Tokyo Video Game Tycoon

Chapter 1166: Prince and Princess Story

  Chapter 1166 The Story of the Prince and the Princess

  In the new crystal myth, the Kingdom of Lucis is one of the four ancient kingdoms that have been passed down for a long time.

  This kingdom also has a factor that can continue to prosper, and that is the powerful power possessed by the royal family.

  Part of this power comes from the power left by each ancestor, which allows members of the royal family to use the power of their ancestors to fight against hostile forces.

   Another part comes from the crystals in the kingdom.

  The story of Final Fantasy 13versus begins in the era of the dying Kingdom of Lucis.

  The old King Lucis ordered his son to meet his bride. The bride used to be the playmate of the young prince when he was a child. She was like a childhood sweetheart. The marriage between the two parties is also something that many people are very optimistic about.

   This seems to be a pretty standard kingly story, which surprised many loyal Final Fantasy players.

  Because with the popularity of Final Fantasy 7, the story of the prince and princess has gradually become out of fashion, replaced by a story about the turmoil of the big era in a certain setting background and the story of a small person saving the world.

  The simple story of a princess and a prince can hardly impress ordinary players.

   Kazuo Murakami is the number one fan of Zhuyouxing, and he also has reservations about this story.

   In the end, he didn't dare to exaggerate how the story was at the beginning, otherwise, if the car overturned, it would be bad for Youxing Electronics Entertainment and himself.

And because of the release strategy of Youxing Electronic Entertainment, the game only has a trial version at most, and no media will be given preferential treatment for first-hand experience, so these reviewers can only wait for the official version of the game to be released like other players. the whole picture.

   On the day when Final Fantasy 13versus was released, Kazuo Murakami simply gave all employees of the company a three-day paid holiday.

  If the latter employees feel that the time is not enough, they can also extend the vacation, but they will not be paid.

  Generally speaking, for professional reviewers like them, a game can basically go through a pre-game process after playing a game for three days, so this company's regulation will not affect the salary of most people.

  As for Kazuo Murakami, he has justifiably stayed at home and is going to play it for at least seven days and seven nights.

  Whether the game is good or bad, this is his own feelings. Out of professionalism and love for this series, he will insist on finishing the game.

  The beginning of the game is a very stunning opening CG animation.

The beginning introduces the general worldview of this world. In ancient times, gods created this world, and after creating the world, they created human beings. Immediately after the creation of gods, there was an infighting among the gods. Among them, the sword **** launched a battle. Hunting action, ready to kill other gods.

  In the end, the remaining gods worked together to seal the sword god, and the world came to a period of stable development, and it was at this time that human beings rose rapidly.

  The main character manipulated in the game is the prince of the Kingdom of Lucis. The image of this prince is adhering to the Shamat style inherited from the Final Fantasy series.

  Characters appear with rebellious hairstyles and clothing, with a little bit of chic and cool.

   Kazuo Murakami shook his head slightly when he saw the image of this character.

  He actually thinks that the Final Fantasy series should change his style a little bit.

   Now Shamat is no longer popular, and not many people will think how handsome this Shamat style is anymore.

   Not long after the release of Final Fantasy 7 Remake, some people began to criticize this matter.

   Kazuo Murakami now at least feels that he is getting tired of this style of killing Matt.

   But what I have to say is that the aesthetics of Youxing Electronic Entertainment has always been online.

Nowadays, the European and American game and film and television industries have begun to move towards racial political correctness. The characters on the screen and in the game are getting uglier and uglier. Among them, a purely American company like Mickford is a bad example, making many original games. The characters are not bad, but the characters in the game are hard to describe, so many game reviewers love and hate it.

   Those evaluation agencies living in the United States dare not say too much, for fear that they will be stained with fish.

  In order to promote internationalization and be in line with international standards, Su Rui Electronics is also developing in the direction of an unsightly character image.

