Tokyo Video Game Tycoon

Chapter 369: The E-Sports Era in Korea

  Chapter 369 The E-Sports Era in Korea

   Of course not everyone in this world will like video games.

   Even if this thing looks really harmless.

   Once Japan's four commercial TV stations.

   There are also Japanese baseball players.

   They all hate video games, and hate video games that take away some of their interests.

   What they were thinking at the time was this: if there were no video games, we might be better off, and our market wouldn’t be taken away.

   Now the owner of this sports organization is in a similar situation.

  As more and more young people like video games, this seemingly innocuous thing gradually takes away their profits and diverts the attention of users who originally belonged to them.

   In this way, he has less money, how could he be happy?

   In the organization, he angrily rejected the proposal of his subordinates.

   He thinks that video games are just a waste of electricity and can't bring anything useful at all. Why are they worthy of so many people?

   He couldn't understand it at all.

  Although he also occasionally plays chess and card games on the computer, he does not think it is the same. At least chess and card games should be considered educational products, not games.

   At least that's what he thought, so he excluded computer chess and card games from video games.

   When I got home at night, my wife didn't come home. She should have her own entertainment today.

  My wife is also an executive of the company, so naturally it is impossible to educate the children every day.

   At this moment, the child is upstairs in the house and has not come down.

   His mood was not good at first, but when he saw that the child didn't seem to go out all day, his mood was even worse.

   Came to the child's bedroom, where he could vaguely hear the iconic music of video games.

   Originally, he was angry with video games during the day, but now he is even more angry when he hears the sound of children's music.

   So he broke in without hesitation, and then quarreled with the child.

   In the end, the two sides broke up in a scolding battle.

  The child doesn't care about the interests of his father at all, he cares more about the things that make him happy.

  Anyway, parents have their own careers to do, and they never thought about being with them, so why would they find something to make themselves happy?

   This made the sports organization owner hate video games even more.

   No, no matter what, you have to do something, you have to suppress the video game thing, otherwise, the money you can make will probably be less and less.

   After making the decision, he plans to contact some contacts tomorrow to find a way to start a video game.

   Anyway, this thing has no foundation and will not touch the cake of any existing forces. It is just a carnival of a group of young people.

   At the same time, in Korea, the race demo version of StarCraft has been provided in advance to a number of video game clubs that have just been established.

   These clubs were all started by different Korean chaebols.

  Under the offensive of money, finding a group of game teenagers is not a problem at all.

  Then the next step is to train these game teenagers according to the already mature e-sports club system in Japan.

  The real eSports is not that you can play games.

   Those who can play games can only be considered players at most.

   A real esports player is not much harder than a traditional sports player.

   Every day you have to play your favorite game day and night, just to win the first place that countless people have fought for.

   Even your favorite video game may be played in the process, or even forced to the point that you don’t want to play it again for the rest of your life.

   Only the champion will have all the honors.

   In fact, e-sports itself is a bit cruel.

   But the sense of accomplishment that comes after victory is unparalleled.

   In South Korea, some online business sites have begun to hold some small StarCraft qualifiers one after another.

  Many young people with gaming dreams poured into the world of video games.

   The rise of e-sports in South Korea can be regarded as cultivating a group of decadent youths.

   But even without Zhu Yuxing, this is the general trend, and Zhu Yuxing cannot change anything.

   Well, it's better to join in than that.

   "Look, this is the latest video game, the name is StarCraft, and now there are many large companies offering bounties. As long as you can get the first place in the region, you will be rewarded with 20 million won."

   The 20 million won prize is almost 15,000 dollars.

   This is obviously alluring to young people.

   However, only the first place in each region can get the bonus, and the other places will not have any bonus.

   "Li Yongli, aren't you very good at video games? How about you, do you want to play it? Anyway, it's all fun, why don't you take advantage of this opportunity to make some money?"

   "Jin Chengmin, you are the best gamer among us, come on, let's play a game, maybe we can get the first prize!"

  …

   In just one week, young Koreans have been involved in eSports.

Of course, most of these people are just runners. There can only be one winner in each region, and only the winner can be selected by the chaebol. This is not only a chance to get bonuses, but also a video game that can be used opportunity for advancement.

   Through the promotion effect of a country, the attention of e-sports has increased rapidly. Before StarCraft is released, e-sports has already taken the lead, which also makes StarCraft become the center of people's topic.

   Now, whether they are players or not, they all know that such a thing that is just for fun is being formalized.

   However, the people who pay more attention are generally young people, but those who have a stable family and career in their thirties and above are more sneered at this.

   They don't think that video games will make a big splash, it's just a small carnival for a group of young people. When they gradually mature, they won't be interested in this kind of thing anymore.

   Even if there is a country's power to promote it, it is useless. This thing is not on the table.

   On the one hand, an older group of people are dismissive.

   On the other hand, many young people have gathered in one network business place, watching those young people who have made excellent operations one by one show admiration.

   At this moment, most of their admiration is to envy these people for the possibility of winning the 20 million won bonus. As for the game, they are not too invested in it.

   (end of this chapter)

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