Tokyo Video Game Tycoon

Chapter 1199: amazing results

Dorothy doesn’t know how long she has been playing Fortnite.

  Anyway, we played during the day and into the night.

 Her normal live broadcast time is about eight hours a day, which is about the same as working normally, and she is used to this kind of live broadcast time.

 But while playing Fortnite, she completely lost track of time.

Every time Dorothy was in a game, she was always just a little short of winning.

This made Dorothy a little unwilling.

  She was very confused. She was not a very competitive person in the past.

If she was very competitive, she would not be tepid by now.

 But winning in this game is like an obsession.

 Every time I cannot get the first place, and the more I cannot get it, the more I want.

Even the audience in the live broadcast room began to be very eager to see Dorothy win first place.

 It's like some kind of infectious disease.

 When these viewers finally get impatient and feel that I can do it, they will go to the Battle.net platform to find the game Fortnite and experience it for themselves.

At this moment, the number of players pouring into Fortnite began to increase rapidly.

Most of them feel that the anchor is too bad after watching the live broadcast. They often see the anchor being eliminated because of small mistakes.

 But most viewers find this very stupid from the perspective of God.

The more mistakes the anchor makes, the more they feel that they would not have made such mistakes if they were on it.

So there is only one way to prove that you will not make such mistakes.

Go download this game and prove your strength.

This communication ability spreads rapidly through live broadcast.

On the third day after Fortnite was released, the number of users online at the same time began to surge rapidly.

 Before this, the number of people online at the same time was probably less than 10,000.

There are more than a thousand anchors of different levels.

The rest are players who are bored watching free games and giving them a try.

  But on the third day of , the situation began to change rapidly.

 The number of people online at the same time on the third day: 30,000.

 The number of people online at the same time on the fourth day: 100,000.

 The number of people online at the same time on the fifth day: 190,000.

The number of players online at the same time every day jumps by tens of thousands to tens of thousands.

And with the influence of live broadcast, the number of online people is soaring even faster.

 One week later, the number of people online at the same time reached 500,000.

 This is the number of simultaneous online users, not the number of users who have registered to play.

 The number of registered players will only be higher than this number.

In the Morgan Group's server business group, server monitoring personnel are performing daily routine maintenance and monitoring work.

 In normal times, there are not many server maintenance personnel.

But just two days ago, the server group suddenly sent dozens of people to move in.

This is a directly airborne team responsible for the continued stability of the server.

 At first, the original employees did not understand what was happening and why these people suddenly appeared.

 But soon they understood what was going on.

 There is a game that rents their server.

  And it’s the best server I’ve ever used.

 It is said that this is a game made by a new company founded by the former CEO.

 How could the current CEO give me face?

However, this will not give the current CEO preferential treatment.

 But when the current CEO learned about Lorenzo's partner, the current CEO's attitude changed 180 degrees, providing the best server and the best service.

 No one knows exactly why, because most people still think of Nintendo as an independent game producer as it is the master of the world.

 They would not associate him with Zhu Youxing at all.

These employees who were suddenly airborne were just for the server service of this game. At first, these original employees thought it was a bit of a fuss.

 It is just a new work by an independent game producer, and it only took three months to make a game. How fun can it be?

 But a week later their attitude was different.

 Because they have become addicted to it recently.

This game seems to have a kind of magic.

 They used to think that this game was quite simple, and they could get first place as long as they were careful.

 However, this is not the case.

You may be able to survive until you reach the top twenty or ten, but surviving to reach the first place is comparable to winning the lottery.

But when you really rely on survival to win the final victory, the sense of accomplishment is unparalleled.

Coupled with the support of countless anchors, winning players will feel that the strength of the anchors is no more than this.

 Those players who have not won the first place are trying their best to get the first place.

 The reward for first place will not be much more than for other places.

 But getting the first place is different, it seems like the wind is blowing when you walk.

These server group employees who have also played Fortnite can also feel the magic of this game by combining their addiction to the game with the situation at the work site.

 The number of people online at the same time reached 500,000 in one week. How far can it go next?

No wonder people have to be sent to ensure the stability of the server.

If there is any server accident in this game, it may be a very serious accident.

Such a huge server data throughput is also what the Morgan Group dreams of.

 This represents the rushing flow of money.

 This is all money!

 Previously, I just provided some services for the sake of the old leader.

 But if we don’t provide the best service now, Nintendo may find another company at any time.

 This is not something the Morgan Group would allow.

 It is more uncomfortable to spit out the meat that has reached your mouth than to eat it at all.

 Stable servers, magical games, and the soaring number of people online at the same time, each player’s experience will be better.

The more players there are online at the same time, the more players with different strengths will be matched with equally matched players to the greatest extent possible.

 This will create a virtuous cycle.

 “Fifty thousand... turned out to be... half a million.”

  Marcus, a programmer at Nintendo, stared blankly at the company’s big screen.

 The number of players online at the same time is currently scrolling in real time.

This data comes directly from Morgan Server Group.

 “Yeah! That’s great!”

Not far away, one of Marcus’s colleagues jumped up from his workstation happily and danced.

Marcus also felt a sense of joy in his heart.

 I didn’t expect this game to achieve such outstanding results.

This result puts even the top companies to shame.

"Very well, thank you very much for your efforts. Without your efforts, our game would not be as good as it is. We will hold a celebration in the office tonight to celebrate 500,000 people online at the same time. Next, we can do more Celebrate a million, celebrate two, celebrate three, even celebrate four.”

 In Zhuyouxing’s impression, both Fortnite and PlayerUnknown’s Battlegrounds have up to three million players online at the same time.

Following this trend, it is obviously not a big problem to have three million people online at the same time, and it is not impossible to even hit four to five million people.

 After all, there are almost no competitors in this game right now.

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