Video Game Designer

Chapter 112: Neon trip

  If you can choose one of the happiest game producers in the world, that person should be me.

   Drive back home to Chuhe, lean on the sofa, turn on the TV, pick up the handle, the whole person is paralyzed, looking at the game loading screen on the TV screen and thinking in my heart.

  Fishing, bars, these entertainment places, Chuhe also went to play, but none of them made Chuhe feel much fun.

  After experiencing it all, Chu He felt that it was the most pleasant and comfortable thing to play games while lying on the sofa at home.

  Of course compared to PC, Chuhe still prefers to lie on the sofa to play video games, because it is easier.

  In addition to playing games all day, Chuhe also thought about whether he should find someone to end his life as a single dog.

  But this idea will only appear when Chu He feels very lonely, and this idea is very strong when it appears, but often only need to sleep a beautiful lazy sleep, this idea will disappear.

   Come again, that is the kind of thing like bubble girl, it feels really a bit difficult for Chuhe.

   has no idea where to start, although he has money, a car and a house, and looks good.

   Looking at the loading interface of the game, Chuhe thought of all kinds of messy things in his heart, but soon these ideas were all left behind with the start of the game.

  Are these things important for games?

   "It's worthy to be the action **** of the game world, and every place is full of details." Chu He looked at the strike screen in the game in front of him and sighed with emotion in his heart.

   mentions action games, there are too many, but if there are any action games that make you impressed, then there is no doubt that 80% of action game fans will mention the name of a series.

Devil May Cry.

One of Capcom's most representative game series, excellent action design, gorgeous battle scenes that can be regarded as the industry benchmark, and the freedom of continuous moves, coupled with the Gothic style, let countless players immerse in Devil May Cry In the world.

   "The news of the new work Devil May Cry really makes people look forward to it." A perfect set of combos, killing the boss in front, Chu He put down the handle, saved a progress, and sighed in his heart.

   From the beginning to the present, at least in the game making line, Chu He learned too much, passive or active.

In the past, I was more inclined to operate, but the experience accumulated in the two projects of famine and rivers and lakes, and talking with some people in the industry, Chuhe now knows more and understands the birth of a game. How successful is the birth of a successful game and how difficult it is.

For a few days, Chuhe rarely did not go to the company, but planned to go to the neon. This time Chuhe’s main purpose was to participate in the Tokyo Video Game Exhibition, but at the same time he also planned to go shopping in neon, as if it were Traveled.

  It seems that he has been working every day since he founded the company. It has been more than two years. Except for traveling seven or eight times with the team, he has been working at other times.

   "How do you feel?" Neon's Narita Airport, Yao Daxian, who had come to the neon in advance, came to pick him up and looked at Chuhe and asked.

   "Okay, I haven't been to neon." Chu He waved his hand and said.

  When he first produced rivers and lakes, Chuhe rented a studio under Capcom to produce action materials. It can be said that Chuhe is still a big customer of Capcom.

   "Tomorrow the Tokyo video game exhibition will be held, you should book the hotel in advance, go to the other places of neon to see?" Yao Daxian toward Chuhe Road.

   "I don't care, you decide." Chu He nodded and said.

   "Why not go to the Capcom headquarters? I heard that you are using Capcom's studio in your rivers and lakes?" Yao Daxian said to Chu He with a smile.

   "Are you looking at a joke? From here to Osaka for at least three or four hours." Chu He glanced at Yao Daxian.

"Okay, let's try some food. I'm quite familiar with this aspect. When I made the swordsman biography before, I also came to Neon and visited SE and Nintendo specifically to find some inspiration." Yao Daxian smiled Zhao Zhaohe said.

   "Is there anything else?" Chu He was a little curious when he heard this.

"Actually, I didn't have a long time before entering the business, there is more, how to say? With a little pilgrimage psychology, but in fact, when I arrived, that is, just like ordinary passengers, I would be a swordsman. No help." Yao Daxian said with a smile.

   Chuhe nodded when he heard it.

   is actually not just game producers, including people in other industries of computers, all have more or less similar psychology, but in fact when you get to the place, you will find that this is the same thing.

   once had such a mentality in Chu River. After entering the conference, he just admired the major game manufacturers in the world, such as Blizzard, Nintendo, Sony and so on.

   But after working for some time, after knowing more things, this kind of thought is gone.

  Some people think that the big products produced by the big manufacturers must be fine, Mario series, Warcraft series, Star series, Diablo series, Assassin's Creed, it seems that every game is so classic.

  But they only saw success. At the beginning, they created an extremely successful game, accumulated funds, and had more funds to develop the remaining projects.

   And the projects developed later, some failed, some succeeded.

   The success is what the players saw later, and the failed game in the era when the news can not rely on the Internet, few people know, so there will be a big manufacturer, it must be a good product.

   But in fact, the games they produced and produced are not without the bad ones, and this is released.

  The company's internal projects, and countless others who were not able to see the sun, were vetoed and died midway.

   Game production, in addition to relying on strength and genius ideas, but also rely on strong funds, this is beyond doubt.

   "If there were enough funds in that era, the swordsman series may not be able to become China's final fantasy." Chu He smiled and gave a high evaluation.

"Don’t dare to compare, I don’t dare to compare, I still know how many two I have. At the beginning of the development of the swordsman biography, we also borrowed many foreign games. At that time, we did achieve a lot of results, but if we follow up the development, although now It’s mainly because I have no money. UU read www.uukanshu.com, but I really wanted to give us that much money at that time, and we couldn’t help it, or we didn’t know how to spend it.” Yao Daxian shook his head and said towards Chuhe.

   "The game industry in China is too far away! Although it seems that the game changes every year, in fact, it has been faulted for at least ten years from local technology." Chu He sighed.

  The strength of the studios in Tianhe Network is considered to be one of the strongest in the country, but it is actually capable in the world, but it is not first-class.

   The end of stand-alone games and the rise of online games have changed the trend of domestic games.

   At the beginning of the domestic game industry, even online games still have independent research and development, specializing in engines and technologies.

   But later, major game manufacturers began to play the agent way, acting for Korean online games, acting for neon online games, acting for European and American online games.

   And those manufacturers who started their own research and development at the beginning, seeing that others are making quick money like this, they can't breathe anymore. It is an innovation to change the game of the original engine.

   There are some manufacturers who have a higher heart than the sky, they are specifically buying engines for foreign masterpieces, and then using those excellent engines, they have made a game with only a hundred points.

(In the past few years around 07, there are really a variety of game manufacturers you have heard of, not heard of. There are dozens of games on the market, one or two hundred games in public beta, internal beta, most of them are skin games. It is estimated that the codes are all the same, and it is also normal to represent foreign online games. Of course, such things as agent games are generally only done by companies with some strength. Some game companies that have no skills and no money are either desperate or dedicated. Picking up leaks, low-cost agent for those domestic games with good quality, but poorly operated, reopened the service operation, in the name of feelings, and drained its last drop of blood)

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