Tokyo Video Game Tycoon

Chapter 864: Games with Japanese cultural elements

  Chapter 864 Games with Japanese cultural elements

  864

Since the signing of the Plaza Accord, Japan's economy has started to fluctuate wildly, and finally fell into a slump. Today, Japan's position is quite embarrassing. If heavy industry cannot develop, it can only think about developing some heretics. After the rise of Zhuyouxing At that time, Asakusa, another official of the Ministry of Education, Culture, Sports, Science and Technology, took the initiative to find Zhu Yuxing and many companies, hoping to strengthen the country through culture.

   This is considered a hopeless solution, but it does seem to be an optimal solution for Japan.

At that time, Zhu Yuxing directly pointed out Asakusa's idea, which also surprised Asakusa. An idea that he was just in the bud had been predicted in advance by Zhu Yuxing, and he also accurately predicted Asakusa's plan. cultural development trajectory.

  After this, Zhu Youxing even gave a brand new term: Cool Japan.

  Its intention is to present Japanese culture in a more cool form in front of people all over the world.

But at that time, everything was still in its infancy, and there was still a long way to go to directly develop the cultural propaganda to the level of cool Japan. After Yu Xing proposed this term, Asakusa deeply remembered the name. Until he was about to retire, he did not have the opportunity to see the development of Japanese culture to the level he wanted, but at that time, it was actually not far away.

So before retiring, he finally wrote a series of plans about Cool Japan, including the establishment of the Cool Japan Committee, how to seek breakthroughs from Japan's most popular cultural industry, and vigorously develop Japan's overall cultural and economic plan in his in the final document.

And the follow-up successor Shizuoka Jiro also regarded it as the greatest wealth. During the period when he just took office, he finally confirmed that the Cool Japan plan could finally be implemented, and he could also 100% approve of the Cool Japan plan, and He believes that as long as this plan is achieved, his future official career will be more smooth.

   It's just that he really didn't expect that the Cool Japan Project was not first proposed by Senior Asakusa, but by Zhu Youxing.

You can't tell a lie about this kind of thing. Shizuoka Jiro can easily expose this kind of lie. You just need to ask Senior Asakusa again, and there is no need for someone with Takeyusei's status. This kind of thing puts gold on your face.

   "Mr. Takeyu...this is really..."

Zhu Yuxing took out the briefcase he brought with him, put it on the table, opened it, took out a document, and handed it to Shizuoka Jiro: "Mr. Shizuoka, thank you very much for your trust in me, so before coming I already have some plans for Cool Japan, which can be regarded as a small ambition of mine, and it is also a plan of mutual benefit, you can take a look first.”

"oh oh!"

  Jiro Shizuoka quickly took it with both hands, very solemnly.

In fact, there is another project in Zhu Youxing's briefcase, but now Zhu Youxing feels that it is still a bit early, releasing all the cards too early will not maximize the benefits for him, so release it first A bait, the next big move can be discussed later.

   "New game development? Is this a game specifically for the Cool Japan Project?"

  The text specifically for the Cool Japan Project has been clearly printed on the paper.

   This also made Shizuoka Jiro basically 100% sure that the word "kuri Japan" was proposed by Take Yuxing.

  Before this, the Cool Japan Project was only proposed once or twice at their high-level meeting of the Ministry of Education, Culture, Sports, Science and Technology.

  He immediately turned to the next page, and on the next page it was written: A fantasy story about the background of the Warring States Period in Japan, "Sekiro: Shadows Die Twice"

   "A story about a Japanese samurai? Interesting..."

  Shizuoka Jiro began to look seriously.

  The historical stories of the Warring States Period, this is a very popular historical and cultural adaptation period in Japan.

  However, the story setting of this game obviously adds a lot of fantasy elements, including dragons and some weird and unpredictable creatures, and together they set off a **** storm in a place called Weiming Country.

  The story is superficial, but it has full symbols of Japanese cultural elements.

  Including Japan's most classic samurai culture and ninja culture, these are quite popular elements.

In this story, it began with a political turmoil in Weiming country. Zenichiro Weiming was the core of this turmoil, trying to carry out a purge campaign against the entire country, and the wolf, who was the royal servant, defended his master. In this process, the conspiracy of the whole incident is slowly revealed.

  Unknowingly, Shizuoka Jiro was fascinated by watching.

   This story... is really interesting.

  The setting of the background of the story is just a rough idea, but Jiro Shizuoka can feel that this story has a bit of gloomy and tricky elements.

  This is more clever than a simple binary opposition type of story.

  The person who can write such a story is really extraordinary.

   "Mr. Takeyou, is this the game you plan to make next?"

   "Yes, your proposal reminds me of this project that I put on hold a long time ago."

   "Temporarily shelved? Why is it shelved, this story seems very interesting." Shizuoka Jiro was very puzzled.

  He was already attracted by this story the first time he saw it, and he had no doubt that this story would set off a wave of enthusiasm.

  But he only judges based on his own preferences, he doesn't particularly understand the entire game market.

Zhu Youxing said patiently: "The reason for the temporary shelving is that the appearance of this game was not suitable at that time. At that time, players generally preferred lighter games or games with relatively simple operations, but now players have gradually Once you get used to games with higher difficulty, this game will have its moment to shine."

   Once, a game called "Devil's Soul" was defined as the originator of soul games.

  And soul games were later uniformly recognized as a collective term for difficult level-breaking games.

  The biggest feature of this kind of game is that the protagonist is as fragile as a piece of paper even in front of ordinary soldiers, and he may be forcibly killed by the soldiers if he is not careful.

   This kind of game can easily give players great frustration.

   Even after working so hard for so long, it is necessary to keep trembling all the time even in front of a small soldier. This was unacceptable to most players when the original "Devil's Soul" game was released.

However, Miyazaki Hidetaka, the founder of his soul games, was not discouraged. He continued to stick to his own style and launched works such as Dark Soul and Bloodborne in the follow-up. Through the polishing of each work, coupled with the development of the times Players gradually accepted this kind of high-difficulty game, and the soul game finally flourished, until later it even became one of the most popular game genre elements in the world.

  If a game claims to be a soul game, it will immediately gain a lot of attention.

Zhu Youxing considered whether to bring soul games to this world a long time ago, but at that time, players in this world would be tortured even if they played Monster Hunter, shouting loudly that the game was too difficult, at this time It is obviously not wise to release a soul game. Even if it is carefully produced, it may be difficult to get the approval of too many players.

  As a cultural product, video games also have to follow some trends. Publishing the wrong work at the wrong time may also have the opposite effect.

   "The difficulty of the game is too high? Can't Mr. Takeyou lower the difficulty?"

   "No, because this is the essence of this game, but Mr. Shizuoka doesn't have to worry now, I think this game is just right to launch at this time."

Shizuoka Jiro nodded: "It's really good. The storyline of this game alone is very attractive, and it also meets my requirements for the spread of Japanese culture. Mr. Takeyu, you really deserve to be praised by Senior Asakusa. people."

  (end of this chapter)

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