Tokyo Video Game Tycoon

Chapter 271: lofty vision

   Chapter 271 Great Vision

  In addition to Surui Electronics, several other game companies were also shocked by this new game type.

   Those game companies that have a good relationship with Yuxing Electronic Entertainment, their bosses contact the management of Yuxing Electronic Entertainment for the first time, hoping to find out some secrets.

   Especially for the earliest and most determined third-party game company like Kuppongi, their boss directly approached Take Yuxing over the phone.

   At this moment, Zhu Youxing is still in the United States. After all, it is a rare e-sports competition. He also wants to go to the scene to experience it himself, and move a prize by the way.

   "President Takeyou, it's really surprising, you can always make such amazing things."

   Zhu Yuxing didn't catch the other's praise at all, and said directly, "What do you need?"

   "Haha, yes, the game you made must have cost a lot of money, right? Do you have any experience in production to teach you a little?"

   Kuppongi's boss immediately fell in love with Doom's technology.

  He, a middle-aged man in his forties, wanted to play this game when he saw it, let alone young people.

   They will probably go crazy when they see this.

   And he is also aware of the business opportunities. If he can take this opportunity to eat meat with Yuxing Electronic Entertainment, he should be able to make a wave of hot money.

Zhu Yuxing smiled: "Of course, but the development of this game does not only require learning how to make a first-person shooter game, but also needs corresponding tools to assist, how to teach you to make games is no problem, but I want to say in advance, There is a fee for tools for game development.”

   Kuppongi's boss had a stiff expression.

   "This...is it the exclusive game development machine?"

"No, it's not the same as that. This is software, just like industrial design software, but industrial design software generally only needs to pay an annual fee, but my game design software needs a game share, but it's not high, you are our most Solid partner, I only need 3% of the game profit to do it."

   Only need three percent?

   Hearing this number, the boss of Kuppongi breathed a sigh of relief.

   This is actually quite acceptable, 10% to 20% without opening your mouth.

   If that's the case, he'll really be baring his teeth.

At this time, Zhu Yuxing added: "Actually, I am already arranging a first-person game development course. In a few days, I will return to Japan to explain the course in person. Everything is free. I hope that the bigger the game industry, the better. It's not just a monopoly."

   "Then that software..."

"Of course, it is also open to the public, but there are some differences in the sharing rules. For example, if you are a firm and exclusive partner like you, then it will be 3% of the sharing. If it is a multi-platform login game partner, then it will be 100%. Four-thirds of the share, if it is a competitor, it will be charged on an annual basis, and I expect to receive it once every ten years.”

   "Oh." Kuppongi's boss nodded, but soon he felt as though something was wrong.

   "Wait a minute, President Takeyou, you just said that competitors can also use the tools you developed?"

   "Of course, I don't refuse, just give money."

   "But isn't this helping a competitor?"

   "It's in my plan."

   Kuppongi's boss doesn't understand at all.

  It stands to reason that this kind of software should be used by the most core partners, and then form a technological monopoly, not to mention that it can be maintained forever, at least it will be no problem to monopolize it for three or five years to form an absolute advantage.

   Ke Zhu Yuxing doesn't seem to have this plan.

   But that was also Yuxing Electronic Entertainment's own plan. After all, he wasn't from someone else's company, so he couldn't say anything.

   As for Zhu Yuxing himself, he had planned before, and it was also part of the plan to let competitors use their own engines.

   The development of the market is still too slow. It is not enough to add one or two million players on average every month. He hopes to add tens of millions of players every month and produce as many games as possible.

   Whether it is a competitor or a partner, you can use your own engine, but the treatment will be different.

  Competitors, sign a ten-year licensing contract and pay in installments.

  If they don’t sell it to them, they will try their best to make their own game engine at a cost, and the development speed will not be too slow, and the game engine is not particularly complicated.

   Then you can make a fortune while making your competitors feel dependent on their own engines. Even if they want to develop their own engines, it will be delayed for at least a few years.

And you can also continuously obtain engine production data from competitors by the way, just like the lithography machine manufacturers who make chips, they rely on the massive database of customer feedback to form an absolutely crushing posture, any rising star wants to surpass, It is necessary to accumulate the same database resources to produce products of the same quality.

   This may be called a data monopoly.

   This is far more influential than pure market monopoly.

  Bamboo Yuxing has also started to set up a special engine follow-up development team, recruiting more cutting-edge software development talents through the United States, and the recruitment of the special effects team was carried out at the same time, and now there has been some improvement.

   A few days later, Youxing Electronic Entertainment officially released a new game production course, and it was taught by the president of Youxing Electronic Entertainment.

   This is equivalent to letting the gods teach magical skills, which is different from the past.

   Many people who have just heard the news are excited and do their best to find opportunities to learn.

  This learning opportunity is rare, and Zhu Youxing is already alone, so it is impossible to take care of too many people, and the number of people who can teach at the same time must be very limited.

   Zhu Yuxing will only explain this time, and the follow-up explanation will be given to senior employees such as engine developers who have already been hired.

   They even started thinking about using a network, hoping to become a part of the teaching.

   Knowing this, Ueto Hayakawa found that the registration does not seem to have too many restrictions. It only requires those who study to have enough experience in developing games. Does that mean that they can also learn from Suri Electronics?

   When thinking of this, Hayakawa Ueto still felt a little outrageous, but this is indeed a rare opportunity. If you can really learn and treat your competitors as teachers, even if it's a bit humiliating, it's worth it.

   However, he was still a little entangled, and then he asked his father's opinion, and his father Kentaro Hayakawa gave a very clear reply without hesitation: go, we must go.

   As long as it is beneficial to the game department of Suri Electronics, what is the shame?

  PS: Sorry for the irregular updates recently, I will try my best to restore regular updates in the near future.

   (end of this chapter)

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