   On the other hand, looking back at each game released by Youxing Electronic Entertainment, it is a bit more pleasing to the eye, which slightly dilutes Kazuo Murakami's aesthetic fatigue on the image of Shamat in the game.

  Hmm... this song is quite nice.

  standbyme

   This is the music that appears when the protagonist walks out of the kingdom at the beginning of the game and pushes a cart on the road with his accompanying attendants.

  The singer of the music sang the depth and length of this song, with a touch of sadness and sense of fate.

   Kazuo Murakami quite likes this music.

   I haven't heard this music before, it seems that it is the music made by the God of Games himself.

  In the past few decades, Zhu Youxing has only been deeply involved in the field of video games, but he has also made great achievements in the field of music. Many game music has become one of the classics of this era.

  Originally, European and American countries are not interested in music works from other cultural circles. People there prefer punk, or rock and country styles.

  However, Japanese music is an exception. It is one of the few Asian countries that can export music culture to Europe and the United States.

   Kazuo Murakami quickly took out his mobile phone to recognize the music, and soon the official track music of Final Fantasy 13versus appeared in the music recognition interface.

  All tracks need to be purchased, and the full set is five dollars for life. Kazuo Murakami chose to pay without hesitation.

  He thinks the opening standby me music alone is worth the ticket price.

  With the progress of this song, the protagonist’s cart link is finally over, and the next step is to start looking for a way to get to where the princess is.

  During this process, the game also began to enter the initial task of killing monsters and collecting tasks, which can be regarded as teaching players the basic gameplay.

  Actually, at the beginning of the game, there is a battle scene that looks like the last scene of the game.

  In that battle scene, players can also learn basic combat methods.

  Youxing Electronic Entertainment has done a good job in the guidance. As expected, it is worthy of being an old giant game company. The basic skills in this aspect have always been maintained very well.

Huh? Does this game have a fishing function? Why does this game have a fishing function?

   Kazuo Murakami was a little surprised and surprised at the same time.

  He has actually fallen in love with fishing recently.

   Nowadays, many corporate executives like to engage in so-called elegant entertainment such as golf.

  But Kazuo Murakami was not interested in these. He suddenly learned about fishing activities on a TV program, and then began to become interested in fishing.

   Now he is considered a semi-senior fishing player.

   It makes him slightly regret that there is no fishing type game in video games that he is particularly satisfied with.

   Of course, he may not have found it, because video games are really springing up like mushrooms in this era.

  Unreal Engine has greatly reduced the difficulty of game development, and independent game crowdfunding has given some creative developers the opportunity to develop games bravely.

   Now there are hundreds of games appearing in this world every day, which is not an exaggeration at all.

   Among them, the Battle.net platform should exclusively account for 80% of the daily increase in games.

   What surprised Kazuo Murakami even more was that he found that the professionalism of fishing in this game was no less than that of fishing in reality.

  In the game, you can use various methods to find suitable fishing tackle and bait, and then different fish species will survive in different areas of the game.

   Interesting.

   Kazuo Murakami seems to have completely forgotten the main story of the game without knowing it.

  This was originally just a small gameplay function in the game, but it made Kazuo Murakami more interested.

  In the game, you can even do things that cannot be done in reality.

  For example, the fishing line is a very common material in real life, but it can be more abundant in the game.

   Among them is the most powerful fishing line, which is a fishing line made from the material left over from the crystal and the strongest beast Bahamut.

   If you want to obtain such a fishing line, you have to follow the instructions step by step to perform the task.

   Kazuo Murakami was quite patient about this, and spent most of the day playing just to get a fishing line.

  Finally, after a whole day of tossing, he finally collected all the prerequisite tasks and materials needed for the fishing line.

  During this process, he also upgraded the game characters several times, and at the same time, he also learned more about the overall world view of the world during this process.

  This world view is related to the previous Final Fantasy 13 series.

  Final Fantasy 13 series was originally an entire new crystal mythology system, starting with the original character Thunder as the protagonist to introduce the basic structure of the entire world.

