeyoshi went to another development department to finalize the last work of Metal Gear Solid.

  The development department was a little surprised when they learned that this was the last work, and at the same time felt a little regretful.

  They also like this game very much.

  But just like what Zhu Youxing said, the current players have gradually become tired of this pure stealth game. This type of game is too complicated, and fewer and fewer players like it.

However, although it is the last work, it can be restarted after a period of time, just like the Need for Speed ​​series. This work does not really stop production completely, but is waiting for a suitable time to come back on stage, so that those And some nostalgic players can have a shelter.

   For example, reset some games.

  The story of the game itself is already satisfactory enough, and it may not necessarily lead to a better result if you try to forcefully continue it. It is better to re-enact the old game before.

  However, this kind of re-enactment must be of the highest standard, and it is the same scale as the remake of Final Fantasy 7, which is worthy of one of the best stealth games in the world.

  Job, as the voice actor for the protagonist of Metal Gear Solid, was also the first to know that Metal Gear Solid 5 would be the last one.

  In addition to being surprised, he also felt a little regret and reluctance.

   It can be said that he was able to return from the bottom to the top because of the Metal Gear series of games.

Later, he started to join the film production of the Metal Gear series. Nowadays, the Metal Gear series is also well-known. The focus is on hard-core viewing. Every detail in the film is well-crafted. Professional military fans I can't find fault with it, and it's quite popular in small circles within a certain range.

  Job was later named the strongest agent of the year.

  However, Jobe quickly adjusted his emotions, and was also looking forward to the final chapter of the protagonist Snake of Metal Gear.

   No matter what story there is, there will be an end one day. It is impossible for any story to be told forever, and players and audiences must accept this.

  (end of this chapter)

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