Tokyo Video Game Tycoon

Chapter 516: One of the representatives of horror thriller games

  Chapter 516 One of the representatives of horror thriller games

  515

  Zhu Yuxing is not interested in the regular meeting. Alfonso is still there. He still has his own work to do, which is to think about what kind of game to develop next.

   So far, he has produced many top-level classic games, and has already wiped out most of the genres.

   In fact, with the technical and financial resources he has now, he can make a real sandbox masterpiece.

   But he still felt that it was a little early, and he still had to settle down a little more.

   Before that, develop two or three more classic games and then consider others.

   Zhu Yuxing stayed in the office alone, took out a blank piece of paper and started making lists one by one.

   There are too many classic games in the past life, but there are indeed many games suitable for self-development at present. After all, one’s own power is limited, so I can only give priority to games that I like more.

   This is somewhat mixed with some personal preferences, but most of the games I like are also the ones that the public likes very much, and generally have very high ratings.

   Zhu Yuxing noticed that he didn't seem to have developed a horror-thriller type of game yet. Maybe this could be a direction?

   Dead by Daylight, Resident Evil, Dead Space, and even Silent Hill are all games in this category.

But in fact, Zhu Yuxing is quite refusal in his heart. He has never even played these games except Resident Evil, because he does not like the kind of shocking content. If you have a little bit of horror The elements are ok, but some are purely for you to have a really bad mental stimulation experience.

   But it is undeniable that this is also a very large category of video games, and it is a pity to miss it.

   Then just come to a Resident Evil crisis, it should be less stressful to develop such games by yourself.

The   Resident Evil series was actually quite scary at the beginning.

   At the beginning, the original translation name of Resident Evil should be called Evil Spirit Castle, and the story that happened did indeed come from an ancient European castle.

   But later, with the development of the story, another translated name, Resident Evil, was more appropriate.

   And Resident Evil is also an example of a box garden game.

   Having said that, Capcom is indeed always developing some paradigmatic games for the entire game industry.

  The co-fighting game Monster Hunter, the fighting game Street Fighter, the text adventure game Ace Attorney.

  A company with action genes can even make a text adventure game full of action, which is really not something that ordinary companies can do.

   Then, Resident Evil is also Capcom's housekeeping work, and it is indeed enduring.

It's just that from the fifth generation to the sixth generation, it was a bit suspected of standing on the credit book, and then in the seventh part, it began to return to the original horror and horror atmosphere, maintaining the force, but in the eighth part It's going to develop towards the refreshing chug, but because of Mrs. Eight feet, Zhu Yuxing still refrained from spraying Capcom, and the eighth part was really okay. At that time, the game industry was already starting to be bad. Capcom is already pretty good.

   But the first to the fourth, especially the fourth, are really regarded as the classics of the gods, which pushed the status of the entire Resident Evil to a peak, which is beyond the reach of everyone.

  If you are wiser, you can directly develop the fourth, the most classic one.

   But Zhu Yuxing thought about it and gave up the idea.

In addition to its excellent quality, Resident Evil 4 also has the fan base of the previous work, otherwise, Resident Evil 4 cannot be so popular at the beginning, so you should not change the way of publishing works in order, unless There really is that kind of first blockbuster work.

   Well, that's it, the development of Chemical Crisis starts from the first part.

   However, it is definitely not satisfactory to directly reproduce the first Zhuyouxing.

Now his technical strength is no longer the Capcom in his previous life in 1996, but now he has the game development technical ability close to 2010, and he can't pass the test in his heart with the old technology, which is even more right An insult to players who want to cheat players out of money with a game with a lower technical level.

  Use the best technology.

   Now I can completely make the first to the fourth part to create a very high quality.

   Don’t think about saving money at this point, and of course, don’t invest too much in the first place.

  I have the big killer Unreal Engine. This thing is a powerful tool for saving money. What if I don’t make good use of it?

   As for the choice of the development team... This time, instead of using three or four teams at once, it is enough to find only one team to start development this time.

  It is also unreasonable to invest endlessly. Although it is true that large investments can bring high returns so far, even if Monster Hunter, a game that has already been determined to be a bit of a hit, still at least earns an extra $10,000 or 20 million.

   But cost control must also be taken into consideration, and you can’t let your people blindly think that big investment can really make more money.

  The first part... is controlled within the range of 20 million, and the development cycle only takes about half a year.

  The game itself is more about solving puzzles, rather than the action value content that requires high investment, so you can save a lot of expenses in all aspects.

   This time, the advantages of Unreal Engine can be vividly reflected.

   Produce better work with fewer people.

  The person in charge of the ninth development team is called Uchiyama Hideyoshi, who himself has become the mainstay of the game development industry to deal with the old man who has followed Zhu Yuxing for many years.

   And the heads of the ten first-party development teams under his command are also top-notch in the industry. I don’t know how many companies are eager to get one of these ten people.

   As long as they can get one, their company will not worry about food and clothing.

   And now Zhu Yuxing owns ten, which is very scary.

Uchiyama Ying can be regarded as one of the ten less well-known guys, because he is usually a very quiet and calm temperament. He is conscientious and dedicated at work, and can faithfully perform various tasks arranged by Zhu Yuxing, but there is also a Same problem, lack of creativity.

   Of course, this is also Zhu Yuxing's own problem, and he didn't give these people too many opportunities for self-creation.

  Speaking of which, this time, it is just right to let these people try to develop independently, as long as they provide creative direction and supervise the development process a little.

   Hmm... So, it seems that I should develop a few other games while developing Evil Crisis?

   (end of this chapter)

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