   Kazuo Murakami already knew this before playing the game, so it is not difficult to understand some worldviews in the game.

   "Hey, I said, is it a bit late for us, should we go to meet the princess?"

   Originally Kazuo Murakami was still immersed in the fun of fishing. He just got a super fishing bait not long ago. This bait has a chance to catch the most beautiful fish in this game in a pond in a mysterious cave.

  He didn't know how that fish would help the game itself, he just saw that the game was so cool and beautiful, if he didn't catch it, it would be too detrimental to his reputation as a fisherman.

  But at this moment, one of the followers who had been following the protagonist suddenly complained.

   "Well, speaking of it, I'm a little tired of eating fish recently."

  Another character who is usually responsible for cooking in the game couldn't help complaining.

   Kazuo Murakami was a little embarrassed.

  The reactions of NPC characters in this game are also a little too real.

   I’m afraid it wasn’t the small feedback mechanism that Yuxing Electronic Entertainment would have expected that some players would be addicted to fishing and forget to meet the princess, which made the main story unable to progress.

   With the reminder, he also came back to his senses and realized that it is not the time for him to play fishing. As a game reviewer, he must at least complete the experience and clear the game first.

  So he then packed up the various fishing props he had prepared and re-entered the main storyline.

  In the main storyline, the protagonist needs to take a boat to the location of the princess.

   This task is not difficult, but what surprised Kazuo Murakami is that because of the advancement of the plot, the game also opened a new large map.

   Fishing spots can be found immediately on this large map, and among these fishing spots are some fish species that are exclusive to this area.

  It turns out that in this game, you still need to advance the main storyline to catch more fish?

   Kazuo Murakami thought about it for a while, and then decided to put aside the urge to fish for the time being, and focus on playing the main storyline first, at least finish the storyline before the final boss battle.

   Then, the plot came to the protagonist Prince Noctis who suddenly learned of the death of King Lucis.

  The cause of the incident was that the hostile Niflheim Empire suddenly abandoned the agreement on the joint talks, and brazenly launched a surprise attack when they met with King Lucis, and the king was wounded and died in the end.

   This is bad news for the prince.

   I didn't expect to come out to meet relatives but waited for the demise of my own country.

  The Kingdom of Lucis has since been completely removed from this world.

Huh?

   This plot is a bit interesting.

   Kazuo Murakami raised a little interest.

  He wasn't interested just now.

  Because he previously regarded the plot of this game as a traditional kingly story of a prince and princess.

   But now it seems that there are some more political conspiracy plots in it.

   There is also the fall of the kingdom, and the escape plot of the prince.

  While fleeing, he also has to look for the childhood sweetheart princess whose whereabouts are unknown. The development of this plot is really good.

   Well, I was not mistaken, Yuxing Electronic Entertainment is still very good at making all kinds of tricks, how can the **** of games be satisfied with a very simple main story?

   At this time, he has automatically forgotten that he didn't like this kind of prince and princess story before.

  The next main storyline is no longer to find the princess at the place where the bride is picked up, but the prince wants to find the truth.

  He wants to go back to the capital of his kingdom to find out.

  The prince ignored the dissuasion of his followers and forcibly returned to the capital of the kingdom, even though at this moment there may be many killer moves from the enemy country waiting for him to fall into his trap.

   On the way the prince hurried back, they were almost discovered by soldiers from hostile countries.

  But at this moment, a mysterious person suddenly appeared, saving them from being interrogated by soldiers from hostile countries, and allowing them to pass the interrogation smoothly. That person also passed by in the previous plot story.

   Then this man called himself Adam, the prime minister of a hostile country.

  As for why he helped the prince, no one knows, so there is suspense.

   Kazuo Murakami gradually became attracted to this story without knowing it.

   Hiss~!

  The development of the story is getting more and more interesting.

   I really underestimated this story before.

   This story is really not that simple.

  (end of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like