Tokyo Video Game Tycoon

Chapter 268: The rewards of eSports

   Chapter 268 Rewards from eSports

"God, what did we see, Matsumoto played a super combo! He pressed his opponent from the United States to the ground! His opponent was powerless to fight back! His opponent's health bar was empty! His opponent lost It's gone!"

"The player Matsumoto from Japan won the Street Fighter Championship in the first Game Star Cup. He also won a bonus of 100,000 US dollars, which is a bonus that belongs to him alone. He deserves this award, please let us Cheers to him! Cheers to him!"

   TV Tokyo, starting at 11 o'clock in the evening, all scheduled programs are postponed, and then from the night until 10 o'clock in the morning, the live broadcast of e-sports from the United States has been broadcast.

   Originally, after eleven o’clock is the traditional nighttime program period. This time period is garbage time in most TV stations and has no use value.

   If it weren’t for the time difference between the US and Japan, which is exactly 14 hours away, and Japan is just at night during the day in the US, such a chic live game program should not be scheduled for late night.

   However, even in the middle of the night, the person in charge of TV TOKYO found that the ratings jumped from the original level of only 23% to over 10% on the same day.

   This is the highest nighttime viewing record in Japan in recent years.

   From this point of view, it can also be seen that the war gimmick between Japan and the United States is really attractive, even if they stay up late because of it, people will never get tired of it.

  The next day is the weekend anyway, so why not just watch the war between Japan and the United States overnight?

   And the result of the game is very gratifying.

   After a whole day of battles, two street fighters were finally competed, one from the United States and one from Japan.

   Then the finals were scheduled to continue on Saturday night, which also added a high sense of expectation to the audience. If it is not good, you can increase the ratings again.

   In short, TV TOKYO is about to bloom.

   And the sponsors are also quite happy. They didn’t take e-sports very much at first, but they turned their heads and found that e-sports suddenly emerged and became a popular project that everyone paid attention to.

   These previous sponsors also gained a lot of reputation and made a lot of money.

   And Yuxing Electronic Entertainment has once again shot up the sales of game consoles and the sales of Street Fighter.

   Originally, Street Fighter was only able to break through one million sales in Japan. This is the result of several months of hard work.

However, as soon as the e-sports program was broadcast, coupled with the previous talk shows, the sales in Japan immediately reached 2 million, plus the sales of 2 million in the United States, and now the total sales of Street Fighter have reached 4.5 million. One million, it can be regarded as a top ranking in the records of Youxing Electronic Entertainment.

   Now Street Fighter has become one of the most popular characters in the hearts of children.

   In the ranking of virtual characters in Japan, Koshien Superman, who once dominated one side, has fallen to the altar, and he can't even reach the top three.

   And now the top three most popular virtual characters are all from the game characters of Yuxing Electronic Entertainment.

  The first is Mario, the second is the hero in Dragon Quest, and the third is the entire series of Pokémon that have been precipitated and then continue to grow.

   Then, among the top ten most popular virtual characters in Japan, Yuxing Electronic Entertainment almost occupied the entire list, occupying a full eight places.

   Only the fourth-place Koshien Superman and a manga character named "Machine Heart" from Kasuga Club occupy the ninth place.

   This is a very terrifying statistic. Yuxing Electronic Entertainment has built a solid city wall in the hearts of Japanese children. As long as Yuxing Electronic Entertainment does not kill himself, his position will be extremely stable.

   Back to eSports.

The next night came, and the finals of Street Fighter officially began. The Japanese players won the final victory without any accident. However, under the deliberate rendering of TV Tokyo, the players from the Japan region were described as one as possible. Through continuous efforts to overcome the image of the opponent, it is also easier to gain a sense of identity, so that people realize that through hard work, they can gain this positive chicken soup.

   Japanese people quite eat this set.

On Saturday night, after the Street Fighter title race came out, the ratings also hit a new high, reaching 20 percent, but it was only a few minutes before it dropped again, back to 10 percent. Levels around two or three.

   This has already made TV TOKYO feel full of gains, and thinks that working with Take Yusei is really the wisest choice in their life.

After the Street Fighter game is over, it's the Need for Speed ​​game. Of course, this one has also received some attention, but it has not received as much attention as Street Fighter. After all, the audience for racing cars is really not that large in Japan. They are more interested in watching. A lively.

And this Need for Speed ​​competition is also one of the two team competitions in the four competitions. The final winner can also compete on the same day. It is still the players from Japan, who belong to a club sponsored by the local chaebol in the Kansai region. player.

   Then, the TV station announced tomorrow's schedule to everyone. Street basketball and Mario Kart will continue to play tomorrow. At the same time, TV Tokyo also released a screenshot of only a few silhouettes in the final preview.

   wrote below the screenshot: "From the latest masterpiece of Yuxing Electronic Entertainment, the new type of game by the president Zhu Yuxing will be announced after all the games, please stay tuned."

  Comparing the results of Mario Kart and street basketball, it is clear that the preview of this new game is the highlight.

   So far, Take Yusei is finally ready to announce his first game developed entirely by a game engine: Doom.

   This time, Zhu Yuxing intends to no longer be limited to children's games, and begins to prepare to develop towards a higher age group.

If   Destroyer is graded according to age, it is at least a 16+ level game, which is full of **** and violent elements, which is obviously not suitable for children to play and enjoy.

   Therefore, it was specially emphasized many times in the preview. This new game will be a game for a new age group. Children are not suitable for playing. If you want to watch the preview, please watch it with your parents.

   This prompt is also to prevent some people from taking advantage of it.

   Taking the game to a new age group is something that Zhu Yuxing planned for a long time, and it is impossible for him to always limit his audience to children.

In fact, the previous Metroid had already marked some warning elements on the cassette, but there was no age classification. At that time, Zhu Yuxing thought that the time was not enough, and the picture of Metrorod was barely acceptable to children. .

   But Doom, as long as it is made, really needs to be reminded.

  This is not a game for children, please do not buy it at will.

   (end of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like