Tokyo Video Game Tycoon

Chapter 1150: we only need to win once

  Chapter 1150 We only need to win once

  In Mickford's game development department office, everyone in the office was silent at this time.

   "It's really hopeless. How could such a thing happen? It's completely unreasonable."

  The person in charge of the game development department muttered to himself.

  Mickford has released several games of good quality in the recent period.

  Many of them are talents who came out of Youxing Electronic Entertainment's video game development course.

  Youxing Electronic Entertainment has a large number of talents inside, and each of them is a very powerful game developer.

   But most of these people are unwilling to leave Youxing Electronic Entertainment easily.

  Because the work here can bring happiness to myself and other players.

   Not everyone wants to expand and become stronger like capitalists.

   Many people actually just want to complete their own work and bring happiness to themselves and others at the same time, so this is enough.

   Such people may be degraded as a group of people who lie flat in later generations.

   Oh no, this era is already considered a later age.

   These people are unwilling to leave Youxing Electronic Entertainment.

  But there are some people who are also influenced by Youxing Electronic Entertainment, and have become the mainstay in many game companies.

  These people are the group of people who have been studying in Youxing Electronic Entertainment game development class.

   These people are not employees of Youxing Electronic Entertainment, nor are they partners, and may even be subordinates of competitors.

  However, Star Electronic Entertainment treats everyone equally in the course.

  In the classroom, there is no friend or foe, just a group of people who love game development.

  As long as they love video games, Youxing Electronic Entertainment Class will give them lectures and impart the best game development knowledge to them.

  Electronic games are also flourishing because of such wide-ranging sources as Youxing Electronic Entertainment.

  Only Youxing Electronic Entertainment is a company, and video games will never really rise.

  The business of monopoly will never last long, and will be ruthlessly abandoned by the tide of the times.

   There are many good students in the game development course in Mickford.

  They put what they have learned into game development with all their strength, giving Mickford a place in the game industry.

  They are also ambitious, and they also want to have better results, so that more players will like their games.

  But it is one thing to impart a lesson altruistically, and quite another to compete in business.

  Youxing Electronic Entertainment has never been relentless in dealing with Mi Kefu.

  Whether it is from the smartphone and operating system that Mike Fu is good at, or the game development that Yuxing Electronic Entertainment is better at, they will deliberately target Mike Fu.

   There is no other reason, Zhu Youxing simply does not want the Myron Case family to dominate.

  He has seen Apple, which is no longer enterprising in later generations, and such a company should not be born in this world.

  It is better to survive and develop in competition.

   It’s just that Yuxing Electronic Entertainment’s targeting may be a bit ruthless…

   For example, this time.

   They Mick Fu worked hard to make several good quality games for sale.

  But their forefoot has just been released, and Youxing Electronic Entertainment's The Binding of Isaac has also been released.

  Oh no, this is not the game of Youxing Electronic Entertainment, but the game of Zhu Youxing himself.

  This is an indie game!

  What is an indie game? It is something that is destined for small-scale investment and small-scale benefits.

  But Zhu Youxing made it a super hit.

  During this month,

   Several of Mickford’s games are estimated to have at least one million-selling game.

  But so far, the best result is only one rugby game, which sold 700,000 in the United States.

   This is because Youxing Electronic Entertainment has no plans to develop a rugby game recently. If Youxing Electronic Entertainment wants to develop it, the sales of Mickford's rugby game are estimated to hit the street.

  Including the Mickford game development team, plus Myron Keith himself, it feels incredible.

  How can an indie game influence a major game launch?

   Just because Zhu Youxing made the game himself as a gimmick?

  Everyone knows that's impossible.

  The game is not fun, it has little to do with whether you are the **** of games or not.

  The title of the God of Games will only make people pay more attention to fame at the beginning, but if the game is not fun, it will definitely be weak in follow-up.

  Indie games should only be fun for a while. Players can play for a few hours.

   But now?

  Facts not only did not develop in the expected direction.

  The combination of Isaac also disrupted the rhythm of the game release on Mickford's side in a way that was overwhelming.

  Mickford worked hard to promote here, and finally gained some attention, but he was smashed by the comment area under the advertisement when he turned his head.

   "Hey, let me tell you, this big, formulaic game isn't interesting at all. Go play The Binding of Isaac. This game is really a small but beautiful game, and it's definitely worth the money."

"What? You haven't played The Binding of Isaac yet? I'm sorry, I won't allow anyone who has played The Binding of Isaac, you really should try it, anyway, it's only twenty dollars, you can't buy it, you can't buy it, you can't buy it, let alone This is a game made by the God of Games himself, every code and every image in the game was designed and produced by the God of Games himself, isn't that enough sincerity?"

   Just when everyone was a little disheartened, Myron Keith came to the game development department.

  He didn't have any gloomy and frustrated emotions.

  Now he is more calm.

   "Everyone, I know you are working very hard, but sometimes our hard work is not enough. Sometimes there are always some uncontrollable factors that affect the development of things."

"We have also encountered an unexpected shock, but please rest assured, I will not blame any of you, I just hope that you cheer up, and then if possible, I hope you can come up with a plan now The solution, at least come up with a way to not lose so badly."

  The developers of the game department looked at each other, and felt a little ashamed at the same time.

  The person in charge of the game department watched from the sidelines.

   This should be the unique ability to control subordinates.

   Myron Keyes has a talent for this.

   "Boss, we should have one and only one way now, and only this one way can slightly restore the decline."

"What do you think."

   "We lowered the price, and we lowered the price of the game to twenty dollars, to go head-to-head with The Binding of Isaac."

   "A game with excellent picture quality and a large-scale game with cool special effects is only sold at the price of an independent game. This should be a gimmick. Anyway... there should be no worse end than selling at a reduced price."

   It is the person in charge of this department who gave this suggestion.

   "Then let's do this. Please keep working hard. I hope to see your performance in the future. It's not shameful to fail once, twice or even more. We only need to win once, and that's enough."

  (end of this chapter)

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