Tokyo Video Game Tycoon

Chapter 241: The Importance of Sound and Composition (8/10)

  Chapter 241 The Importance of Sound Effects and Composition (810)

   The staff responsible for the sound effects are one big and two big.

   It's not that they couldn't understand Take Yusei's request.

   It's just that it's really quite complicated.

   Comparable is much more difficult than previous games.

   But this is also a very fast growth rate for them.

   This is a future lecture exclusively for them. If they can fully grasp it, their achievements in game development sound effects will be even more terrifying in the future.

   In addition to the production of game sound effects, the production of game music is also required.

   Game sound effects and music are two completely different types.

   In the initial game development stage of the previous 8-bit and 16-bit game consoles, these two types were not separated, because the game sound effects requirements at that time were not so high.

   But this time is different. This time the sound effect is improved in quality, and it is on the same level as Street Fighter.

   The staff who specialize in sound effects may not be able to meet their own requirements for music production.

   But he wasn't worried.

   There are still a few full-time composers who were recruited in the company.

   Now they are a little famous in the industry.

  The various songs they wrote in the past cannot be said to be bad, but they are really not very good in the case of competition in the same industry.

   So they are not well known and cannot develop.

   The best one is probably the composer that Matsuhashi introduced.

   But when they came to the video game industry, their status immediately began to soar.

   In the beginning, there were not many producers of game music.

   Those who have just joined the full-time production of game music are considered to have received the first wave of dividends and become very successful game music producers.

   In the past, the popularity of the music they composed was three points at most.

   But when they entered the game industry, even if they did not improve their composition, their popularity increased from the original three points to six points.

  When they became famous, they finally realized how correct their original choice was, and they were also very grateful to Zhu Yuxing for recruiting them.

   As for the composer who left the game composition industry in a rage, he is still penniless, and there is almost no waves in the composition industry.

   Later, it was said that this guy seemed to be on the rise because of his fame, and he also planned to go to other game development companies to try again.

   However, except for Yuxing Electronic Entertainment, other game companies were not particularly concerned about game sound effects.

   The remuneration that Zhu Yuxing gave at that time was something that most game companies were unwilling to give.

   It's ok for half the price.

   Then this guy completely disappeared from the crowd and became a little transparent.

   To say whether the guy has any remorse, it must be, but this is also the guy who brought it on himself.

   At the call of Take Yusei, these composers came together to help.

   They have all been composers of well-known games such as Dragon Quest, Final Fantasy, and Mario before.

   Now on the list of game production, their names are also in the forefront, and they are very valued.

And later, Zhu Yuxing also released a number of game CD music albums in their name. Of course, these are good peripheral products in the eyes of gamers. Although they will not cause any social upsurge, they are just diehards. The purchase of powder is also a big profit.

  The many composers who were chosen together to help were also picked up by Take Yusei to teach them how to compose music for Metrod.

   First of all, what Metrorod needs is music with the characteristics of the galaxy. This is the most important thing. Only when the feeling of the galaxy comes out, the overall music effect of the game will be greatly improved.

  In this way, the production of the game's music and sound effects took more than a month in total, and the game's development finally came to an end at the end of the year.

  1995 is about to pass, and Christmas is also ushering in a blowout period for game console sales.

  Parents in the United States and Japan have chosen to buy a game console for their children under the advertising offensive, which has become a very fashionable product at the moment.

   Among them, the best-looking sales data are of course the products of Youxing Electronic Entertainment.

  Sold over a million consoles, including SFC, FC and GB, on the promotional day just days before Christmas in Japan.

  The same is true in the United States. GB game consoles sold more than 700,000 units that day, and SFC sold more than 700,000 units.

   There are also reasons for the promotion and price reduction, which stimulated the consumption of video games in both countries.

   In order to prepare for Christmas, he also deliberately increased the production speed of the game console again, and found several foundries to make it at the same time, which was barely able to withstand the terrifying spending power of the Americans.

   In addition to Yuxing Electronic Entertainment, other game companies and game console developers also made a lot of money on this day.

   Zhuyouxing eats meat, and they can also drink soup now. The development of the industry can really be said to be thriving.

   Then at the end of the year, Murakami, the creator of the one-man game, conducted an annual game selection on the Internet for the first time.

   This selection is actually an anonymous suggestion by Take Yusei to Murakami on the Internet, that is, the suggestion given by Nintendo on the account that the special mother is the master of the world.

   He suggested that Murakami could organize a selection of the best games of the year at the end of each year, add a few more categories, and add some names to the game.

  No matter what industry, awards are always indispensable, and awards are also a good publicity stunt.

   It is beneficial to both the sponsor of the award and the game makers who accept the award. Both parties take what they need.

  Murakami naturally also thought it was very reasonable, and then accepted it happily. He just happened to say that he was really short of money recently. Such an event can also attract more sponsors, and can also increase the price of advertising on his website.

   However, Zhu Yuxing later reminded Murakami not to increase the advertising efforts, and try to make the website more professional. This is for the future. Murakami also said that he would definitely listen to Zhu Yuxing's advice.

   After all, every time Zhu Yuxing’s suggestion has really made his website bigger and bigger, he has no reason not to listen.

   Then, Murakami's first annual game selection was launched on the web page.

   Murakami is just a little regretful that he is still a little short of money, otherwise he really wants to have a ceremony like the Oscars, it must be super cool.

   But he felt that he should be able to hold such a grand event sooner or later, and he was full of expectations.

   (end of this chapter)

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