Tokyo Video Game Tycoon

Chapter 1137: The Binding of Isaac

  Chapter 1137 The Binding of Isaac is released

  "Why is there a new game released? I remember that the recent game development cycle of Youxing Electronic Entertainment is very long, and it will take at least one or two years to produce results. Could it be that you are talking about the Olympic game?"

  Myron Keith is now very vigilant about Youxing Electronic Entertainment.

   But he needs to know immediately if there is any trouble.

  Even the games released by Youxing Electronic Entertainment are considered good days.

  Grand Theft Auto is expected to be available in one year, the new Final Fantasy series may have to wait two years, and Super Mario and The Legend of Zelda will also take two years.

  The only game that will be released in the near future, and which is supervised by Zhu Youxing himself is the 2020 Olympic project.

  However, according to the investigation, it is known that this game is of a cooperative nature, not a key project of Youxing Electronic Entertainment, but a product that helps Japan conquer the Olympics.

  This type of game is just a novelty for a while, and it won't have much repercussions.

   "No, it's a game made by Zhu Youxing himself, and a trial version is now released in the independent game crowdfunding area."

   "Indie game? Produced by Zhuyouxing? Why did he do this?"

  Myron Keith really didn't know about this news, because this is not the official behavior of Youxing Electronic Entertainment, it is a game developed by Zhu Youxing himself, and there is no publisher.

   "His purpose is to continue to promote the influence of independent games and expand the circle of independent games."

   "In other words, this game should be played mostly in nature?"

   Myron Keyes breathed a sigh of relief.

  It's just an independent game, so don't worry too much.

   I really let myself have a false alarm. Zhu Youxing is really restless, and will always surprise you suddenly.

  The person in charge of the game department said: "Maybe it is indeed mostly for fun, but I have played this game, and this game is quite interesting."

   "That's okay, an independent game will definitely not affect our overall plan."

  Myron Keith didn't take it too seriously.

  Indie games he also knows that this kind of game is a minority after all.

   Until now, he hasn't seen any independent game that can be so popular that it becomes a trend.

  Wait... It seems that there are.

  He remembered a game called Stardew Valley.

  The identity of the producer of this game is very mysterious, and he is also well-known in the independent game circle, but in recent years he seems to have disappeared and no longer makes games.

  It seems that the sales volume of that game has exceeded 10 million, and it is the first time that people have seen the charm of independent games.

  No, probably not, indie games of that level are hard to come by.

His subordinates said that the producer of Stardew Valley is the top genius in the independent game circle, and this kind of game idea often comes from a flash of inspiration, even the game producer himself is difficult to reproduce The splendor of Stardew Valley.

  Look, didn’t this person also choose to cooperate with other people to make games like Dead Cells?

   This also proves that it is difficult to be popular alone.

   "Okay, I understand this matter, you just continue to release games at your own pace, and the company's team will give you the greatest support."

  Seeing that the boss has already said that, it is hard for him as a subordinate to say anything more.

  However, he also believes that it is difficult for an independent game to have much influence.

   There is no need to adjust the original company strategy for this game.

  In the last one or two months, Mickford has arranged many large-scale game releases.

  They just plan to take advantage of the fact that several other game companies have not made any big moves for the time being.

   Mickford is well-known in the game industry, but he is not up to the first-class level, so he can only take the opportunity to make a fortune when the first-class companies do not release games.

  The infinite world before has proved that this path is feasible.

  …

   Kazuo Murakami still thinks he is very superior.

   Even though he has already played the trial version of The Binding of Isaac to death, he has played almost all the gameplay in the trial version, but he still feels that it is not enjoyable enough.

  The combination of Isaac is very good in terms of equipment matching, and the difficulty of each level is just right, not high or low, as long as you play a little seriously, you can get a very great sense of accomplishment at the beginning.

  Even when he is not playing the game, what he is thinking about recently is how to equip it in this game, and then try it when he gets started again.

  At this moment, he felt that the time passed really slowly. How did it take so long for a month?

   It would be great if we could come sooner.

   There are many people who have similar ideas with Kazuo Murakami.

  Because this is an independent game with a crowdfunding of tens of millions of dollars, it means that at least one million players have pre-ordered this game in advance, and they are just waiting for the game to be officially released.

  One month is not long, and it actually passed quickly, but it is really a torment for these players who are waiting for the game to be released.

   Every day is counting the days and waiting for the game to go online.

  Because of the fame of Zhu Youxing, The Binding of Isaac had far more influence than the original game from the very beginning. Not to mention ordinary gamers, most independent game developers also chose to pre-order this game.

  This is an independent game produced by Zhu Youxing himself, which represents a benchmark.

   If it can achieve extraordinary success, it means that indie games still have great potential.

  Su Rui Electronics' Hayakawa Ueto also noticed the movements of Takeyusei himself, and when he knew that he was doing some other things, he didn't fail to understand like Myron Case.

  It may be because he has been with Zhu Youxing for more than 20 years, and he has a good understanding of Zhu Youxing himself.

  Everything Zhuyouxing does is absolutely meaningful and purposeful.

   Even if Zhu Youxing is making an independent game with only one person participating in the production, it must not be underestimated.

  That's why Ueto Hayakawa specially told the game team not to invest too much publicity work in the near future, and not to release blockbuster game works in the near future, so as to avoid crashing with Takeyuxing.

  At the same time, he also arranged that he would get the official version of the game on the day of the release of The Binding of Isaac, and then he would experience the game with the team to see if there were any merits.

  So one month later, on the day the independent game The Binding of Isaac was released, Ueto Hayakawa and his staff stayed up late at night waiting for the game to be unlocked, and prepared to experience it immediately.

  Looking at the clock approaching twelve o'clock, Ueto Hayakawa looked at the employees around him.

   "By the way, I remember that there is a trial version of this game, has any of you played it?"

  (end of this chapter)

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